Opponent's health, guard and stamina meter bars should be hidden, do you agree?

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  • Find_the_Door
    Nogueira connoisseur
    • Jan 2012
    • 4051

    #181
    Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

    Just take the opponents information away - meter watching is pathetic! That's what this game is reduced to.
    Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

    Comment

    • Acebaldwin
      Banned
      • Apr 2016
      • 508

      #182
      Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

      Originally posted by Find_the_Door
      Just take the opponents information away - meter watching is pathetic! That's what this game is reduced to.
      b-b-b-ut it take skills to read them efficiently! it's like a game within a game, same as the submission mini-game. Never 2 without 3 as they say!

      Honestly right now I'm just hoping for a at least a option to be added in unranked matches and rivalry mode. This way it's nothing as drastic as adding it to the most competitive mode that ranked matches are, and it'll give a good overview as to what it would be. Would it be better as the majority of OS expect? Or would it be a guessing game the moment you remove the bars due to such a lack of visual cues and a unreasonable lack of knowledge that would otherwise be given to you with a silver spoon?

      ...(you can tell I'm biased)

      Later on, if it is as good as "we" think, we could maybe hopefully get it patched in in ranked matches. (with a different leaderboard)
      Last edited by Acebaldwin; 12-28-2017, 11:39 AM.

      Comment

      • Find_the_Door
        Nogueira connoisseur
        • Jan 2012
        • 4051

        #183
        Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

        Originally posted by Acebaldwin
        b-b-b-ut it take skills to read them efficiently! it's like a game within a game, same as the submission mini-game. Never 2 without 3 as they say!

        Honestly right now I'm just hoping for a at least a option to be added in unranked matches and rivalry mode. This way it's nothing as drastic as adding it to the most competitive mode that ranked matches are, and it'll give a good overview as to what it would be. Would it be better as the majority of OS expect? Or would it be a guessing game the moment you remove the bars due to such a lack of visual cues and a unreasonable lack of knowledge that would otherwise be given to you with a silver spoon?

        ...(you can tell I'm biased)

        Later on, if it is as good as "we" think, we could maybe hopefully get it patched in in ranked matches. (with a different leaderboard)
        I just don't understand why it isn't in ranked. The game doesn't require them at all. If I deny a few transitions on the ground I have a good idea on where my opponents stamina is at smh.
        Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

        Comment

        • Acebaldwin
          Banned
          • Apr 2016
          • 508

          #184
          Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

          Originally posted by Find_the_Door
          I just don't understand why it isn't in ranked. The game doesn't require them at all. If I deny a few transitions on the ground I have a good idea on where my opponents stamina is at smh.
          I get you 100%. But sometimes small changes are needed to come to fruition later down the road when more people, especially the devs, ends up being convinced. Even though 3 itinerations of a game is already too much time passed to see the least bit of changes in that department, let's just take it as a small victory and go from there. (That is if we do indeed get a option)

          Sent from my SM-T113 using Tapatalk

          Comment

          • Solid_Altair
            EA Game Changer
            • Apr 2016
            • 2043

            #185
            Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

            I suppose friends could agree to turn it off in unranked, even if the option isn't given.

            Comment

            • Acebaldwin
              Banned
              • Apr 2016
              • 508

              #186
              Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

              Originally posted by Solid_Altair
              I suppose friends could agree to turn it off in unranked, even if the option isn't given.
              I've played like this since the very beginning of Unidsputed with friends, but it still isn't the same at all.

              As the fighter yourself, you should have a understanding of how much energy you got left, same as how damaged you are. A heck of a much better understanding than whatever your opponent may think. Having your meters on and not your opponent's is what is being talked about here since the very beginning, Solid. In case you didn't notice having both hud turned off was already available in the beta.

              Are you really going to argue against having it as a option in unranked and rivalry mode? wtf
              Last edited by Acebaldwin; 12-28-2017, 04:00 PM.

              Comment

              • Solid_Altair
                EA Game Changer
                • Apr 2016
                • 2043

                #187
                Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                Oh, yeah! I forgot about that.

                It'd b great if they could add a HUD option of turning the opponent's off, even if the don't force the opponent to do the same. Then friends could play like this.

                Comment

                • Acebaldwin
                  Banned
                  • Apr 2016
                  • 508

                  #188
                  Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                  Originally posted by Solid_Altair
                  Oh, yeah! I forgot about that.

