Are the UFC 1/EA MMA KO animations going to be in the final game?

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  • Nekrotik
    Rookie
    • Nov 2017
    • 288

    #1

    Are the UFC 1/EA MMA KO animations going to be in the final game?

    So, I was watching the beta footage, and noticed that the KOs are using the same animations from UFC 1, EA MMA, and Fight Night.

    Please tell these are placeholders or something?
    What happened to the ragdolls from UFC 2?

    The animations not only look extremely stiff and unrealistic, but we have seen these thousands of times in other games.
    They kill a huge amount of the satisfaction from knocking out your opponent, and don't even seem to have any relevance to what a person was hit with. I want to see my opponents fall down differently based on what they got hit with, like in UFC 2.
    The KO animations often react in a completely weird way, like a guy falling forward from a front kick.

    I know that the ragdolls in UFC 2 weren't perfect, but they were infinitely better than the ones we're seeing in UFC 3. Please tell me there's a chance that the UFC 2 ragdolls can be brought back?

    Not only that, but KO zoom has got to go. It was hated in UFC2 and will be hated in UFC 3 too.
    It looks like someone copy + pasted the code from UFC 1.
    Last edited by Nekrotik; 11-27-2017, 08:21 AM.
  • TheVirus
    Rookie
    • Oct 2017
    • 162

    #2
    Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

    Originally posted by Nekrotik
    FfSo, I was watching the beta footage, and noticed that the KOs are using the same animations from UFC 1, EA MMA, and Fight Night.

    Please tell these are placeholders or something?
    What happened to the ragdolls from UFC 2?

    The animations not only look extremely stiff and unrealistic, but we have seen these thousands of times in other games.
    They kill a huge amount of the satisfaction from knocking out your opponent, and don't even seem to have any relevance to what a person was hit with. I want to see my opponents fall down differently based on what they got hit with, like in UFC 2.
    The KO animations often react in a completely weird way, like a guy falling forward from a front kick.

    Not only that, but KO zoom has got to go. It was hated in UFC2 and will be hated in UFC 3 too.
    The ragdolls on knockouts are a mix between ragdoll and animation, they're more stiff ragdoll wise most likely because of complains that the ragdoll on UFC 2 were too 'crazy'.

    <iframe width="560" height="315" src="https://www.youtube.com/embed/wcbfHWAIJ_E?start=1040" frameborder="0" allowfullscreen></iframe>

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    • Nekrotik
      Rookie
      • Nov 2017
      • 288

      #3
      Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

      They're the exact same animations from UFC 1 in several cases.
      And they look horrible. The ragdolls only occasionally looked crazy but these always look terrible. Way too stiff and repetitive. The worst kos in ufc 2 were way better.
      Last edited by Nekrotik; 11-27-2017, 06:24 AM.

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      • TheVirus
        Rookie
        • Oct 2017
        • 162

        #4
        Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

        Originally posted by Nekrotik
        They're the exact same ani.ations from UFC 1.
        And they look horrible. The ragdolls only occasionally looked crazy but these always look terrible.
        Nah I agree, I loved the ragdolls from UFC 2, UFC 3's knockdowns have that 'delay' to it where you'll punch someone, they'll react to the punch, then react again and fall down because their 'knockout animation' has to play, same thing happens on FNC and it looked real bad.

        Don't get me wrong, SOMETIMES the knockouts on UFC 3 seem to be better, but I personally love UFC 2's better from the gameplay footage i've seen, hell, I might change my mind after playing though.

        Check out this gif for example, the knockdowns look really good in motion, hell, it reminds me of the 100% CGI trailer for the first UFC Undisputed game trailer.

        Discover the magic of the internet at Imgur, a community powered entertainment destination. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more from users.

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        • melo627
          Rookie
          • Aug 2015
          • 393

          #5
          Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

          They have to bring back ragdoll this ruins the replay value and the top knockouts!

          Comment

          • Stealthhh
            Pro
            • Nov 2017
            • 516

            #6
            Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

            Yeah they look really bad, KO zoom was a shock as well. I hope GPD sees this thread tomorrow. Another thing, why can't you hit them on the way down in an active knockdown? It just looks silly when they fall down and you're just punching air. I also haven't seen anyone finish the fight when they go out cold, it just zooms in and fight is over quick... Yeah these things need to get addressed in the full game imo.

            Comment

            • Nekrotik
              Rookie
              • Nov 2017
              • 288

              #7
              Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

              Originally posted by TheVirus
              The ragdolls on knockouts are a mix between ragdoll and animation, they're more stiff ragdoll wise most likely because of complains that the ragdoll on UFC 2 were too 'crazy'.

