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UFC 3 Event: What should I look for?

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  • GameplayDevUFC
    Former EA Sports UFC Gameplay Developer
    • Jun 2014
    • 2830

    #16
    Re: UFC 3 Event: What should I look for?

    If you want to stay objective, don't eat the pizza.

    Comment

    • TheUFCVeteran
      Pro
      • May 2016
      • 878

      #17
      Re: UFC 3 Event: What should I look for?

      Originally posted by GameplayDevUFC
      If you want to stay objective, don't eat the pizza.
      GPD, I know you can't say much but do you think us sim style players will enjoy the game a lot more than UFC 2? UFC 2... it's a shame that there's no power on the feet, unlike EA MMA where we could actually punish spam there due to proper damage and counter windows.

      Well I have faith in you and the other devs anyway, I know striking is in good hands at least. Good luck and have fun with the play sessions

      Comment

      • Trillz
        MVP
        • Apr 2016
        • 1369

        #18
        Re: UFC 3 Event: What should I look for?

        Originally posted by GameplayDevUFC
        If you want to stay objective, don't eat the pizza.
        Its best not to serve that, only thing you need to serve is water and crisps/biscuits to keep them on task, so they dont wander off to the pizza. #CorruputedPizza.
        Youtube: https://www.youtube.com/user/im2good4u1
        PSN: Headshot_Soldier

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        • Kasel
          Banned
          • Apr 2016
          • 351

          #19
          Re: UFC 3 Event: What should I look for?

          Ground & Pound animations. When I was still playing UFC 2 I remember always letting my opponents up because of how unsatisfying ground strikes are, that I felt robbed each finish so even in ranked I'd let my opponents up to I won't feel that terrible stoppage. And it's even worse when you're on the receiving end of it, feels so unfinished.

          Comment

          • Dave_S
            Dave
            • Apr 2016
            • 7835

            #20
            Re: UFC 3 Event: What should I look for?

            Originally posted by Kasel
            Ground & Pound animations. When I was still playing UFC 2 I remember always letting my opponents up because of how unsatisfying ground strikes are, that I felt robbed each finish so even in ranked I'd let my opponents up to I won't feel that terrible stoppage. And it's even worse when you're on the receiving end of it, feels so unfinished.
            You ever try half guard postured up?

            Comment

            • tissues250
              MVP
              • Apr 2016
              • 1526

              #21
              Re: UFC 3 Event: What should I look for?

              the pushing mechanic like undisputed 3. add strength stat and revamp push animation. it is very limited now. its very weird in the clinch at the middle octagon. we can only transition or takedown in that situation. it's very very important part of mma. I think, push struggle is the first than others in the clinch.

              Comment

              • Galgorian
                Rookie
                • Jul 2016
                • 136

                #22
                Re: UFC 3 Event: What should I look for?

                Originally posted by Kasel
                Ground & Pound animations. When I was still playing UFC 2 I remember always letting my opponents up because of how unsatisfying ground strikes are, that I felt robbed each finish so even in ranked I'd let my opponents up to I won't feel that terrible stoppage. And it's even worse when you're on the receiving end of it, feels so unfinished.
                This is true. Undisputed had a much better handle on ground and pound.

                Comment

                • IamDoubiBear
                  Rookie
                  • Jun 2017
                  • 61

                  #23
                  Re: UFC 3 Event: What should I look for?

                  I think you should look for (in priority) :

                  - fluidity of the grappling (both clinch and ground game) : is it faster ? Is there a way to stall as much as in the current game just waiting to deny, or is there a way to punish that ?
                  - are there ways to heavily punish spammers and cheesers on the feet ?
                  - fighter uniqueness : does everybody has the same animations or are there now style-specific (or better, fighter-specific) blows, takedowns, transitions and reversals ?
                  - cage interaction
                  - has the submission system evolved ?
                  - is the stamina taxing more realistic ?
                  - does limb damage have an effect on later rounds and gameplay ? (Speed, movement, protection, etc...)


                  Envoyé de mon iPhone en utilisant Tapatalk

                  Comment

                  • Dmitri020
                    Rookie
                    • Oct 2016
                    • 57

                    #24
                    Re: UFC 3 Event: What should I look for?

                    Judging system! Do guys that just spam leg kicks still get a decision win when they've done nothing else than spamming 1-2 to the head and calf kicks?

