GPD can you answer this question...Is the Online Ranked Championship Leaderboard getting a reset after the last patch drops?
EA Sports UFC 2 Patch 1.10 Available Now, Patch Notes Included
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Re: Patch Spoilers 9/26/16
ehhh no reason to reset leaderboards, no major glitch or hack was discovered or fixed...I mean I guess they did that in UFC 1, it won't kill me either way I guess haha
(unless one of the patch tweaks is to make Quality of Opponent / OVR Rating of the fighter you choose, more impactful on your scoreboard rating --- but that's a UFC 3 wish list item i think)
PSN: Boiler569
Have Fun, It's Just A GAME!
Top 10 (Fight Night Series) R.I.P. Joe Frazier
FNR4 Gamestop Vegas Tournament Qualifier
Ranked #1 (EA MMA)
UFC 3 LEC: 2x Diamond; 6x Plat.
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Re: Patch Spoilers 9/26/16
Looking at te first spoiler... Im now curious if sub side control faking sprawl cancelling all strikes is intended or a bug as well?
Never made sense to me how someone turning to their side stops a knee, or an elbow or any sort of strike... Even when the animation for the strike already started..Comment
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Re: Patch Spoilers 9/26/16
Looking at te first spoiler... Im now curious if sub side control faking sprawl cancelling all strikes is intended or a bug as well?
Never made sense to me how someone turning to their side stops a knee, or an elbow or any sort of strike... Even when the animation for the strike already started..
So it's more an aesthetic thing in side control, whatever looks right. Might have missed some for sure, but the half guard one was a real problem because of the impact on gameplay (on top of the fact that it looked stupid).Last edited by GameplayDevUFC; 09-26-2016, 03:33 PM.Comment
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Re: Patch Spoilers 9/26/16
Anything in side control isn't as relevant because side control strikes don't interrupt the SUBs transition attempts.
So it's more an aesthetic thing in side control, whatever looks right. Might have missed some for sure, but the half guard one was a real problem because of the impact on gameplay (on top of the fact that it looked stupid).Comment
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Re: Patch Spoilers 9/26/16
On the subject of stopping transitions:
I was playing a R Lawler and I was in postured up full guard and he kept spamming full guard (at least ten times in a row without any stamina), and I was unable to strike following denial. GPD, try it, it was ridiculous. Finally I transitioned to something else. It seems as though I should have been able to strike.
If possible, at some point, can you shave some of the dominance off of the champs? Yes, I know they are champs for a reason, but in terms of gameplay it seems as though they are super-duper dominant.Comment
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Re: EA Sports UFC 2 Patch 1.10 Coming Soon, Here Are Some Details
Hi dev,
in an old patch, you correct Rampage and some others fighters moves, but when you look at Rampage stats, it's bizarre, you made Rumble more better on ground and clinch than Rampage, it's insane, and Rampage has no power takedown and slam from the clinch, it's a non sence to take him exept his boxing which is very good, hopefully.
And i have a question too, can you make possible a guillotine or kimura counter on all takedown?Comment
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Re: EA Sports UFC 2 Patch 1.10 Coming Soon, Here Are Some Details
More damage from lunging into strike = Good!
That said, for UFC 3, I think it'd be a good idea to reduce the accuracy *and* power of strikes when you lunge AWAY from them.
As it stands now, you can lunge away from a head kick or spinning kick (or even basic body kick) --- but it will still hit with almost perfect accuracy, laser guided strikes
But this is a good tweak for sure !PSN: Boiler569
Have Fun, It's Just A GAME!
Top 10 (Fight Night Series) R.I.P. Joe Frazier
FNR4 Gamestop Vegas Tournament Qualifier
Ranked #1 (EA MMA)
UFC 3 LEC: 2x Diamond; 6x Plat.
@Boiler569 on Twitter & TwitchComment
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Re: EA Sports UFC 2 Patch 1.10 Coming Soon, Here Are Some Details
When I first saw the picture in the op, I thought we were getting a blast double to SC. Well a man can dream right?Check Out The Submission Thread!
http://www.operationsports.com/forum...subs-idea.htmlComment
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