                  It'd b great if they could add a HUD option of turning the opponent's off, even if the don't force the opponent to do the same. Then friends could play like this.
                  ... What would be the point of putting yourself at a disadvantage like that? If the option is there, it's so BOTH players don't see their opponent's meters.

                  Having the option would be made so that like-minded players could match up together, similar as what simulated stamina was in the UD franchise.

                  There could literally be a option titled as "any" (any of the two) where you could match up with both. One fight you get both stamina show up, and the fight after you could possibly have your opponent's stamina gone.
                  Hell, maybe that way a ton more players could get a taste of what it feels like and actually appreciate it more than the default option.
                  Last edited by Acebaldwin; 12-28-2017, 04:28 PM.

                  Comment

                  • Solid_Altair
                    EA Game Changer
                    • Apr 2016
                    • 2043

                    #189
                    Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                    That could find some resistance, if it were to be forced on the mode as a whole, or even made an option (split the player base). But as a option for the players themselves, there woul dbe no side effect. And they could use it with friends, in online leagues and with AI.

                    Comment

                    • Phillyboi207
                      Banned
                      • Apr 2012
                      • 3159

                      #190
                      Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                      Originally posted by Solid_Altair
                      That could find some resistance, if it were to be forced on the mode as a whole, or even made an option (split the player base). But as a option for the players themselves, there woul dbe no side effect. And they could use it with friends, in online leagues and with AI.
                      Why is it okay to force us to play with it(or be at a competitive advantage) but it’s wrong to force it off?

                      And I’ll never get why y’all are so against splitting the player base. Sim players should be allowed to fight competitive against each other and let the arcade dudes have their own mode.

                      I’ll gladly wait an extra 30 seconds to find a match for the player base to be separated

                      Comment

                      • Acebaldwin
                        Banned
                        • Apr 2016
                        • 508

                        #191
                        Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                        Originally posted by Solid_Altair
                        That could find some resistance, if it were to be forced on the mode as a whole, or even made an option (split the player base). But as a option for the players themselves, there woul dbe no side effect. And they could use it with friends, in online leagues and with AI.
                        Split the player base, yeah right. We're not talking about a entirelly different mode here like "Stand and Bang" "sub/KO mode" or "Event/tournament". Now that would hit the player base much harder, but having the choice between seeing your opponent's stamina or not? If it does indeed seperate it that much, then it just means the opponent's stamina off is already playable enough for it to be it's default option. Also, see my solution to this in my post above that I edited. Make a option where "any" and that could ease up your mind on the player base taking too much of a hit argument.
                        Now let me ask, would you also be against having it as a option in rivalry mode? If so, why the heck not? Because I seriously have no idea whatsoever why anyone would be against that. There's no good enough reason coming from you that would make it viable. Unless it's from the devs saying there ain't enough time to implement it, then there's none at all, but even after having said that, just last week TallUnlimited said it could be a option on twitter.
                        Last edited by Acebaldwin; 12-28-2017, 04:40 PM.

                        Comment

                        • Solid_Altair
                          EA Game Changer
                          • Apr 2016
                          • 2043

                          #192
                          Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                          An option in a mode where you only play by invites?

                          I'd be fine with that.

                          Comment

                          • aholbert32
                            (aka Alberto)
                            • Jul 2002
                            • 33106

                            #193
                            Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                            Originally posted by Phillyboi207
                            Why is it okay to force us to play with it(or be at a competitive advantage) but it’s wrong to force it off?



                            And I’ll never get why y’all are so against splitting the player base. Sim players should be allowed to fight competitive against each other and let the arcade dudes have their own mode.



                            I’ll gladly wait an extra 30 seconds to find a match for the player base to be separated


                            Who said it would only be 30 seconds?


                            Sent from my iPhone using Tapatalk Pro

                            Comment

                            • Haz____
                              Omaewa mou shindeiru
                              • Apr 2016
                              • 4023

                              #194
                              Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                              I never got to play UD3 online. I only played offline back then. How did that game handle the split between SIM and ARCADE modes?
                              PSN: Lord__Hazanko

                              Just an average player, with a passion for Martial Arts & Combat Sports

                              Comment

                              • Phillyboi207
                                Banned
                                • Apr 2012
                                • 3159

                                #195
                                Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                                Originally posted by aholbert32
                                Who said it would only be 30 seconds?


                                Sent from my iPhone using Tapatalk Pro
                                I mean do we have data on how long it’d be? How did UFD 3 do with the split?

                                Maybe im in the minority but quality>>> quantity

                                I’d much rather play 30 matches against sim players than 100 matches against arcade dudes

                                Comment

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