EA Sports UFC 3 Confirmed

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  • zeric
    Pro
    • Aug 2016
    • 700

    #196
    Re: EA Sports UFC 3 Confirmed

    Originally posted by Dave_S
    head movement and slipping strikes are different things.
    ? Not really

    Comment

    • zeric
      Pro
      • Aug 2016
      • 700

      #197
      Re: EA Sports UFC 3 Confirmed

      Originally posted by GameplayDevUFC
      I think distance management will be the primary line of defense, and play a much bigger role than in UFC 2.
      This is going to make some top players rageee haha i love it.

      Comment

      • Dave_S
        Dave
        • Apr 2016
        • 7835

        #198
        Re: EA Sports UFC 3 Confirmed

        Originally posted by zeric
        ? Not really
        Constantly moving your head and keeping it off the center line is one thing, slipping strikes is something else.

        Comment

        • Trillz
          MVP
          • Apr 2016
          • 1369

          #199
          Re: EA Sports UFC 3 Confirmed

          Originally posted by GameplayDevUFC
          I'd probably say Distance Control > Head Movement.

          Maybe...
          You sure smaller fighters with less reach wont get fully bullied as distance control is the key thing here?
          Youtube: https://www.youtube.com/user/im2good4u1
          PSN: Headshot_Soldier

          Comment

          • GameplayDevUFC
            Former EA Sports UFC Gameplay Developer
            • Jun 2014
            • 2830

            #200
            Re: EA Sports UFC 3 Confirmed

            Originally posted by Trillz
            You sure smaller fighters with less reach wont get fully bullied as distance control is the key thing here?
            Have some plans for that, but this is a good example of where gameplay requirements can interfere with plans.

            Like I said, TBD.

            Comment

            • Bigg Cee
              MVP
              • Apr 2016
              • 4676

              #201
              Re: EA Sports UFC 3 Confirmed

              I'm closing in on 1,500 submission wins in ranked and I hope I can still play that way in UFC 3.

              Can you atleast make me feel better GPD and say that the ground game is getting some love.

              Comment

              • GameplayDevUFC
                Former EA Sports UFC Gameplay Developer
                • Jun 2014
                • 2830

                #202
                Re: EA Sports UFC 3 Confirmed

                Originally posted by Bigg Cee
                I'm closing in on 1,500 submission wins in ranked and I hope I can still play that way in UFC 3.

                Can you atleast make me feel better GPD and say that the ground game is getting some love.

                Comment

                • Kasel
                  Banned
                  • Apr 2016
                  • 351

                  #203
                  Re: EA Sports UFC 3 Confirmed

                  Originally posted by GameplayDevUFC
                  I'd probably say Distance Control > Head Movement.

                  Maybe...
                  This makes me so happy. I'm the most excited for UFC 3 I've ever been just from seeing your reaction to that question.

                  One thing that is probably irrelevant and likely be dismissed as an idea that can't be implemented but i'll add anyways, is that I think it would be interesting to think about implementing the current stumbles there are when you switch movement directions. Okay this is tough to explain so i'll try again

                  You know how when you're moving to a side, and then pull the LS in a different direction and your fighter will kind of stop in place for a quick second before continuing to move and it breaks the flow of the movement? Which to me is a big part of what made UFC 1 & 2 feel clunky in terms of movement, I know you can't confirm if it's removed from the game but let's assume that you hint that the footwork is greatly improved and those stumbles will begone (although I think they should stay in the heavyweight division) and when you'd take damaging strikes to the head, you'd have that stumble effect back.

                  So it's kind of like a side rocked state that doesn't just activate as a rocked state, but dynamic throughout the fight, the more damage to the head you take, the more you walk wobbly and clunky like in UFC 1 & 2.

                  But then what if this should be implemented into leg damage instead?

                  Man thank god I'm not in your shoes GPD, i'd be losing my mind over what are the correct decisions.

                  I think leg damage should be handled with movement speed penalty like it is now, and head damage should cause the default clunky UFC 1 & 2 footwork.

                  Comment

                  • zeric
                    Pro
                    • Aug 2016
                    • 700

                    #204
                    Re: EA Sports UFC 3 Confirmed

                    Originally posted by Dave_S
                    Constantly moving your head and keeping it off the center line is one thing, slipping strikes is something else.
                    You move your head to slip. And roll your shoulder but that still involves head movement

                    Comment

                    • TreJayMMA
                      Pro
                      • Jul 2016
                      • 711

                      #205
                      Re: EA Sports UFC 3 Confirmed

                      Originally posted by GameplayDevUFC
                      Since we're trying to make a realistic game (stop laughing), I think distance management will be the primary line of defense, and play a much bigger role than in UFC 2. But there could always be gameplay issues that interfere with that desire.

                      Won't know for sure until the game is done.
                      I just hope new movement and distance control doesn't influence (more) running.
                      Loyal Browns fan

                      PSN: TreJay2000

                      Comment

                      • zeric
                        Pro
                        • Aug 2016
                        • 700

                        #206
                        Re: EA Sports UFC 3 Confirmed

                        Originally posted by TreJayMMA
                        I just hope new movement and distance control doesn't influence (more) running.
                        Would you rather have "runners" who choose their shots and fight or would you rather have the tekken combos we see right now?

                        Comment

                        • zeric
                          Pro
                          • Aug 2016
                          • 700

                          #207
                          Re: EA Sports UFC 3 Confirmed

                          Originally posted by GameplayDevUFC
                          Have some plans for that, but this is a good example of where gameplay requirements can interfere with plans.

                          Like I said, TBD.
                          Head movement really shouldnt be #1 on priority for defense. There is a reason we dont see tons of head movement in mma(compared to boxing) and that is because knees and kicks to the head. That's why muay thai and kickboxer stances are so far up and their heads often stagnant.

                          EDIT: i would like to clarify head movement should be strong if used correctly but it should come at a risk. Leaning into a head kick or knee is a death sentence in mma. Ilir latifi vs bader and nate diaz loss vs thompson come to mind
                          Last edited by zeric; 02-18-2017, 12:36 AM.

                          Comment

                          • WarMMA
                            MVP
                            • Apr 2016
                            • 4612

                            #208
                            Re: EA Sports UFC 3 Confirmed

                            Originally posted by Bigg Cee
                            Don't forget about the ground game and making it even better then UFC 2. Us ground guys don't care about striking or atleast I don't. I just want to Jake Shields people and dry hump them for the decision win or submission.

                            Last edited by WarMMA; 02-17-2017, 11:05 PM.

                            Comment

                            • aholbert32
                              (aka Alberto)
                              • Jul 2002
                              • 33106

                              #209
                              Re: EA Sports UFC 3 Confirmed

                              Originally posted by zeric
                              Would you rather have "runners" who choose their shots and fight or would you rather have the tekken combos we see right now?
                              This.

                              I'm hoping they can find a balance but I would rather have a game where someone can use movement and distance to win a fight than having to rely on pressure and combos as the sole way to win.

                              Comment

                              • TreJayMMA
                                Pro
                                • Jul 2016
                                • 711

                                #210
                                Re: EA Sports UFC 3 Confirmed

                                <iframe width="560" height="315" src="https://www.youtube.com/embed/nnhXrBIssCA" frameborder="0" allowfullscreen></iframe>
                                Loyal Browns fan

                                PSN: TreJay2000

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