                    Comment

                    • Chernobyl426
                      Rookie
                      • Mar 2012
                      • 90

                      #25
                      Re: UFC 3 Event: What should I look for?

                      Is the physics engine similar to UFC 2, or do knockouts have less ragdolling? A huge problem with UFC 2 is that once the punch or kick follows through on a KO or knockdown, the ragdoll physics take over and send the downed fighter flying unrealistically. Do clean shots to the chin do more damage like a real fight? It just seemed like the fighters entire body would swivel, rather than just their head.

                      How do fighters respond to being rocked? Do we have some throw hellacious bombs to get space and some cower and try to recover? How effective are follow-up shots?

                      Any flash KOs or any modes that allow us to have a more realistic experience?

                      How fluid are strikes?

                      Is damage a lot more impactful? Is that clock adjusted to account for the actual amount of strikes a fighter can absorb in a fight? It seemed like there would be 150 strikes thrown every round in UFC 2, and there was no legitimate damage dealt.

                      Universe/Matchmaker mode. Are we gonna get something special here and see a Dana White type of experience, or is that a pipe dream?

                      Round-by-Round scoring criteria. I could lose a round pretty convincingly and then dominate the rest of a fight, then receive a 30-27 or 50-45 unanimous. Is there any changes from UFC 2 in the judging criteria department?

                      AI predictability/new striking system. It just seemed like UFC 2 was a consistent smash of the AI even on the hardest difficulties. What new is coming to the table to change that up and make fighting harder for us challenge seekers?

                      Also, at what rate do AI press forward and initiate action? Sometimes I want to Woodley my way through fights and just throw when openings occur, but AI will often initiate slugfests rather than have tentative strategies that would relate to their real life counterpart. Woodley v Maia becomes Woodley backing up and Maia throwing crane kicks in my experience.

                      Excited for your feedback, man. Best of luck playing around with the game.
                      Last edited by Chernobyl426; 07-28-2017, 10:40 AM.

                      Comment

                      • TheRizzzle
                        MVP
                        • Apr 2016
                        • 1443

                        #26
                        Re: UFC 3 Event: What should I look for?

                        -New venues.

                        -Weight class fluidity (can we at least move up one and one down in every weight class offline now?).




                        Sent from my SM-N920V using Tapatalk

                        Comment

                        • Evil97
                          MVP
                          • Apr 2016
                          • 1099

                          #27
                          Re: UFC 3 Event: What should I look for?

                          If you see one single AUTO TAUNT, smack the nearest developer. If you take 2 seconds off from hitting a button, and your player makes any, and I mean any type of taunting behavior, drop your controller and smack a developer. Tell them that Evil97 sends his regards.

                          Comment

                          • Dave_S
                            Dave
                            • Apr 2016
                            • 7835

                            #28
                            Re: UFC 3 Event: What should I look for?

                            Women's outfits,. For example if any have shirts that cover midriffs. Female caf body types. All caf available hairstyles, facial hair, body types, ect. If that's available a quick gander would be neat. (If you're even allowed to talk about any of that)

                            Maybe check out some ultimate team stuff for the dudes that play that.

                            Comment

                            • Kenetic NRG
                              EA Game Changer
                              • May 2016
                              • 711

                              #29
                              Re: UFC 3 Event: What should I look for?

                              Originally posted by TheUFCVeteran
                              GPD, I know you can't say much but do you think us sim style players will enjoy the game a lot more than UFC 2? UFC 2... it's a shame that there's no power on the feet, unlike EA MMA where we could actually punish spam there due to proper damage and counter windows.

                              Well I have faith in you and the other devs anyway, I know striking is in good hands at least. Good luck and have fun with the play sessions
                              Not GPD but I think it's ok to say..

                              Yes
                              https://youtu.be/p1Idg-SItm4?t=2377

                              Comment

                              • Bigg Cee
                                MVP
                                • Apr 2016
                                • 4676

                                #30
                                Re: UFC 3 Event: What should I look for?

                                Originally posted by Kenetic NRG
                                Not GPD but I think it's ok to say..

                                Yes
                                what about the ground game Kenetic?

                                is it atleast the same as UFC 2 but with more polish and positions? If i'm great at the ground game in UFC 2 would i need to re learn everything for UFC 3 or can i just pick up we're i left off from UFC 2 as the submission king?

                                Comment

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