EA UFC Retail Impressions Thread

Collapse

Recommended Videos

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • Flippedoutpunk
    Rookie
    • Aug 2012
    • 15

    #301
    Re: EA UFC Retail Impressions Thread

    Is there a Practice mode similar to UFC 3 where I can practice solely ground game (for example) against A.I. set at a High difficulty? I loved being able to perfect my timing against the highest difficulty in practice mode where you dont take any damage.

    Comment

    • The JareBear
      Be Good To One Another
      • Jul 2010
      • 11560

      #302
      Re: EA UFC Retail Impressions Thread

      Originally posted by Flippedoutpunk
      Is there a Practice mode similar to UFC 3 where I can practice solely ground game (for example) against A.I. set at a High difficulty? I loved being able to perfect my timing against the highest difficulty in practice mode where you dont take any damage.
      Good question, I need this too.

      I am very confident with my striking but my wrestling/clinch/submission game is terrible
      "Successful people do not celebrate in the adversity or misfortune of others."

      OS Blog

      The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

      Comment

      • aholbert32
        (aka Alberto)
        • Jul 2002
        • 33106

        #303
        Re: EA UFC Retail Impressions Thread

        Originally posted by Flippedoutpunk
        Is there a Practice mode similar to UFC 3 where I can practice solely ground game (for example) against A.I. set at a High difficulty? I loved being able to perfect my timing against the highest difficulty in practice mode where you dont take any damage.
        Hmm...let me check on this after this next fight. There is a practice mode but I dont remember setting a difficulty before I did it.

        Comment

        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #304
          Re: EA UFC Retail Impressions Thread

          @GameplayDevUFC

          - I think one of the best things you guys can do to take away the perception that every fighter is hyper aggressive is to change how they start the first round. In EVERY fight, the CPU comes storming out throwing heavy punches. Having them lay back a little would definitely help to balance that.

          Comment

          • GameplayDevUFC
            Former EA Sports UFC Gameplay Developer
            • Jun 2014
            • 2830

            #305
            Re: EA UFC Retail Impressions Thread

            Originally posted by aholbert32
            @GameplayDevUFC

            - I think one of the best things you guys can do to take away the perception that every fighter is hyper aggressive is to change how they start the first round. In EVERY fight, the CPU comes storming out throwing heavy punches. Having them lay back a little would definitely help to balance that.
            Thanks, that's really good feedback.

            Comment

            • dazzelle
              Pro
              • Oct 2008
              • 684

              #306
              Re: EA UFC Retail Impressions Thread

              Have a career mode question

              Does it feel like a "living world", what i mean is are you aware of what other fights/events are going on in ufc, when/if you get a title shot will it always be against the default champion or does it change during your career.

              Comment

              • ClassActFan
                Rookie
                • Aug 2005
                • 388

                #307
                Re: EA UFC Retail Impressions Thread

                Thanks aholbert.

                And GameplayDev.

                Good stuff. Just spent the last hour and a half reading through this thread. Missed the Twitch broadcasting, unfortunately, but heard enough. Bummed out about a lot of things in regards to what the game is lacking (most of all, sliders probably, an event mode), but I'm still excited for it. This game was (is) one of my main reasons for getting an Xbox One, and just about three days from now I'll be ready for it.

                Comment

                • Toma
                  Rookie
                  • Dec 2006
                  • 227

                  #308
                  Re: EA UFC Retail Impressions Thread

                  aholbert32 Thanks for this.

                  Please check your PMs.

                  Thanks.

                  Comment

                  • Gotmadskillzson
                    Live your life
                    • Apr 2008
                    • 23441

                    #309
                    Re: EA UFC Retail Impressions Thread

                    2 streamers on Twitch right now. One on Xbox One and another on PS4.

                    Comment

                    • tha_show256
                      Rookie
                      • Mar 2010
                      • 390

                      #310
                      Re: EA UFC Retail Impressions Thread

                      I've got to say with all that I've read, I'm still pretty excited for the game! I lie somewhere between a hardcore sim guy and arcade guy on this one...I get both sides of the argument to a degree. So I'm still pretty pumped!! Thanks GameDev giving us your insight as well, it's really appreciated.

                      edit: and I can't forget aholbert
                      Last edited by tha_show256; 06-14-2014, 02:46 AM.
                      I'm a diehard St. Louis Cardinals Fan!! Birds on the bat til I die!

                      Comment

                      • JoeMimic
                        Pro
                        • Feb 2005
                        • 963

                        #311
                        Re: EA UFC Retail Impressions Thread

                        Originally posted by Gotmadskillzson
                        2 streamers on Twitch right now. One on Xbox One and another on PS4.
                        Watch EA won't ban them lol.

                        Comment

                        • woody2goody
                          MVP
                          • Mar 2009
                          • 2097

                          #312
                          Re: EA UFC Retail Impressions Thread

                          Originally posted by aholbert32
                          @GameplayDevUFC

                          - I think one of the best things you guys can do to take away the perception that every fighter is hyper aggressive is to change how they start the first round. In EVERY fight, the CPU comes storming out throwing heavy punches. Having them lay back a little would definitely help to balance that.
                          Yeah if anything it's the other way round quite often in real life. many rounds start slowly and end crazily!

