Ground and Pound in UFC 3 is worthless.
Collapse
Recommended Videos
Collapse
X
-
Re: Ground and Pound in UFC 3 is worthless.
Edit: L1* for elbows. Brain fade. My bad. Was thinking of standup elbows.Last edited by AeroZeppelin27; 12-02-2017, 06:12 AM.Comment
-
-
Re: Ground and Pound in UFC 3 is worthless.
get better at stand up and stop shootin LIKE A KERR lol grounds a bad joke lets hold RT and wait 4 them to move and flik the right stick omg i can barely contain my excitement oh im srry if ur real good u throw out a fake transition LOL holy crap i just summed up the ground in 24 wordsComment
-
Re: Ground and Pound in UFC 3 is worthless.
-Increase Responsiveness on the ground game. Speed up the transition animations.
- Increase Strike Speed and reduce Short Term Stamina Cost & Damage. Then Increase Long Term Stamina Cost ( I wanna see some Jon Jones vs Matt Hammil type of beatdown when mounting an opponent)
- Referee Stand-ups! ( UFC Undisputed 3 Style)
The Whole EA UFC 2 ground remake, never felt good to me, because:
a) Despite the game having parallel transitions, it's too unresponsive(input lag + ignored inputs) for them to play out as intended.
b) Strikes are almost never allowed to be thrown while transitions play out, making the game feel very dull
c) It's Timing based with no netcode compensation, so online, the man with the 1ms custom controller & 1ms Response Time Gaming Montior, gets to block every transition & hit ever half moon perfect transition as well. Making it completely unbalanced.Comment
-
Re: Ground and Pound in UFC 3 is worthless.
Beyond the cosmetic issues with GNP in the game, I think people REALLY need to think about all the fights we've had in UFC these past few years and how many have actually ended off GNP ALONE (that didn't start with a stand up strike rocking them). Just look at some of the top wrestlers we have in MMA like Aspen, GSP, Khabib, Guida, T-Wood, Ben Henderson, Covington, Kevin Lee and etc...all have good to great wrestling with a top game and will deliver GNP but rarely will finish a fight by GNP. If they actually get a finish on the ground, it's usually from a sub.
The mechanics and visuals could be a bit more realistic in EA UFC, but the finish rate from GNP is still WAAAAY higher than IRL. There isn't a GNP buff needed, it just needs more added to the ground still. I'm not trying to say they are super rare, but they aren't happening anywhere near the frequency you guys seem to think w/o some damage already being done.Comment
-
Re: Ground and Pound in UFC 3 is worthless.
Beyond the cosmetic issues with GNP in the game, I think people REALLY need to think about all the fights we've had in UFC these past few years and how many have actually ended off GNP ALONE (that didn't start with a stand up strike rocking them). Just look at some of the top wrestlers we have in MMA like Aspen, GSP, Khabib, Guida, T-Wood, Ben Henderson, Covington, Kevin Lee and etc...all have good to great wrestling with a top game and will deliver GNP but rarely will finish a fight by GNP. If they actually get a finish on the ground, it's usually from a sub.
The mechanics and visuals could be a bit more realistic in EA UFC, but the finish rate from GNP is still WAAAAY higher than IRL. There isn't a GNP buff needed, it just needs more added to the ground still. I'm not trying to say they are super rare, but they aren't happening anywhere near the frequency you guys seem to think w/o some damage already being done.**** off, Nugget7211 - GPD, 2017 & 2018
Internet Hero - Jack Slack, 2018Comment
-
Re: Ground and Pound in UFC 3 is worthless.
this is exactly what i was saying that the ground and pound is too weak and hopefully the devs see this and fix it because it looks like a simple fix. the block should be depleted fast to make your opponent do something. 3-4 shots should break the block and regenerating the block should take just as long as the stand up or give the stand up the same blocking power as the groundComment
-
Re: Ground and Pound in UFC 3 is worthless.
Your telling me my ground game is horrible??? lol I’m the freaking dude with 5,000 subs in UFC 2. My whole game was the ground. It’s a freaking beta were half the ppl probably don’t even play online and just hopped on to try it. I’ve finshed tons of ppl in full mount from the UFC 3 beta, but they all freaking sucked and didn’t even know what they were doing.
It’s dumb comments like this that make it hard for devs to know the truth. A lot of you ppl just post BS or beat someone who sucks and think you have skill. Then you come on these forums and say what you think this game needs to be better and your wrong.
While i agree the GNP def needs a little bit of a buff, not much. UFC 2 it was WAAAYYY to easy to finish guys on the ground, its not that easy IRL.PSNID: B_A_N_EComment
-
Re: Ground and Pound in UFC 3 is worthless.
I fully agree but I am surprised you don't like that Big Cee. I won't even go for ground and pound now because it means theres a good chance I might get caught and put in a submission lolComment
-
Re: Ground and Pound in UFC 3 is worthless.
If they increase damage of gnp then I would love to see ground sways like in U3.
and what would increasing gnp do to side control? I keep asking this, why can side control head strikes that can ko you not be block?Last edited by iverson91; 12-02-2017, 03:53 PM.PSN:BandOfGypsys91
#simnation 2k player, add me if you play sim games.
#SixersComment
-
Re: Ground and Pound in UFC 3 is worthless.
Not if they had even basic knowledge of the mechanic’s. The only time I got finished on the ground in UFC 2 was because of input delay/lag, facing an OP opponent in UT, or if it was someone like Big Cee. It was only easy if your opponent sucked."Faith: Not wanting to know what is true." Friedrich Nietzsche
PS4- zappaforeverComment
-
Re: Ground and Pound in UFC 3 is worthless.
You're the man Big Cee but I gotta disagree with you here. One of the first improvements I noticed about the ground game in UFC 3 is the responsiveness of GnP. Yes, the block is a bit OP now especially from mount (it was too weak in the last game though).
The main reason it's better is because the bottom guy can't disrupt GnP strikes so easily anymore (primary from HG and FG). Especially in full guard, it's like the bottom guy could just fake transitions to cancel your strikes. Looked real choppy and ugly. You'd start to throw a strike, bottom dude twitches, you twitch too and cancel the strike.
It also feels like arm traps are far less prevalent, maybe the left right desperation flicking doesn't work anymore? Idk.
Now on EA UFC 3 it's like you're both moving entirely separately, if you throw a strike, it will immediately execute. Way smoother and more fluid, from HG and FG. I agree mount GnP is useless though.
Sent from my iPhone using Operation SportsComment
-
Re: Ground and Pound in UFC 3 is worthless.
You're the man Big Cee but I gotta disagree with you here. One of the first improvements I noticed about the ground game in UFC 3 is the responsiveness of GnP. Yes, the block is a bit OP now especially from mount (it was too weak in the last game though).
The main reason it's better is because the bottom guy can't disrupt GnP strikes so easily anymore (primary from HG and FG). Especially in full guard, it's like the bottom guy could just fake transitions to cancel your strikes. Looked real choppy and ugly. You'd start to throw a strike, bottom dude twitches, you twitch too and cancel the strike.
It also feels like arm traps are far less prevalent, maybe the left right desperation flicking doesn't work anymore? Idk.
Now on EA UFC 3 it's like you're both moving entirely separately, if you throw a strike, it will immediately execute. Way smoother and more fluid, from HG and FG. I agree mount GnP is useless though.
Sent from my iPhone using Operation Sports
Don’t worry Cee, it will get fixed.Comment
Comment