EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

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  • Bigg Cee
    MVP
    • Apr 2016
    • 4676

    #91
    Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

    Also what drives me crazy and I have said this over and over. They need to fix the refs standing in the same spot for the last 15-20 secs of a fight when you get off from the ground, the refs stay in one spot and last night me and some person online were throwing punches and kicks from inside the refs body till he disappeared altogether.

    I want this game to be great but there nothing fixing the lil details. The clinch was fine before patch, sure it needed some nerfs but just fixing the clinch only and not messing with TD with ZERO STAMINA is a pure shame.

    What's the point of a forum if the main issues don't get fixed or become worse. ughhhhhh... I'm pretty bummed out on this patch.

    BTW I tried AI again, and it's a mess still no matter what I do. I might as well just let them flash rock me till my head is red then start to fight for more of a challenge.

    Comment

    • Phobia
      Hall Of Fame
      • Jan 2008
      • 11623

      #92
      Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

      Originally posted by Bigg Cee
      Also what drives me crazy and I have said this over and over. They need to fix the refs standing in the same spot for the last 15-20 secs of a fight when you get off from the ground, the refs stay in one spot and last night me and some person online were throwing punches and kicks from inside the refs body till he disappeared altogether.

      I want this game to be great but there nothing fixing the lil details. The clinch was fine before patch, sure it needed some nerfs but just fixing the clinch only and not dl messing with TD with ZERO STAMINA is a pure shame.

      What's the point of a forum if the main issues don't get fixed or become worse. ughhhhhh... I'm pretty bummed out on this patch.

      BTW I tried AI again, and it's a mess still no matter what I do. I might as well just let them flash rock me till my head is red then start to fight for more of a challenge.
      I'm excited to give it a go tonight. You on PS4?

      Comment

      • chapmandachamp
        Rookie
        • Jul 2014
        • 379

        #93
        Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

        is it just me or does finish the fight seem smoother?
        and i dk what ppl r complaining about this patch is fine!

        Comment

        • GameplayDevUFC
          Former EA Sports UFC Gameplay Developer
          • Jun 2014
          • 2830

          #94
          Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

          Originally posted by fishingtime
          New controller.
          Sorry, I know it's not what you want to hear, but we've done some preliminary testing and the only way we can get the symptons you see is by holding down RT all the time.

          The controller vibrating was the nail in the coffin.

          That's not to say there isn't a bug, but with the frequency you're seeing it, and the inability for us to see it, and the fact that no one else has seen it, I think it's very likely a problem on your end.

          Again, I could be wrong and I'll be asking the game changers to keep an eye out for this as well.

          But there's not enough evidence to the contrary at the moment.

          And besides that, if we can't reproduce it there's literally nothing we can do anyway.

          Sorry.

          Comment

          • manliest_Man
            MVP
            • May 2016
            • 1203

            #95
            Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

            This is my latest game on this patch and this just happened:


            Diaz overall Stamina pretty much the same as mine.
            I block his clinch attempt,so i got counter strike advantage,i hit him with jab straight,then his hook cancels my next strike somehow and my stamina gets punished,making me want to lean,where diaz unloads 1000 hooks to my body,with 0 stamina and knocking me out through the block,i eventually let got L2 and start holding block,but to no effect..

            12 spammed hook strikes,unblockable and uninteruptable by nate diaz with 60% health

            Comment

            • fishingtime
              Handling it
              • Aug 2013
              • 1738

              #96
              Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

              So far XB1 is fine. Like I said, I kept noticing I was signed out on my profile while still able to pull up online info for games. This very well could be a different thing altogether with either Sony, or my connection from my router to my PS4. Could possibly be my PS4 since I just got this one back from having my old one serviced. This one looks brand new though. Not a scratch or lick of dust. That is why I am playing on XB1 to make sure it isn't patch related.
              @bikingforjesus on Instagram

              Comment

              • SwedishTouch76
                MVP
                • Nov 2013
                • 1070

                #97
                Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

                Originally posted by Bigg Cee
                I don't know how long we all been saying this, this should have been fixed, I just had some guy online stay near the cage spam super man punches off the cage with Eddie Alvarez and still deny all my takedowns with little to no stamina, then he spams body punches till he hits empty and moves backwards all while he still blocks my takedowns or deny my clinch att. ughhhhhhhhhhh...
                The game is incredibly balanced. What I keep being told.

                Comment

                • Webbington
                  Rookie
                  • May 2016
                  • 137

                  #98
                  Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

                  Originally posted by Webbington
                  Changed the inputs for submission reversals on the ground to be L2+R2.

                  What does this mean?
                  Anyone????

