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Guide to blocking ground transitions

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  • Giorgos78
    Rookie
    • Apr 2016
    • 136

    #16
    Re: Guide to blocking ground transitions

    Originally posted by GameplayDevUFC
    I've been thinking of making a video of all moves that are denied left, all moves that are denied right, etc...just a rapid fire of animations one after the other that people could watch over and over to learn the directions.

    I think they are intuitive, but I decided the directions so I should think that.

    Maybe a video like this would help.

    Only problem is it would take a bit of work to put together.

    I'm curious if people think it would be worth the effort?
    Yes please do that, and the other that you said with specific grapling chaining speed advsntage. Also submission counters guide must be in. I had a guy on twister submission adn he countered to a knee bar. Even i dont know this stuff, i want a "sensei post" explaining all that

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    • CAPTAINKUKAMUNGA
      Rookie
      • Apr 2016
      • 359

      #17
      Re: Guide to blocking ground transitions

      just wondering will you post the video link here when its done?
      UH VAI MORRER!!!!!

      Comment

      • Dreeww93
        Rookie
        • Mar 2016
        • 7

        #18
        Re: Guide to blocking ground transitions

        When in full mount and someone try's to transition the get up by pushing you up with there knees how do you defend this?

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        • CAPTAINKUKAMUNGA
          Rookie
          • Apr 2016
          • 359

          #19
          Re: Guide to blocking ground transitions

          Originally posted by Dreeww93
          When in full mount and someone try's to transition the get up by pushing you up with there knees how do you defend this?
          deny down
          UH VAI MORRER!!!!!

          Comment

          • Phillyboi207
            Banned
            • Apr 2012
            • 3159

            #20
            Re: Guide to blocking ground transitions

            It's actually UP not down

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            • Dave_S
              Dave
              • Apr 2016
              • 7835

              #21
              Re: Guide to blocking ground transitions

              Originally posted by GameplayDevUFC
              Alright, I'll see what I can do. A bit of work to set it all up, but it feels like it might help some people so I'll get started on it.
              If you are are just using standard video capture built into the consoles what about using the community for help to knock it out quick and have videos on YouTube?

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              • Robalboa
                Banned
                • Apr 2016
                • 105

                #22
                Re: Guide to blocking ground transitions

                Originally posted by GameplayDevUFC
                I've been thinking of making a video of all moves that are denied left, all moves that are denied right, etc...just a rapid fire of animations one after the other that people could watch over and over to learn the directions.

                I think they are intuitive, but I decided the directions so I should think that.

                Maybe a video like this would help.

                Only problem is it would take a bit of work to put together.

                I'm curious if people think it would be worth the effort?
                please. alot of the tells are to small to see. i know what the opponents doing but vibrating controller central. if i could just fight per animation this game would be great but its 50/50 . i thing thats why ufc 1 was so good you guy actually responded to your inputs everytime while this is more a 50/50 deal
                because of the small windows, latency, no preemptive moves (like real fighters use) and the small tells like( one foot moves) or one hand moves as tells
                also by the time the opponents animation starts its just to late to block even though i myself knew what to do the game wont let you unless TO MANY conditions are met.

                why not just let our guys have more fluidity instead of the "thinking" thing it seems the Game does. (when your guys are sitting there stuck

                a video would be nice. yes thanks

                Comment

                • killakrok
                  Pro
                  • Dec 2006
                  • 605

                  #23
                  Re: Guide to blocking ground transitions

                  Originally posted by Robalboa
                  why not just let our guys have more fluidity instead of the "thinking" thing it seems the Game does. (when your guys are sitting there stuck)
                  Indeed, this is a bit weird. There are positions where you can execute full transitions before the UI even appears. When other people did it to me in the beginning I was lost and frustrated because it seemed like they could get moves off before I had the chance to defend. I can't completely figure it out because the UI is just slow at times, while other times it shows up before you can actually do anything.

