What do you think of a 2nd stamina Bar?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • manliest_Man
    MVP
    • May 2016
    • 1203

    #1

    What do you think of a 2nd stamina Bar?

    I've said something simillar in the past, it's basically really simple and i believe a needed feuture to make the game more true to real-life, but still hold it's video-game/arcadey feel.

    Basically We keep the current stamina bar and we add another smaller white line below it, like a gauge bar.

    (it will look something like this but perhaps the 2nd bar make it really thin as it won't be as important as the main bar: http://3.bp.blogspot.com/-OdJcgEiuQI...25288%2529.jpg )

    What the 2nd bar will be for is this: Movement/Strike Effectiveness/Transition Fakes/ Strike Fakes/Swaying/Lunging/Parrying Effectiveness/Block Effectiveness.

    The 2nd bar will work on it's own and it will also affect the main bar in some aspects.

    They will both drain overall systimetically like the current one does and they will both drain in short bursts which can regenerate up to the current overall(like the current one does) . Only difference is, the 2nd bar will drain throughout the fight regardless of wether you do something, just because it's connected to simple walking movement.


    __________________________________________________ _______________

    So, the 1st bar will have to do with how many strikes/transitions you can do in 1 burst and how quick they will be, it will affect how fast your transitions are or how effective transition blocking is. (basically the main bar will work as the current one does minus the lunging/slipping pausing it's stamina regeneration)

    The 2nd bar, as far as overall automatic burning is concerned, will have to do with how much you are walking around the cage and it's overall will burn systematically, like the FIFA games where all players get gassed as the game progresses, regardless if they are sprinting or not, just for walking up and down the field. (When sprinting it burns in short bursts and regenerates, but when moving normally up and down all game, they simply lose the overall)

    The 2nd one, as far as short burst burns are concerned, will burn in short bursts, when you are swaying/lunging/sprinting/faking strikes/faking transitions/holding high block and it will effect how fast you are moving/running, how fast/effective your swaying and lunging are and it will affect your strike effectiveness(power,stun,body hit reactions,health events and KOs) . It will also burn in short bursts as far as blocking effectiveness goes, the less this is, the less effective your block.


    The 1st bar will work and regenerate pretty much like the current one, but the 2nd one, the overall will burn much quicker as it's tied to your movement and it will take longer to regenerate it's short burst burns.

    As the 1st bar drains temporarily, so should the 2nd one, but not it's overall. As the 2nd bar drains temporarily so should the 1st one, but not it's overall.
    Last edited by manliest_Man; 08-26-2016, 09:44 PM.
  • Bigg Cee
    MVP
    • Apr 2016
    • 4676

    #2
    Re: What do you think of a 2nd stamina Bar?

    NO!!!!!!!!!!!!!!

    Comment

    • Dave_S
      Dave
      • Apr 2016
      • 7835

      #3
      Re: What do you think of a 2nd stamina Bar?

      We need more graphics!!!!

      Comment

      • manliest_Man
        MVP
        • May 2016
        • 1203

        #4
        Re: What do you think of a 2nd stamina Bar?

        Originally posted by Bigg Cee
        NO!!!!!!!!!!!!!!
        Okay Bigg Cee, you don't want a 2nd bar, how about Splitting the current one in half?

        Comment

        Working...