                  Comment

                  • Bigg Cee
                    MVP
                    • Apr 2016
                    • 4676

                    #99
                    Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

                    Originally posted by Pappy Knuckles
                    Being able to not have your transitions interrupted by punches in the clinch is already making a huge difference against guys who clinch all fight.
                    all they have to do is just use knees to block your transition. Pretty much clinch is the same way before patch if you don't wanna deny and just want to stop a transition. This time around all they did was just make punches not stop it.

                    Comment

                    • fishingtime
                      Handling it
                      • Aug 2013
                      • 1738

                      #100
                      Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

                      Originally posted by Webbington
                      Anyone????
                      I think this is to do the sub reversal from someone trying to stand up from sprawl.
                      @bikingforjesus on Instagram

                      Comment

                      • fishingtime
                        Handling it
                        • Aug 2013
                        • 1738

                        #101
                        Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

                        Originally posted by Bigg Cee
                        all they have to do is just use knees to block your transition. Pretty much clinch is the same way before patch if you don't wanna deny and just want to stop a transition. This time around all they did was just make punches not stop it.
                        Exactly lol.
                        @bikingforjesus on Instagram

                        Comment

                        • Wildbillcutolo
                          Banned
                          • Apr 2016
                          • 74

                          #102
                          Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

                          Thiago Tavares really ea???? and still no Lombard at MW or Cerrone at WW gotta do better ea

                          Comment

                          • SUGATA
                            MVP
                            • Apr 2016
                            • 1375

                            #103
                            Re: EA Sports UFC 2 Game Update 1.07 & Content Update #4 Available Now - Details Here

                            Originally posted by Boiler569
                            maybe I've just played so much I've seen it happen a lot --- or it's the pre-empt --- I think it should be a 0 frame denial window

                            but you know what, if there was another rule where no pre-denials if your stamina is under 20% that would be awesome

                            If someone legit stops my TD in 6 frames (with no predenial!) even if they have no stam and I have full...I'd be fine w/ that I guess haha they got me, they got me good

                            but 6 frames PLUS pre-denial (not sure how many frames a pre-denial can possibly last) seems a bit overboard when it's 90+ stam vs < 10% (or even <25%), gives them a bit too easy of an escape for massively mismanaging their stamina IMO and that can make a huge difference in close fight

                            Pre-denial in Standup may last ALL the time W/O any penalties and stamina drain.
                            I think there must to be at least Stamina drain for holding Grapple block.


                            But again in 3rd time i want to repeat, Guys why it does not draw yr attention??

                            Do you think that we can not perform pre-emptive deny by Grapple block IN CLINCH, but can perform pre-emptive Reversal w/o any penalties and stamina loss (which is much more dangerous than simple GB) IN CLINCH - is a right thing with good balance?

                            Again, pay yr attention to it: In Clinch you can pre-eptively holding, w/o stamina drain, w/o any penalties just by HOLDING L2+RS to have activated all the time a Reversal vs opponent's TD/Throw (by Submission, by TD, by adv Transition)!
                            Why only i am alone still thinking that this is not right?.....

                            Spoiler


                            How to fix:
                            1) always where we have Grapple HUD (Clinch and Ground, ecxept only Stand up) change input for reversals to L2+R2+RS and all other penalties of standard Grapple block (blank GB, Wrong GB - penatlies).
                            I.e. ALWAYS Reversals must to have the same penalties and features as Grapple block(GB). GB is different ONLY between Stand up and Clinch/Ground. So reversals input must to be different ONLY between Standup and Clinch/Ground! This must to be the rule of balance.
                            2) In Stand up the only we need to change is to make a Stamina drain for activated GB. No Blank GB or Wrong GB pentalties are required.
                            Last edited by SUGATA; 06-02-2016, 05:48 PM.
                            Full PATCH and Live tuners LIST for EA UFC 5
                            EA UFC 3 integral META Guide
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                            Comment

                            • SUGATA
                              MVP
                              • Apr 2016
                              • 1375

                              #104
                              Re: EA Sports UFC 2 Game Update 1.07 &amp; Content Update #4 Available Now - Details Here

                              Originally posted by Webbington
                              Anyone????
                              Red text in red please )
                              Originally posted by SUGATA
                              GRAPPLING MOVE REVERSAL (GM Reversal):
                              - some fighters have GM Reversal (Transition, TD/Throw, Submission) for countering some opponent’s GM (usually TD/Throw attempts); I CAN REVEAL what Reversals has my fighter by holding L2/L1/R2 and possible Reversals will be displayed on my Grapple HUD:
                              Example: in Practice Stand up on distance perform GM (for ex TD) by opponent and Grapple HUD appear, by mine fighter hold R2/L2/L1 to see available counter moves; do the same in Clinch; do the same on Ground.
                              - may be listed in Move list in Submission > “Reversal” word (for SR) OR may not be listed at all
                              - Reversal window is different for Stand up/Clinch/Ground
                              - (may holding Reversal input pre-emptively)
                              - is instant (don’t need to fill TM), so is undeniable.


