1/2 to the body spam

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  • killakrok
    Pro
    • Dec 2006
    • 605

    #166
    Re: 1/2 to the body spam

    Originally posted by fishingtime
    I think removing the speed from strike levels would help with this. You already have a punching speed. Why would you add speed to the strike levels? This really looks goofy in UT. The speed should just be tied to your fighters strike speed. Let the levels increase damage able to be given with the strike.
    I've always thought this. It makes no sense to have a strike speed stat that is disregarded for certain moves you aren't aware of. Timing someone becomes way harder when 90% of their strikes are slow but they have one OP move that can catch you instantly.

    This makes UT super spammy when people get a 4-5 star move like the 12 o'clock elbow and they throw it 30 times a round because it's the only move that is fast enough to connect with their 60 strike speed fighter that I managed to get down to 30% stamina.
    Last edited by killakrok; 05-06-2016, 01:26 PM.

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    • johnmangala
      MVP
      • Apr 2016
      • 4525

      #167
      Re: 1/2 to the body spam

      I hope this is addressed in EAUFC3. It was one of the worst aspects of EAUFC1&2.

      Comment

      • Trillz
        MVP
        • Apr 2016
        • 1369

        #168
        Re: 1/2 to the body spam

        Originally posted by johnmangala
        I hope this is addressed in EAUFC3. It was one of the worst aspects of EAUFC1&2.
        with the new vulnerabilty im sure a well timed elbow while he tries that will hurt him bad.
        Youtube: https://www.youtube.com/user/im2good4u1
        PSN: Headshot_Soldier

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        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #169
          Re: 1/2 to the body spam

          Originally posted by Trillz
          with the new vulnerabilty im sure a well timed elbow while he tries that will hurt him bad.
          Yeah this should be gone.

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          • aliojin
            Rookie
            • Jul 2016
            • 116

            #170
            Re: 1/2 to the body spam

            Originally posted by HereticGabriel
            <iframe src="https://www.youtube.com/embed/videoseries?list=PLMEUh-Gp-IfcdUY1H9OWdKyzCs1ltrJE_" allowfullscreen="" width="560" height="315" frameborder="0"></iframe>

            Kinda like that lol
            I have won a lot of fights against good players with that combination changint de right cross for a rear uppercup.

            But every combination has a counter. In this case, good players when I start with a lead body kick the thow a fast one two to the face. Or, they read the combination and avoids the letal lead head kick or the uppercup with a back sway and counters me.

            In this case a try another combinatiosn like righ cross, lead body kick and read body kick, or I begin the combination with a leg kick and then rear uppercup and lead head kick.

            It's a matter of not to be to much predictable, to be fast and good counter timing.

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            • Dave_S
              Dave
              • Apr 2016
              • 7835

              #171
              Re: 1/2 to the body spam

              In UFC 2 parry the body strikes. In UFC 3, maybe hug block, backdash? Don't know how effective swaying will be.

              Be interesting with hit stun if that stays the same.

              Comment

              • emmdeekay
                Rookie
                • Nov 2017
                • 102

                #172
                Re: 1/2 to the body spam

                In my hype for the beta I went to look at some UFC 2 footage and found it incredibly hard to watch. Unrealistic high-low mixup combos to see who could be the first one to proc the hit stun and subsequent unblockable killer strike.

                I'm praying the new game has a bit more of a measured standup which allows for some different playstyles.

                Comment

                • MISTERCREEPY209
                  Banned
                  • Nov 2017
                  • 49

                  #173
                  Re: 1/2 to the body spam

                  If your going to cater to juggling stand up for the casual,, then please make stamina management and grinding also be a way to play n enjoy the game also.

                  Comment

                  • Solid_Altair
                    EA Game Changer
                    • Apr 2016
                    • 2043

                    #174
                    Re: 1/2 to the body spam

                    We can't go into details, but I suppose I can tell ya that this problem is no more. GPD's breakdown shall shed much light on how this was fixed. Just a little longer, fellas.

                    Comment

                    • EdParker02
                      Just started!
                      • Nov 2017
                      • 1

                      #175
                      Re: 1/2 to the body spam

                      I’ll razz everyone here [emoji480][emoji480]


                      Sent from my iPhone using Operation Sports

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