Has EA fixed the in ability to edit/add eyebrows with the new gameface?
EA UFC 2 CAF Thread
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Help With Brock
Whats with Gameface? Ever since this new update, every CAF I make has some sort of horrible deformity. More often or not they all end up with too light of skin or a weird jaw. Like image Joker's chin and skin tone on Shaqs face and body.. Does anyone else have this issue? So far I've tried to make Shaq, Lesnar and Norris and they all suffered the same strange defect.Comment
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Re: EA UFC 2 CAF Thread
I managed to make a pretty good Brock Lesnar and Kimbo Slice today. It took me several hours of messing around with different techniques but I am happy with the over all results.
While I am at it, I'm looking to make a Brock Lesnar for UFC 2. I'd like to make him as close to the version released with the original UFC. The problem is for that I need his original abilities and perks from the first game an I can not find this information any place on the interwebs. Could someone who owns the game please take a look see and find out what his abilities and perks were for me? It would be doing me a big favor.Comment
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Re: EA UFC 2 CAF Thread
94, 92, 90, overall 92
I think 94 is stand up, 92 clinch, ,90 ground?
Found this
"The most exciting addition for many players is the inclusion of Brock Lesnar, who did quite a lot in his short time in the UFC. The former heavyweight champion has an overall rating of 92, and this is supported by 94 in striking, 92 on the ground and 90 for submissions. Frankly, his striking rating is way too high, and his ground rating should probably be 94. Also, his submissions should be a point or two lower. Still, with that said, his perks line up well, with “Crushing Presence,” “Infinite Core” and “Force of Nature” allowing him to save and sap stamina while on the ground. He also has “Heavy Handed,” which I guess comes from his one striking win over Heath Herring.
In using him against the CPU, Lesnar is indeed a force on the ground. His hammerfists are lethal, and a short stint of full mount usually means the end for the other guy. His striking is probably a little too good compared to what he was, but it’s fun to see him in the game, nonetheless. Never fear, as his tattoos (chest sword and all) have been replicated with great detail, as well."Last edited by Dave_S; 06-23-2016, 11:50 PM.Comment
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Re: EA UFC 2 CAF Thread
Is there any chance in the future we could have a CAF where players get a certain number of points to distribute for their created fighter?
I remember a WWF game where you were given so many points that you could apply towards speed, and strength, quickness, etc. You could also assign certain moves to certain buttons. I haven't bothered with CAF because it seems like such a grind to get a complete player.
Sent from my iPhone using TapatalkComment
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Re: EA UFC 2 CAF Thread
Is there any chance in the future we could have a CAF where players get a certain number of points to distribute for their created fighter?
I remember a WWF game where you were given so many points that you could apply towards speed, and strength, quickness, etc. You could also assign certain moves to certain buttons. I haven't bothered with CAF because it seems like such a grind to get a complete player.
Just don't be a donk and make everything 100, with all 5 star moves & perks like a bunch of other clowns online.PSN: Lord__Hazanko
Just an average player, with a passion for Martial Arts & Combat SportsComment
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Re: EA UFC 2 CAF Thread
Every caf i play against i assume everything important is maxed, unless I'm playing against Haz.Comment
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