Bigg Cee, what would you think of a system for subs that just takes the deny windows a little further?
As someone who plays with all the indicators off, i have to read my opponents movements on the ground and really learn Grappling in a much closer way to how you learn it at a gym. Learning movements and position possibilities is much more effective, IMHO.
So, what if instead of submissions going to a mini-game they just continue through the 3-4 stages using left/right transition inputs and the opponent being subbed has to read and defend? This seems far superior of a system to me when i think of it. No reason to transition to a mini-game when transitions/denies are a better way to represent how submissions actually are applied.
Just spit balling, haven't really thought about the pro's and con's too much, but the idea just hit me today when playing.
EDIT: What i like about this idea is...
1. No SubHud to clog up the screen. Nothing extra at all.
2. Forces people to learn the game instead of quick ways to win. If you don't know what a Gogoplata setup looks like then good luck reading the second stage left/right tell for you to deny, and so forth through the rest of the tells until you get subbed. Should have learned the game instead of relying on cheap, quick ways to win.
Sub game would kind of be like a Rock/Paper/Scissors for 3-4 stages.


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