              <iframe width="560" height="315" src="https://www.youtube.com/embed/wcbfHWAIJ_E?start=1040" frameborder="0" allowfullscreen></iframe>
              I've posted this in other threads, but:

              This is a KO animation from UFC 1, I think also Fight Night:
              <iframe width="560" height="315" src="https://www.youtube.com/embed/WXN0rUmMmTM?start=404" frameborder="0" allowfullscreen></iframe>

              This might be a new one, but I've seen the EXACT same animation in 2 different fight videos:
              <iframe width="560" height="315" src="https://www.youtube.com/embed/wcbfHWAIJ_E?start=1015" frameborder="0" allowfullscreen></iframe>

              This animation is from UFC 1:
              <iframe width="560" height="315" src="https://www.youtube.com/embed/f2DdaPaHAEo?start=505" frameborder="0" allowfullscreen></iframe>

              This animation is from UFC 1:
              <iframe width="560" height="315" src="https://www.youtube.com/embed/HAi-MJa1oT4?start=306" frameborder="0" allowfullscreen></iframe>

              There are more, do you need more examples?

              Comment

              • YourFatZebra
                Rookie
                • Nov 2017
                • 320

                #8
                Re: Are the UFC 1/EA MMA KO animations going to be in the final game?



                The first finish he gets in this is a good example of what the problem is.

                At first glance it looks fine, like he dropped him with enough force and speed in the correct direction. But when it goes into the slowmo you can see Felder's leg come to a sudden halt and return to his base, then he falls. Realistically his leg would have kept moving in the direction he threw it, he would have lost his balance and fallen backwards. I feel like he'd have done that in EA UFC 2 even if he may have been thrown an extra foot.

                Comment

                • TheVirus
                  Rookie
                  • Oct 2017
                  • 162

                  #9
                  Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

                  Originally posted by Nekrotik
                  I've posted this in other threads, but:

                  This is a KO animation from UFC 1, I think also Fight Night:
                  <iframe width="560" height="315" src="https://www.youtube.com/embed/WXN0rUmMmTM?start=404" frameborder="0" allowfullscreen></iframe>

                  This might be a new one, but I've seen the EXACT same animation in 2 different fight videos:
                  <iframe width="560" height="315" src="https://www.youtube.com/embed/wcbfHWAIJ_E?start=1015" frameborder="0" allowfullscreen></iframe>

                  This animation is from UFC 1:
                  <iframe width="560" height="315" src="https://www.youtube.com/embed/f2DdaPaHAEo?start=505" frameborder="0" allowfullscreen></iframe>

                  This animation is from UFC 1:
                  <iframe width="560" height="315" src="https://www.youtube.com/embed/HAi-MJa1oT4?start=306" frameborder="0" allowfullscreen></iframe>

                  There are more, do you need more examples?
                  No need to be like that, you're arguing a point I agreed with so you're not really proving a point.

                  Once again, it's a mix between animation and ragdolls.

                  The character will go ragdoll but try their best to fall in to a predetermined pose, the same thing happens in UFC 2, it's just more physics based in UFC 2

                  They're done this because of people complaining about over and over again about the ragdoll physics in UFC 2.

                  Comment

                  • moozoog
                    Rookie
                    • Apr 2017
                    • 108

                    #10
                    Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

                    Those arent really animations. It looks to be mostly ragdoll.

                    Comment

                    • Nekrotik
                      Rookie
                      • Nov 2017
                      • 288

                      #11
                      Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

                      Originally posted by moozoog
                      Those arent really animations. It looks to be mostly ragdoll.
                      They are animations.
                      The upperxut KO animation is 100% identical in several different fight videos.
                      The others I specified can be seen in UFC 1
                      Dont take my word for.. Go test it out in UFC 1.

                      Comment

                      • tissues250
                        MVP
                        • Apr 2016
                        • 1526

                        #12
                        Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

                        Originally posted by Nekrotik
                        They are animations.
                        The upperxut KO animation is 100% identical in several different fight videos.
                        The others I specified can be seen in UFC 1
                        Dont take my word for.. Go test it out in UFC 1.
                        there are mixed. not only canned animation from ea ufc1. the ragdoll physics still in there.

                        Comment

                        • Garrett5511
                          Rookie
                          • Nov 2017
                          • 17

                          #13
                          Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

                          Mixed animation/ragdoll, this feels more legitimized but can being a bit of a downgrade, I dont mind them but they could be tweaked so when someone gets dropped, they fall in particular to where they got hit and which direction.

                          Comment

                          • manliest_Man
                            MVP
                            • May 2016
                            • 1203

                            #14
                            Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

                            Just saw this on the reddit front page:




                            If this was in EA UFC 2, the guy getting kicked, would have flipped on the air and land backwards.

                            Not everything has to follow the momentum, like the EA UFC 2 ragdol physics.

                            Sometimes you get situations like the one above, i believe both scripted and physics based should be included in the game, to have even more varied KOs
                            Last edited by manliest_Man; 11-27-2017, 01:06 PM.

                            Comment

                            • Nekrotik
                              Rookie
                              • Nov 2017
                              • 288

                              #15
                              Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

                              Originally posted by manliest_Man
                              Just saw this on the reddit front page:




                              If this was in EA UFC 2, the guy getting kicked, would have flipped on the air and land backwards.

                              Not everything has to follow the momentum, like the EA UFC 2 ragdol physics.

                              Sometimes you get situations like the one above, i believe both scripted and physics based should be included in the game, to have even more varied KOs

                              Thats the thing though. There are mayne a handful of KO animations. You will see the same ones over and over. There will be no variation whatsoever.
                              Ragdolls created variation. Fixed animations kill it.

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