EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

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  • tox64
    Banned
    • Aug 2002
    • 73

    #166
    Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

    As an offline only player I think this update is a big step back. Before, the AI was kind of decent, now it just plain sucks. I am not a superstar even though I have been playing MMA games for years. I knocked out Rafael Dos Anjos in 16 seconds! He was the champ and I had an 88 rating with lousey punching level. Pitiful!

    Comment

    • RuggedRuffRaw
      Rookie
      • Apr 2016
      • 147

      #167
      Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

      I just noticed, that if you flatten out your opponent in back mount and posture up, your stamina gets drained like popcorn while doing nothing. Was it always like this?

      Nice that the submission chain deny thingy is fixed finally.

      Comment

      • Bigg Cee
        MVP
        • Apr 2016
        • 4676

        #168
        Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

        Originally posted by RuggedRuffRaw
        I just noticed, that if you flatten out your opponent in back mount and posture up, your stamina gets drained like popcorn while doing nothing. Was it always like this?

        Nice that the submission chain deny thingy is fixed finally.
        yes I even said this to fish if i remeber correctly... It has been like that since day one of the game release.

        One of the dumbest things is if you posture up when you have a fighter flatten out in back mount and don't strike you lose all this stamina so fast when your not even doing nothing but looking at the back of his head. My Eyes must tire my body out. LOL!

        EDIT: I think I even sent GPD a pm on the old ea forums about why this happens, but he never said anything. So who knows.
        Last edited by Bigg Cee; 06-02-2016, 11:57 PM.

        Comment

        • SwedishTouch76
          MVP
          • Nov 2013
          • 1070

          #169
          Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

          Originally posted by fishingtime
          Me too..... Can't believe how cheap these PS4 controllers are. I just got this back like 3 weeks ago.
          I still have my original 2 ps4 controllers from when I preordered my ps4. What's that? 4 years?

          Comment

          • EJ_Manuel
            Banned
            • Jul 2008
            • 464

            #170
            Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

            Played six fights so far today..Felt no real difference..Although I didn't encounter any clinch spammers so I'm not sure yet. I will say all 6 fights were completely smooth, no lag at all. Don't know if that's just luck or not. I ran into a Khabib that was taking me down at will, even when I felt I was on the denial pretty darn quick.

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            • Player2793
              Rookie
              • May 2016
              • 82

              #171
              Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

              Thumbs down from me - will wait til the next one.

              Comment

              • unBEARable
                Rookie
                • Jul 2011
                • 90

                #172
                Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

                Had a few fight on Pro and Hard, AI still lacking a challenge. It's better than day one, but when an 85 overall fighter KOs Rockhold in the first round 3 times in a row due to him blowing his stamina it gets boring fast.

                Will wait for the next patch, fingers crossed.

                Comment

                • oshighwayman
                  Rookie
                  • Apr 2016
                  • 357

                  #173
                  Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

                  THANK U EA and devs for listening to community and making good changes.
                  it s always nice and good to see that u re still working on game.

                  can u please tune standup (combos, combo multiplier, body shots, side kicks) in next patch?
                  it looks like from div 4/5 everybody turns into robot spamming same combinations, same combos with same kicks, same sidekicks.
                  I would say add more counters to every punch/kick or add auto lunge for punches, because they re way too many kicks thrown in 3/5 rounds

                  Comment

                  • Acebaldwin
                    Banned
                    • Apr 2016
                    • 508

                    #174
                    Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

                    Always disappointed to see those patch notes and still noticing that nothing has been done to debuff the almost impenetrable block. A debuff on it's ridonkulous combo multiplier, and mostly when it comes to chaining jabs and straight together to the body should have been done a while ago too.

                    Havn't been much on these forums at all since the forum change has been done, and whenever I do, it's pretty disappointing to be frank. Not the forum mind you, but it's patches and what the priority of them entails.

                    I'm sure I havn't been the only one noticing, but since when does setting up spinning strikes at the end of a jab - lead left hook for exemple, should cost you more stamina in the long run than someone who would constantly throw multiple of them in a round? I'm not talking as if they are spamming them constantly back to back, but someone who throws ten of them in a single round, even if they manage to pot shot them one at a time, should be reflected into their perm stamina either way.

                    And I'm not saying that messing/tuning with the perm stamina is a easy thing, but as time goes on, you would think something alongside those lines would have been patched by now. It's a major thing that I'm sure would go a long way for the striking to be more appreciated. And like Morgan has said in the first few pages, feeling that the changes for striking could potentially only been seen in the next game is very, very ****ing disheartening.

                    Comment

                    • Boiler569
                      MVP
                      • Apr 2016
                      • 2006

                      #175
                      Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

                      Originally posted by chapmandachamp
                      just got update and the free packs were loaded with sweet LW perks/moves/and atrib . now im wondering if this is like a sorry for all those 1500 prem lw packs ?? cuz apology accepted!
                      haha I didn't think about that....more than likely! I also accept their apology lol


                      Originally posted by norml
                      I just don't understand the reasoning for being able to pre-emptively deny standing takedowns when you can't deny early on the ground or in the clinch where at least it would be at worst a 50/50 guess. TD's are denied the same every time, no guessing. Which means I can throw a spin kick then immediately hold R2+RS down and block any well timed TD. Now that it's common knowledge the TD situation is quickly going to get worse.
                      Good point -- you can't pre-deny in clinch and ground, and in reality, those are HARDER denials to make (in terms of a human's reaction skill) so ---

                      no pre-denial available for very quick transitions (ground and clinch are fast)

                      vs.

                      pre-denial available for an animation (standing takedown attempt) that generally takes much longer to play out.


