I really enjoy the offline Ultimate Team fights because you seem to get a much better experience against a CPU opponent because it feels like it's taking the best of both offline and online play. You're getting the human playing style but since the computer is involved you don't see a ton of spamming and the human part seems to even out the defensive style the computer plays. Too bad the coinage isn't really worth it.
EA Sports UFC 2 Community Impressions
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Re: EA Sports UFC 2 Community Impressions
I really enjoy the offline Ultimate Team fights because you seem to get a much better experience against a CPU opponent because it feels like it's taking the best of both offline and online play. You're getting the human playing style but since the computer is involved you don't see a ton of spamming and the human part seems to even out the defensive style the computer plays. Too bad the coinage isn't really worth it. -
Re: EA Sports UFC 2 Community Impressions
There isnt an issue with shorter fighters in the game....there is an issue with spamming techniques like spinning kicks.
I've been able to beat plenty of people online with shorter fighters by using head movement, lunges and movement when they play realistically. What sucks is the spam. When they spam it forces me to either stay outside and avoid the kicks until their stamina drops or time a takedown so that I end up in back side position and I stop them from there. I hate it because it forces me to fight unrealistically and thats not fun.
Thats the problem with playing online ranked. All people care about is winning and they will use every available spam technique from spinning kicks to an overpowered MT clinch to get wins. The good news is the devs are working on fixing some of the spam techniques and giving people more weapons to use against them.
One of the top EA UFC players is a Gamechanger and every day I hear him talk about what cheesy techniques he uses or another top player uses against him to get a win. I dont understand it because I dont get how that is fun.
I dont have an issue with body shots either because it all depends on the fighter you are using. If you have someone with length, you can just stay on the outside and avoid body shots because the range of body shots is small. If its a shorter fighter with power, you can always block and counter with a power strike to discourage them from spamming body shots. The only issue is if you have a short fighter with no power.
I'm not the best player of EA's games but I won about 70% of my fights on THQ's ones, which punished constant heavy strikers and spammers.
There seemed to be better-defined striking ranges and usually if you hit someone during a strike their strikes would be deflected somewhat.
Although the tornado kicks and spinning kicks are just ridiculous in terms of their accuracy.
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Re: EA Sports UFC 2 Community Impressions
No there isn't an issue if people play realistically, but that's why we need to get it to that point so everyone can be used to good effect.
I'm not the best player of EA's games but I won about 70% of my fights on THQ's ones, which punished constant heavy strikers and spammers.
There seemed to be better-defined striking ranges and usually if you hit someone during a strike their strikes would be deflected somewhat.
Although the tornado kicks and spinning kicks are just ridiculous in terms of their accuracy.
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With that said, the stamina settings helped a ton. At this point, I think the best we can hope for when it comes to stamina is going to be tweaks to temp stamina. There doesnt seem to be a consensus at EA regarding what they should do with perm stamina. There is a group that wants it to be more realistic and a group that is satisfied where it is because its more appealing to casual fans.
I dont think we are going to get a stamina slider or setting via a patch (I hope I'm wrong) but I'm hopeful that if there is a UFC 3, that there will be sliders.
The next patch will likely come sometime in April and if the changes I've heard are implemented, I think it will do alot to help defend against the spamming of spinning and power strikes.Comment
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Re: EA Sports UFC 2 Community Impressions
I think we all tend to look at UFC 3 with rose colored glasses because it was a very good game but there was plenty of spam. Takedown spam. Issues from side control.
With that said, the stamina settings helped a ton. At this point, I think the best we can hope for when it comes to stamina is going to be tweaks to temp stamina. There doesnt seem to be a consensus at EA regarding what they should do with perm stamina. There is a group that wants it to be more realistic and a group that is satisfied where it is because its more appealing to casual fans.
I dont think we are going to get a stamina slider or setting via a patch (I hope I'm wrong) but I'm hopeful that if there is a UFC 3, that there will be sliders.
The next patch will likely come sometime in April and if the changes I've heard are implemented, I think it will do alot to help defend against the spamming of spinning and power strikes.
Side control strikes were quite strong but you could get out fairly easily. My only issue was taking head damage when blocking in back mount but I digress.
There needs to be an option to choose a stamina mode at least.
Will there be a patch to add the choice between metric and imperial units for height and weight?
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Re: EA Sports UFC 2 Community Impressions
I think we all tend to look at UFC 3 with rose colored glasses because it was a very good game but there was plenty of spam. Takedown spam. Issues from side control.
With that said, the stamina settings helped a ton. At this point, I think the best we can hope for when it comes to stamina is going to be tweaks to temp stamina. There doesnt seem to be a consensus at EA regarding what they should do with perm stamina. There is a group that wants it to be more realistic and a group that is satisfied where it is because its more appealing to casual fans.
I dont think we are going to get a stamina slider or setting via a patch (I hope I'm wrong) but I'm hopeful that if there is a UFC 3, that there will be sliders.
The next patch will likely come sometime in April and if the changes I've heard are implemented, I think it will do alot to help defend against the spamming of spinning and power strikes.
2k18 fixes
Bigs can cover to much ground on defense(they are too fast)
Late contest on laups matter too much.
Random blocks doing pumpfakes.
Leaning shots for guys who have catch and shoot badge should be removed.Comment
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Re: EA Sports UFC 2 Community Impressions
You could still defend the takedown well in UFC 3 though. Also if they were tired you would sprawl if you defended it properly.
Side control strikes were quite strong but you could get out fairly easily. My only issue was taking head damage when blocking in back mount but I digress.
There needs to be an option to choose a stamina mode at least.