                              1. TAKEDOWN REVERSAL (TR) vs Takedown:
                              - vs Takedown from any position (Stand up, Clinch)
                              - counter opponent’s TD attempt by Takedown/Throw
                              - Reversal window = 50% opponent’s filled TM
                              - in Practice: on distance perform this TD by opponent and Grapple HUD appear, by mine fighter hold R2/L2/L1 to see available counter moves
                              (may holding)L2 + (may holding)RS Left/Right - perform Takedown reversal as a TD counter. POSSIBLE pre-emptive input, but then I will start my TD attempt; no Stamina drain.

                              2. SUBMISSION REVERSAL (SR) vs Takedown:
                              - vs Takedown from any position (Stand up, Clinch)
                              - counter opponent’s TD attempt by Submission
                              - Reversal window = 50% opponent’s filled TM
                              - in Practice: on distance perform this TD by opponent and Grapple HUD appear, by mine fighter hold R2/L2/L1 to see available counter moves
                              (may holding)L2 + (may holding)RS Down - perform Submission reversal as a TD counter. POSSIBLE pre-emptive input; no Stamina drain.
                              For fighter with SR only for one type of TD (for ex only for Single leg TD) against opponent with both type of TDs (single leg and double leg): (holding) RSê + [as TD begins](click)L2 against TD available to SR or R2 against TD not available to SR.

                              3. SUBMISSION REVERSAL (SR) vs Transition:
                              - vs opponent’s Transition from sub Sprawl to Clinch (Over under); (Guillotine).
                              - vs opponent’s Transition from sub Half guard to dom Back sitting; (Knee bar).
                              - counter opponent’s Transition attempt by Submission
                              - Reversal window = 50% opponent’s filled TM
                              - in Practice:
                              [BEFORE Submission reversal moment] (may holding)R2+L2, and (click) RS in indicated direction [at Submission reversal moment, i.e. as opponent’s Grapple Move execution starts] - perform Submission reversal as a Transition counter. NO pre-emptive input (all the same as GB, will be Blank GB and Wrong GB).



                              4. TRANSITION REVERSAL (TR) vs Takedown:
                              - vs Takedown from any position (Stand up, Clinch). Example: vs Single/Double leg TD by Transition to Over Under clinch
                              - counter opponent’s TD attempt by Transition
                              - Reversal window = 90% opponent’s filled TM in Stand up; and 10 frames in mid of filled TM in Clinch (in Clinch window is very small window so better [just his TD animation begins] (holding) L1+RS)
                              - in Practice: on distance perform this TD by opponent and Grapple HUD appear, by mine fighter hold R2/L2/L1 to see available counter moves OR may not appear but available
                              (may holding)L1 + (may holding)RS Left/Right - perform Transition as a TD counter.
                              Last edited by SUGATA; 06-02-2016, 06:01 PM.
                              Full PATCH and Live tuners LIST for EA UFC 5
                              EA UFC 3 integral META Guide
                              Fighting games PSYCHOLOGY Guide
                              All my IDEAS, GUIDES, Reports and Threads on OS ("Find all threads")

                              Comment

                              • Donnie_Brasco_FR
                                Pro
                                • Apr 2016
                                • 572

                                #105
                                Re: EA Sports UFC 2 Game Update 1.07 &amp; Content Update #4 Available Now - Details Here

                                Originally posted by manliest_Man
                                This is my latest game on this patch and this just happened:


                                Diaz overall Stamina pretty much the same as mine.
                                I block his clinch attempt,so i got counter strike advantage,i hit him with jab straight,then his hook cancels my next strike somehow and my stamina gets punished,making me want to lean,where diaz unloads 1000 hooks to my body,with 0 stamina and knocking me out through the block,i eventually let got L2 and start holding block,but to no effect..

                                12 spammed hook strikes,unblockable and uninteruptable by nate diaz with 60% health
                                It's entirely your fault, you played bad on this extract.
                                You should just guard your body instead of throw sway, it's pity because your opponent looked like very bad.
                                Diaz has Body Snatcher (Level 2) so dont mess with him!
                                Last edited by Donnie_Brasco_FR; 06-02-2016, 06:03 PM.

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