EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
Thats strange i fought with ronda using cyborg and he gass out quickly on the feet and i finish her 2 times in the 1 round(hard)
Wysłane z mojego LG-H525n przy użyciu Tapatalka2k18 fixes
Bigs can cover to much ground on defense(they are too fast)
Late contest on laups matter too much.
Random blocks doing pumpfakes.
Leaning shots for guys who have catch and shoot badge should be removed.Comment
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
Yeah, AI is still easy. but fight logic looks good.Comment
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Re: The patch is live!
p.s. I love how momentum transitions have this chess match feel to them. It just creates a deep meta that isn't just reflex. Also the feeling of needing to be one move ahead in some situations. Not sure it was intentional, but it's there.Last edited by Evil97; 05-12-2016, 04:59 PM.Comment
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
Ortega got love... They added flying triangle level 4, Inverted triangle from side control level 2, and buffed the full guard triangle up to level 4 from level 2. Replaced Vengeful perk with Chess Master.Comment
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
The team is willing to make realistic changes if it can.Comment
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Re: The patch is live!
The chess match aspect of it became apparent right away though, which is why we pushed hard to get it added to the game.
Probably my favorite feature in the grappling system.Comment
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
Ok I just forced myself to cheese the game and back sitting, and after 3 straight fights of clinching then going to back sitting I've come to the conclusion it's fine. There really is no difference, I think it was a placebo effect.
Also spamming fakes on the ground still works, this time you just have to go slower. I think it's fine the way it is now but that is just my thoughts.Comment
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Re: The patch is live!
Got to play around a bit with it. First of all, it's great and apparent you make these additions with not only just a solution to an existing issue, but caution to not cause another. I love that the transition goes to "sub back side". A pick your poison so to speak. I also noticed a huge stamina tax if you do deny it. Double bonus. However, the snake in the grass is a spammed fake transition to full guard towards the arm around the neck. This negates all strikes and retains (no longer regains) stamina. You risk getting denied, but this requires the attacker to focus on that, and leaves him open to the back sitting escape, which still comes rather quickly. Then of course there is what you brought up, the momentum transition, which the speed of both leaves a 50/50 guess to even stay in that position to begin with. All in all, it still only gets you to back side, so I don't think this is game changing too much, but IMO, back off the transition speed a touch.
p.s. I love how momentum transitions have this chess match feel to them. It just creates a deep meta that isn't just reflex. Also the feeling of needing to be one move ahead in some situations. Not sure it was intentional, but it's there.Comment
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
just 1 or 2 fakes transition looks good. I love it. but spamming fakes looks very unrealistic and weird. Needs to be fixed. It's still issue after the patch.Comment
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
Yup that was the first thing I tried from different positions and even a few times with low stamina to save myself. So it still works good.Comment
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