New takedown animations?

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  • tissues250
    MVP
    • Apr 2016
    • 1526

    #16
    Re: New takedown animations?

    Originally posted by MiniBrakkerz
    More = better. After a while the same old td animations are boring af
    THIS. We need more takedown animation.

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    • IamDoubiBear
      Rookie
      • Jun 2017
      • 61

      #17
      Re: New takedown animations?

      Couldn't agree more. Also, UFC1 had different takedowns, why not patch them in ? EA MMA takedowns would be cool too, to add more variation...


      Envoyé de mon iPhone en utilisant Tapatalk

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      • rockface
        Rookie
        • Nov 2017
        • 5

        #18
        Re: New takedown animations?

        Yeah, some new animations, like one more from the stand up, and another from the cage-situation. Probably takes a while and requires some work but hey, it has been added before like someone stated. This would create a lot more variety. Also, i very much agree that generally, the execution speed or something, should be faster. Just so we don't have situations where the fighter's countering your jab/feint/head movement with a sick combo and mid-strike denies the takedown, where it's obvious it should be a clean TD. Feels really strange from time to time. Also widen the range maybe? Feels like you've got to get in real close to be able to do it now, which i get for the clinch game, but the TD's could become more dangerous and keep the 150-punches-a-round type guys from swinging like crazy constantly if they don't wanna take it to the ground, which they usually don't.

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