                          Sent from my SM-N9005 using Tapatalk
                          Supporting Leeds United, Colorado Rockies, Detroit Lions and the Colorado Avalanche!

                          Now Playing FIFA, UFC 4, PGA Tour 2k23, WWE, MLB The Show and Dirt Rally 2.0

                          Comment

                          • phillyfan23
                            MVP
                            • Feb 2005
                            • 2319

                            #313
                            Re: EA UFC Retail Impressions Thread

                            dear ufcdev

                            if you guys patch this game so that we can have the OPTION to edit fighters' ratings AND add 3 simple sliders for offline play
                            (chin/damage, stamina, strike output).....This game would probably be amazing, I really hope it is possible.

                            So many fighting scenarios can happen:

                            1) fighting cpu machida on hard....if i get overaggreasive, he's gonna move and counter me all night long so you are FORCED to look for your spots for openings and takedowns. because if you miss too much, stamina would.drain.and you are susceptible for a counter KO.

                            2) fighting as bisping against henderson, just as in real life: you will be FORCED to.fight super cautiously because your chin rating is now 35 instead of 70. if you use henderson, you're going tto be FORCED to not spam takedowns.and H bombs, because his.stamina is now 32 instead of 64 and if you fight too hard you would be gassed out by the 3rd round.

                            3) fighting against pettis, you will look.for the.takedowns, because tthe weakness is there...

                            that's why these 3 sliders have to be there ccollectively. 2 out of 3 is as good as nothing and let me.explain:

                            Chin/damage slider and stamina.slider only:

                            the cpu fighters will have lower chins and lower stamina. but their strike.output is the same. so what happens? the cpu will still throw 100 punches a round but be gasaed out after 1 round.

                            FNC champion gave ua the tools and i edited.the game heavily to.achieve realistic and challenging cpu ai

                            a good sim game is something that recommends the user to play realistically to.achieve consistent success. An example is fifa 14...ya you can run run turbo pass shoot tackle...but youre not going to win many games vs the cpu on world class.....so how do you win??

                            you play posession soccer with safe paases and build up....JUST as you need to do in real life soccer.

                            thanks

                            Sent from my SAMSUNG-SGH-I717 using Tapatalk 2
                            Last edited by phillyfan23; 06-14-2014, 04:53 AM.

                            Comment

                            • DaveDQ
                              13
                              • Sep 2003
                              • 7664

                              #314
                              Re: EA UFC Retail Impressions Thread

                              The funny part of it all is I still can't wait to play the full retail version. I can talk and debate a game like it's a vital piece of earth's well being, but in the end I want to have a good time. Especially with online, where I'm sure I will scratch my head and wonder, "why EA, why," but I look forward to it and enjoy what it is.
                              Being kind, one to another, never disappoints.

                              Comment

                              • Phobia
                                Hall Of Fame
                                • Jan 2008
                                • 11623

                                #315
                                EA UFC Retail Impressions Thread

                                Originally posted by phillyfan23
                                dear ufcdev

                                if you guys patch this game so that we can have the OPTION to edit fighters' ratings AND add 3 simple sliders for offline play
                                (chin/damage, stamina, strike output).....This game would probably be amazing, I really hope it is possible.

                                So many fighting scenarios can happen:

                                1) fighting cpu machida on hard....if i get overaggreasive, he's gonna move and counter me all night long so you are FORCED to look for your spots for openings and takedowns. because if you miss too much, stamina would.drain.and you are susceptible for a counter KO.

                                2) fighting as bisping against henderson, just as in real life: you will be FORCED to.fight super cautiously because your chin rating is now 35 instead of 70. if you use henderson, you're going tto be FORCED to not spam takedowns.and H bombs, because his.stamina is now 32 instead of 64 and if you fight too hard you would be gassed out by the 3rd round.

                                3) fighting against pettis, you will look.for the.takedowns, because tthe weakness is there...

                                that's why these 3 sliders have to be there ccollectively. 2 out of 3 is as good as nothing and let me.explain:

                                Chin/damage slider and stamina.slider only:

                                the cpu fighters will have lower chins and lower stamina. but their strike.output is the same. so what happens? the cpu will still throw 100 punches a round but be gasaed out after 1 round.

                                FNC champion gave ua the tools and i edited.the game heavily to.achieve realistic and challenging cpu ai

                                a good sim game is something that recommends the user to play realistically to.achieve consistent success. An example is fifa 14...ya you can run run turbo pass shoot tackle...but youre not going to win many games vs the cpu on world class.....so how do you win??

                                you play posession soccer with safe paases and build up....JUST as you need to do in real life soccer.

                                thanks

                                Sent from my SAMSUNG-SGH-I717 using Tapatalk 2

                                Great post philly! To follow up on that UFCDev, we are talking a two year cycle between this UFC game and the next, please attempt at having sliders and rating adjustments patched in. This would give us the ability to give the game great legs to survive in our consoles those long two years.

                                Fingers and toes crossed


                                Sent from da lil phone.

                                Comment

                                Working...