Will there be a patch to add the choice between metric and imperial units for height and weight?
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Re: EA Sports UFC 2 Community Impressions
Yea because Gamechanger is spammer who like to spam body strike
https://www.youtube.com/watch?v=FSKOQMOwvRo
In the middle of the 2nd, you could argue that he was spamming the body a little but I dont see it. His opponent is leaning on the high block and not really blocking his body.
Also, his opponent has options against his body shots and uses them. He used the jumping knee and high kick several times which can counter someone relying heavy on body shots.
With that said, I'm all about realism and I've rarely see "high level" fighters solely rely on skills to win fights in an MMA game (most of the GameChangers rely on skill but not all of them). They always rely on spam or exploits to win if they have to because thats all they are looking to do...win.
Thats one of the many reasons I play offline. I'm not even close to being as skilled as most players but playing ranked online isnt enjoyable to me because I hate losing because of spam or exploits.Comment
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Re: EA Sports UFC 2 Community Impressions
Thats not body spamming. He's mixing it up. In the first round, he was kinda predictable. He was going either straight or hook to the body followed up with a head kick. He was mainly doing that because his opponent was using head movement to avoid head strikes so his only choices are body strikes or leg kicks.
In the middle of the 2nd, you could argue that he was spamming the body a little but I dont see it. His opponent is leaning on the high block and not really blocking his body.
Also, his opponent has options against his body shots and uses them. He used the jumping knee and high kick several times which can counter someone relying heavy on body shots.
With that said, I'm all about realism and I've rarely see "high level" fighters solely rely on skills to win fights in an MMA game (most of the GameChangers rely on skill but not all of them). They always rely on spam or exploits to win if they have to because thats all they are looking to do...win.
Thats one of the many reasons I play offline. I'm not even close to being as skilled as most players but playing ranked online isnt enjoyable to me because I hate losing because of spam or exploits.
Standup should be more based on movement, footwork ,range. Now it could be but we need more damage from strike 10-20% more and increased stamina drain.
Im playing mostly online because playing vs cpu is without emotion and i have only one mission to kill every spammer i mean i really like the game vs good players
In division 5-6 they clinch and body spam all the time lol.Last edited by Thetruth9012; 03-23-2016, 03:42 PM.2k18 fixes
Bigs can cover to much ground on defense(they are too fast)
Late contest on laups matter too much.
Random blocks doing pumpfakes.
Leaning shots for guys who have catch and shoot badge should be removed.Comment
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Re: EA Sports UFC 2 Community Impressions
That entire fight was spam with extreme high volume strikes...
Standup should be more based on movement, footwork ,range. Now it could be but we need more damage from strike 10-20% more and increased stamina drain.
Im playing mostly online because playing vs cpu is without emotion and i have only one mission to kill every spammer i mean i really like the game vs good players
In division 5-6 they clinch and body spam all the time lol.
In that video, Tweedy is using a 1-2 to the body alot but he's using high kicks, overhand rights, hooks to the head. He's mixing it up. Thats a strategy. There is nothing wrong with that. Its not the style that I would use but its beatable against most people. Tweedy spends HOURS playing this game a day so I wouldnt expect to beat him even if he used a different approach.Comment
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Re: EA Sports UFC 2 Community Impressions
No it wasnt and I hate when people missuse the term "spam." Spamming is the repeated use of the same action without the use of strategy. In that video, Tweedy is successful because 1) he's using Conor who has a diverse moveset and is way overpowered and 2) He's good at mixing up his strikes.
In that video, Tweedy is using a 1-2 to the body alot but he's using high kicks, overhand rights, hooks to the head. He's mixing it up. Thats a strategy. There is nothing wrong with that. Its not the style that I would use but its beatable against most people. Tweedy spends HOURS playing this game a day so I wouldnt expect to beat him even if he used a different approach.
Ea need to improve strike damage and stamina drain after that we can play more patient and more strategic.2k18 fixes
Bigs can cover to much ground on defense(they are too fast)
Late contest on laups matter too much.
Random blocks doing pumpfakes.
Leaning shots for guys who have catch and shoot badge should be removed.Comment
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Re: EA Sports UFC 2 Community Impressions
Just had a fight go a full 25 minutes against Mike Meth. Dude broke my damn controller playing him. In the 5th round my block button kept getting stuck, so I was just trying to work around it without getting dropped. I guess that's the closest thing we'll get in this game to a fighter fighting through a broken hand or something lmao. Damn good fight.
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Re: EA Sports UFC 2 Community Impressions
My one wish for this game gamplay wise would be to have a sprint button, so you can get to a guy fast when you rock em or knock them down. But that it drains stamina or makes you more vulnerable that you couldn't just spam in tall the time.St. Louis Cardinals | Milwaukee Bucks | Los Angeles Rams
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Re: EA Sports UFC 2 Community Impressions
Just had a fight go a full 25 minutes against Mike Meth. Dude broke my damn controller playing him. In the 5th round my block button kept getting stuck, so I was just trying to work around it without getting dropped. I guess that's the closest thing we'll get in this game to a fighter fighting through a broken hand or something lmao. Damn good fight.
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<iframe width="560" height="315" src="https://www.youtube.com/embed/bQqBpfqVTVc" frameborder="0" allowfullscreen></iframe>Last edited by Pappy Knuckles; 03-24-2016, 01:52 AM.Comment
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Re: EA Sports UFC 2 Community Impressions
One more thing; it seems like they reset the ranked leaderboards on a weekly basis. You can still see your overall record, but everyone got reset to 0-0.Comment
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