EA UFC 3 Solid's Striking Guide

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  • Solid_Altair
    EA Game Changer
    • Apr 2016
    • 2043

    #16
    Re: EA UFC 3 Solid's Striking Guide

    Absolutely! Hard to do. Totally possible. Loads of fun.

    I didn't even know UD3 had that move. Is it a special hook?

    Comment

    • Malaach
      Pro
      • Aug 2017
      • 503

      #17
      Re: EA UFC 3 Solid's Striking Guide

      Originally posted by Solid_Altair
      Absolutely! Hard to do. Totally possible. Loads of fun.

      I didn't even know UD3 had that move. Is it a special hook?
      Yeah this is actually from UD 2010 but both it and UD 3 had it I have an old old clip of poor quality of the same situation but with a ko instead I tried to reinact the old clip last night and that's what I got in the 1st clip.

      In UFC Undisputed 2010 & 3 we were able to assign those back peddling hooks in both hands in place of the uppercuts. From holding back and striking. I'll practice this in EA UFC 3. UFC Undisputed also had a special hook from the rear hook that switches your stance to throw a hook but then it switches you back.

      Here's the old clip I didn't have any capture cards and UD 2010 didn't repeat replays so I had to phone capture this years ago back in 2010. I found this laying around on a file yesterday.

      <div style="width:100%;height:0px;position:relative;pad ding-bottom:81.818%;"><iframe src="https://streamable.com/s/9f0k5/piueij" frameborder="0" width="100%" height="100%" allowfullscreen style="width:100%;height:100%;position:absolute;le ft:0px;top:0px;overflow:hidden;"></iframe></div>
      Last edited by Malaach; 11-25-2017, 11:35 AM.

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      • Boiler569
        MVP
        • Apr 2016
        • 2006

        #18
        Re: EA UFC 3 Solid's Striking Guide

        Great write-up, thx!

        Any comments on Ground n Pound / Clinch striking? Are you all allowed to talk about that stuff yet?

        I know GPD stated that health events from clinch 'are the same as UFC 2' which is a bit disappointing, was hoping some single collar strikes could lead to rocks or KDs if the right circumstances fell into place --- but is there at least more power behind single collar clinch strikes? Does MT clinch striking feel to be balanced well?

        How about GnP any new stuff there you can write about?

        I know I'm greedy hahaha
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        • Solid_Altair
          EA Game Changer
          • Apr 2016
          • 2043

          #19
          Re: EA UFC 3 Solid's Striking Guide

          You're welcome. I can't reveal details, but I suppose I can say that grapple striking isn't exactly the same. If you're excited for novelty, stay excited.

          Comment

          • Malaach
            Pro
            • Aug 2017
            • 503

            #20
            Re: EA UFC 3 Solid's Striking Guide

            Can you go into detail about the fluidity of head movement? I was looking at the ultimate team info and saw the following initials on a card.

            HMVT which looks like Headmovement abbreviated.
            As well accuracy, speed, and switch if I'm understanding the abbreviations correctly.

            Is there any benefit to Headmovement using it to flick dodge vs 360 dodge? Also how sensitive is the headmovement controls? What I mean if I barely hold right stick in a direction will I slightly move in that direction or will even a slight move on the stick fully move my fighters body in that direction,?

            Comment

            • Solid_Altair
              EA Game Changer
              • Apr 2016
              • 2043

              #21
              Re: EA UFC 3 Solid's Striking Guide

              There isn't a gradual intensity. I don't think it would matter much.

              Comment

              • Chernobyl426
                Rookie
                • Mar 2012
                • 90

                #22
                Re: EA UFC 3 Solid's Striking Guide

                How exactly do knees play a role when it comes to deterring ducking? Seems like increased vulnerability + strength of knees would result in some pretty brutal moments if you duck into one.

                Comment

                • Malaach
                  Pro
                  • Aug 2017
                  • 503

                  #23
                  Re: EA UFC 3 Solid's Striking Guide

                  Originally posted by Solid_Altair
                  There isn't a gradual intensity. I don't think it would matter much.
                  Thank you. Have any of the game changers ran it by the Devs that someone might of wanted inverted Headmovement controls for EA UFC 3? I personally don't use it in fight night, but I know some gamers out there liked how fight night had that as a alternative control scheme, as well as inverted movement or a control scheme that effects camera angles.

                  Comment

                  • Solid_Altair
                    EA Game Changer
                    • Apr 2016
                    • 2043

                    #24
                    Re: EA UFC 3 Solid's Striking Guide

                    I don't think these optios for controls exist. You should probably try to contact the devs directly, about this. It'd probably be easier to explain directly to them.