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                  • killakrok
                    Pro
                    • Dec 2006
                    • 605

                    #24
                    Re: Guide to blocking ground transitions

                    The hardest thing so far has been getting the single collar transition defense into my head. I went into practice mode and tried to figure out the logic for almost and hour, and I still have no rubric that makes sense to me.

                    It's sort of like dribbling and post moves in NBA 2K that change with the reference point and its based on the controls being "Absolute" to the rim or "Relative" to the player. This game seems to do both at the same time...in different situations.

                    I went into practice mode and tried...
                    "Press back if they move towards you, press forward if they move away, like you would do on the ground..." that doesn't work.

                    "If the 'front' hand moves do one thing, if the back hand moves do another"...nope.

                    "Thai clinch is always right, over-under always left"....nope.

                    In the end I think I settled on Thai clinch always being the right hand transition, and over-under always being left hand....? but not even sure if that's right... because everything seems to switch when you are in over-under.... Basing the cue for a twitch reaction on figuring out what hand the other person is using at that exact second also seems impossible.

                    In the end I'll probably have to just memorize what the animation is and just hard lock in my brain how to stop it, instead of trying to figure out how the system works...which shouldn't be the case.
                    Last edited by killakrok; 04-26-2016, 02:02 PM.

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                    • Bigg Cee
                      MVP
                      • Apr 2016
                      • 4676

                      #25
                      Re: Guide to blocking ground transitions

                      For me it's plain and simple...

                      The dam camera throws me off when it's moving so dam much and sometimes doing a 360 while I'm on the ground near the cage.

                      Comment

                      • RuggedRuffRaw
                        Rookie
                        • Apr 2016
                        • 147

                        #26
                        Re: Guide to blocking ground transitions

                        Also another question:
                        If you are on the ground and transitioning, and you see that the other player is reversing you, I can remember there was a way to turn that into a denial. Just can't remember was it was.

                        Comment

                        • chapmandachamp
                          Rookie
                          • Jul 2014
                          • 379

                          #27
                          Re: Guide to blocking ground transitions

                          Originally posted by killakrok
                          The hardest thing so far has been getting the single collar transition defense into my head. I went into practice mode and tried to figure out the logic for almost and hour, and I still have no rubric that makes sense to me.

                          It's sort of like dribbling and post moves in NBA 2K that change with the reference point and its based on the controls being "Absolute" to the rim or "Relative" to the player. This game seems to do both at the same time...in different situations.
                          and thats why i have to leave the hud on cuz i cant b too sure which input is needed...

                          Comment

                          • CAPTAINKUKAMUNGA
                            Rookie
                            • Apr 2016
                            • 359

                            #28
                            Re: Guide to blocking ground transitions

                            Any luck with getting the video done for this yet gdp?
                            UH VAI MORRER!!!!!

                            Comment

                            • Phobia
                              Hall Of Fame
                              • Jan 2008
                              • 11623

                              #29
                              Re: Guide to blocking ground transitions

                              Originally posted by RuggedRuffRaw
                              Also another question:
                              If you are on the ground and transitioning, and you see that the other player is reversing you, I can remember there was a way to turn that into a denial. Just can't remember was it was.
                              I know the sweep transition PREVENTS you from being swept/reversed, but I don't know of a way to deny a reversal.

                              Comment

                              • fitch is my homeboy
                                Banned
                                • Oct 2010
                                • 152

                                #30
                                Re: Guide to blocking ground transitions

                                Originally posted by Phobia
                                I know the sweep transition PREVENTS you from being swept/reversed, but I don't know of a way to deny a reversal.
                                You can! It's the old swoop move.

                                [ if you do swoop, and you time the swoop perfectly at the very end as the grappling meter fills up, you will become immune to reversals and you’ll shave off a bit of the stamina cost of performing the move
                                http://www.mmanews.com/ea-sports-ufc...ppling-system/
                                Last edited by fitch is my homeboy; 04-29-2016, 04:38 PM.

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