                      So, it's making the easier-to-deny scenario EASIER; and the harder scenario HARDER

                      This in of itself ... when fighters both have 100% stamina ... is a debate topic for sure.

                      But if Fighter A has 80%+ and Fighter B has < 20% ---- it doesn't seem very realistic or balanced given takedowns are some of the most taxing moves you can make in the octagon.

                      Originally posted by Bigg Cee
                      all they have to do is just use knees to block your transition. Pretty much clinch is the same way before patch if you don't wanna deny and just want to stop a transition. This time around all they did was just make punches not stop it.
                      Just block the knees then Now people can only stop transitions two ways: Knees, or denials. Most people are horrible at denials; so they'll be using knees a lot. So, block a knee, return a strike, transition.

                      After about 30 fights last night, I'm liking the new changes to clinch --- I just wish punches/elbows did a tad more damage in single collar, to make up for their nerf
                      PSN: Boiler569
                      Have Fun, It's Just A GAME!
                      Top 10 (Fight Night Series) R.I.P. Joe Frazier
                      FNR4 Gamestop Vegas Tournament Qualifier
                      Ranked #1 (EA MMA)

                      UFC 3 LEC: 2x Diamond; 6x Plat.
                      @Boiler569 on Twitter & Twitch

                      Comment

                      • Boiler569
                        MVP
                        • Apr 2016
                        • 2006

                        #176
                        Re: EA Sports UFC 2 Game Update 1.07 &amp; Content Update #4 Available Now - Details Here

                        Originally posted by aholbert32
                        I guess I'm showing my age because I'm from the generation where you bought a game and there were no patches.....you just had the game. Now with patches, I'm thankful if a game company improves the game after release. With that said, I know not everyone feels that way.
                        lol for real right? Kids these days, so spoiled

                        That said, there are a few very easy tweaks they could make, that could make a huge difference (for the better) with very little effort/investment/$/time

                        * Slight boost/stopping power to powerful one-shot strikes --- in particular I've found that push kicks are almost worthless even if you catch them FLUSH as they are running at you

                        * Slight boost to standing takedown ability; in particular, make it mor stamina dependent (see previous posts)

                        * Approx. 20% DECREASE in the power of standing block/health of your arms. --- and/or more bleedthru; so if your arms are 'sorta pink', you are going to absorb some damage!! Y ou don't only start absorbing a (decent) amount of damage when arm health is totally dead. Note: Ground is fine; but standing is too powerful. This will help get rid of the 'invisible shield' syndrome without having to rework blocking/etc.

                        I'm certainly not a dev but those three themselves seem to be very quick fixes; just tweak some numbers in the code ever so slightly and you're good to go.

                        But oh well, I'm liking this patch so far, especially the Item Scouting that's legit
                        Last edited by Boiler569; 06-03-2016, 08:34 AM.
                        PSN: Boiler569
                        Have Fun, It's Just A GAME!
                        Top 10 (Fight Night Series) R.I.P. Joe Frazier
                        FNR4 Gamestop Vegas Tournament Qualifier
                        Ranked #1 (EA MMA)

                        UFC 3 LEC: 2x Diamond; 6x Plat.
                        @Boiler569 on Twitter & Twitch

                        Comment

                        • scyth223
                          Rookie
                          • Apr 2016
                          • 283

                          #177
                          Re: EA Sports UFC 2 Game Update 1.07 &amp; Content Update #4 Available Now - Details Here

                          Originally posted by aholbert32
                          That is not true.

                          AI doesnt make the mode. It makes the mode more enjoyable. If Madden had A+ AI but no franchise mode and all you could play is quick games....no one would buy Madden.

                          I'm not saying that the AI doesnt need improving because it does.

                          I'm saying that I dont believe that AI isnt a complete substitute for empty game modes.
                          I would say AI does make the mode. It pretty much broke career mode for everyone in UFC 2.

                          Look at fifa, after all these years they got the AI pretty good. Pretty much a setting for everyone. I'm primilary an online player but I really hope they concentrate a lot on offline stuff for the next game.

                          That being said I went back and finally finished my career mode, and it was actually pretty fun. The AI is much better.

                          Remember to turn off stamina and the hud. You don't look at your opponent's stamina in real life.

                          Comment

                          • bmlimo
                            MVP
                            • Apr 2016
                            • 1123

                            #178
                            Re: EA Sports UFC 2 Game Update 1.07 &amp; Content Update #4 Available Now - Details Here

                            ea ufc 1 AI was better but i hope they improve more

                            Comment

                            • Phobia
                              Hall Of Fame
                              • Jan 2008
                              • 11623

                              #179
                              Re: EA Sports UFC 2 Game Update 1.07 &amp; Content Update #4 Available Now - Details Here

                              Originally posted by DaveDQ
                              I guess the hopes of EA seriously addressing stamina are gone. They just refuse to tax a guy for being overly aggressive. It's so frustrating.
                              My same complaint Dave!

                              Comment

                              • LingeringRegime
                                Hall Of Fame
                                • Jun 2007
                                • 17089

                                #180
                                Re: EA Sports UFC 2 Game Update 1.07 &amp; Content Update #4 Available Now - Details Here

                                Too bad there is still no random generation for a create a fighter offline. I don't play that ultimate team stuff.

                                Still no random select for fight now either.

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