Stamina Barely Matters. Proof Inside.
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Re: Stamina Barely Matters. Proof Inside.
It looks like he's intentionally throwing overhands or ducking timed to your uppercuts.
I'm not saying that's what's happening, but that's what it looks like.
There is zero setup to those strikes.
It's just duck/upper over and over again and they just happen to slip through and cause a rock every fourth time.
I've played thousands of games by now and never seen this pattern before.Comment
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Re: Stamina Barely Matters. Proof Inside.
I'm just saying it's weird.
It looks like he's intentionally throwing overhands or ducking timed to your uppercuts.
I'm not saying that's what's happening, but that's what it looks like.
There is zero setup to those strikes.
It's just duck/upper over and over again and they just happen to slip through and cause a rock every fourth time.
I've played thousands of games by now and never seen this pattern before.
Here's a KO I got earlier... was the only strike I threw...
<div style="position:relative;height:0;padding-bottom:56.21%"><iframe src="https://www.youtube.com/embed/uqbQusLrepo?ecver=2" style="position:absolute;width:100%;height:100%;le ft:0" width="641" height="360" frameborder="0" gesture="media" allow="encrypted-media" allowfullscreen></iframe></div>
I really enjoy the damage/vulnerability system but duck/upper is probably something to look out for.Comment
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Re: Stamina Barely Matters. Proof Inside.
So I know with 100% certainty that overhands are too vulnerable. It usually shows up against uppers and leg kicks.
This was an overhand intercept.
I'm more interested to know if the others were as well, or if there's something else that's just getting too vulnerable.
To explain why, vulnerabilities stack.
Fwd moving, ducking, lead/back punch, etc.
And each strike has a vulnerability peak, based on its damage.
Overhands stack too many, and become too vulnerable and need to be tuned down.Comment
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Re: Stamina Barely Matters. Proof Inside.
So I know with 100% certainty that overhands are too vulnerable. It usually shows up against uppers and leg kicks.
This was an overhand intercept.
I'm more interested to know if the others were as well, or if there's something else that's just getting too vulnerable.
To explain why, vulnerabilities stack.
Fwd moving, ducking, lead/back punch, etc.
And each strike has a vulnerability peak, based on its damage.
Overhands stack too many, and become too vulnerable and need to be tuned down.Comment
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Re: Stamina Barely Matters. Proof Inside.
Stamina should lower the amount able to be blocked. It should be a stamina race to a sense. Yoel
Would kill everyone if stamina didn’t matter. Also make perm stamina used it sub attempts
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Re: Stamina Barely Matters. Proof Inside.
<iframe width="560" height="315" src="https://www.youtube.com/embed/BBk_uwtCkPg" frameborder="0" gesture="media" allow="encrypted-media" allowfullscreen></iframe>
Notice how when Faber has no stamina he moved labored and slow. Wasting his stamina without thinking had a real consequence.
Also notice how much more smooth head movement flowed.
You can't recreate that in UFC 3.PSN: Lord__Hazanko
Just an average player, with a passion for Martial Arts & Combat SportsComment
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Re: Stamina Barely Matters. Proof Inside.
<iframe width="560" height="315" src="https://www.youtube.com/embed/BBk_uwtCkPg" frameborder="0" gesture="media" allow="encrypted-media" allowfullscreen></iframe>
Notice how when Faber has no stamina he moved labored and slow. Wasting his stamina without thinking had a real consequence.Comment
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Re: Stamina Barely Matters. Proof Inside.
First thing I noticed was the finish the fight sequence. Unrealistic how many walkoff ko's there are in UFC 3.Bucs, Lighting, Rays,Comment
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Stamina Barely Matters. Proof Inside.
It will b round 3 with u at 50%+ stam vs a guy at 10% / min stam and if u don’t do a fancy hard combo to finish him u can gas to his level in one round. Just odd cuz how many real fights end in 4-5 piece combos?? I have many slip/ counter one punch finishes but a guy with that much lower stam needs lower block and slower back pedal
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Re: Stamina Barely Matters. Proof Inside.
It will b round 3 with u at 50%+ stam vs a guy at 10% / min stam and if u don’t do a fancy hard combo to finish him u can gas to his level in one round. Just odd cuz how many real fights end in 4-5 piece combos?? I have many slip/ counter one punch finishes but a guy with that much lower stam needs lower block and slower back pedal
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Re: Stamina Barely Matters. Proof Inside.
That’s what I. Trying to say more or less. I out classes him got him low stam for that round 3 kill yet he still moves fine. Stil can spam strikes. But I don’t have the 4-5 combos down , specially in UT so all he needs in one slip counter and I’m down. But he’s gassed as ****. It’s odd
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