                    Comment

                    • HereticGabriel
                      Pro
                      • Apr 2016
                      • 614

                      #25
                      Re: EA UFC 3 Solid's Striking Guide

                      Altair, are you on ps4 or xbox1?

                      Comment

                      • DimmestRogue
                        Just started!
                        • Nov 2017
                        • 7

                        #26
                        Re: EA UFC 3 Solid's Striking Guide

                        Originally posted by Solid_Altair
                        You're welcome. I can't reveal details, but I suppose I can say that grapple striking isn't exactly the same. If you're excited for novelty, stay excited.

                        So you totally lied about this, in addition to insulting women and lecturing us about MMA games while you knew nothing about the moves in Undisputed. Ok then!

                        Comment

                        • Balboa
                          Rookie
                          • Mar 2017
                          • 52

                          #27
                          Re: EA UFC 3 Solid's Striking Guide

                          anyone notice the fighters can be so close they are almost touching and yet punches seem so short they miss while our heads are almost touching.

                          also a big help in stand up is to remap the blocking system and remove the fake since it cancels the strikes mid air (it doesn't fake anyone out anyway)

                          seems real clunky
                          and i doubt they will gain any new players as they've created a game that will take you 3 months just to learn the basics. and thats after you read a Bible on the game.

                          what happened to Fight night style "Total Control"? did the main guy leave or something.

                          Comment

                          • ClayALI
                            Banned
                            • Nov 2017
                            • 11

                            #28
                            Re: EA UFC 3 Solid's Striking Guide

                            I think I have found a massive design flaw in the striking, let me explain.

                            It is better to miss all the shots of a combo and only hit with the last one.

                            For example a 1-1-overhand usually gets blocked when you are in range.

                            If you stay out of range and miss the 1-1, the overhand gets a HUGE damage and range boost and knocks people out. No one can see it coming because they are going to open up after you missed all your strikes.

                            I am destroying people online with this and am currently 50-3. My only losses were due to submissions and latency.

                            Comment

                            • Solid_Altair
                              EA Game Changer
                              • Apr 2016
                              • 2043

                              #29
                              Re: EA UFC 3 Solid's Striking Guide

                              Originally posted by HereticGabriel
                              Altair, are you on ps4 or xbox1?
                              PS4. Altair_Snake

                              Originally posted by DimmestRogue
                              So you totally lied about this, in addition to insulting women and lecturing us about MMA games while you knew nothing about the moves in Undisputed. Ok then!
                              There are mini-rocks that break the clinch due to strikes. It's now easier to keep holding people while landing many elbows and knees in MT.

                              And on the ground, the arm traps have a different input. They have to be more deliberate, now. They're like a denial.

                              Originally posted by Balboa
                              anyone notice the fighters can be so close they are almost touching and yet punches seem so short they miss while our heads are almost touching.

                              also a big help in stand up is to remap the blocking system and remove the fake since it cancels the strikes mid air (it doesn't fake anyone out anyway)

                              seems real clunky
                              and i doubt they will gain any new players as they've created a game that will take you 3 months just to learn the basics. and thats after you read a Bible on the game.

                              what happened to Fight night style "Total Control"? did the main guy leave or something.
                              You can get used to not fake by accident in couple of days. Don't worry. Also, fakes actually work.

                              As to Total Control, what happened is that it's finally here. The "down side" is that you have to git gud at it.

                              Originally posted by ClayALI
                              I think I have found a massive design flaw in the striking, let me explain.

                              It is better to miss all the shots of a combo and only hit with the last one.

                              For example a 1-1-overhand usually gets blocked when you are in range.

                              If you stay out of range and miss the 1-1, the overhand gets a HUGE damage and range boost and knocks people out. No one can see it coming because they are going to open up after you missed all your strikes.

                              I am destroying people online with this and am currently 50-3. My only losses were due to submissions and latency.
                              Why on Earth would you think of this as a design flaw? Using range whiffs as a bait is the oldest trick in the book, both in real fights and fight games. Rejoice that you found about it quickly (and I'm guessing you don't play arcade games).

                              As to the huge damage, did you read GPD's breakdown? The whiffs are not what's causing it.

                              Comment

                              • Solid_Altair
                                EA Game Changer
                                • Apr 2016
                                • 2043

                                #30
                                Re: EA UFC 3 Solid's Striking Guide



                                This was a fight between aholbert32 and I. It ilustrates some of the ideas mentioned in this guide, especially block busting.

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