First off I dont run 100 fights a day I actually have other things to tend to a job , my son and a wife so no time for 100 a day and the reason why people spammed the same fighters especially in the top tiers is because those were the only good , no one else felt good , stats were bad , everything. Now that’s completely different you could win fights with anyone , any person in the division could win so that right there is a variety in its self
Opponent's health, guard and stamina meter bars should be hidden, do you agree?
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
First off I dont run 100 fights a day I actually have other things to tend to a job , my son and a wife so no time for 100 a day and the reason why people spammed the same fighters especially in the top tiers is because those were the only good , no one else felt good , stats were bad , everything. Now that’s completely different you could win fights with anyone , any person in the division could win so that right there is a variety in its selfLast edited by Finesse7; 12-20-2017, 06:50 PM. -
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
Please elaborate :P Just kidding. You could mark it for a don't care. As long as I can see my own. Too many flash rock variables. Hell, sometimes a flash rock happens and you have to look up to see if it was the body or head because the of the animation.Comment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
Damn! I loved that edge. I wanna be like you when I grow up.Comment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
We're in about 20%. That's a lot more than I thought, actually.Comment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
Let's also not forget that there are varying degrees of rocks as well. What's the point of those if I know my opponents stamina bar isn't that depleted and I know he'll survive if I jump on him.
Completely defeats the purpose of the tiered rock states. We shouldn't know how damaged our opponent is - it's literally the most ridiculous thing about this game.
Opponents metered information has to go period.Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of FameComment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
Let's also not forget that there are varying degrees of rocks as well. What's the point of those if I know my opponents stamina bar isn't that depleted and I know he'll survive if I jump on him.
Completely defeats the purpose of the tiered rock states. We shouldn't know how damaged our opponent is - it's literally the most ridiculous thing about this game.
Opponents metered information has to go period.Comment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
No Stamina or Health or Grapple Advantage (EDIT: Or Block Power!) in Ranked/LEC/Ultimate Team.
Ability to toggle those options on or off in UnRanked.Last edited by Boiler569; 12-21-2017, 04:20 PM.PSN: Boiler569
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
I count 43 that want it gone in some way. Most of those people are probably hardcore into EA UFC.
I'm curious how many of those 43 tried breaking through block on the ground without the meter, or tried any gameplay without it.Comment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
I played the majority of the beta with HUD off for both sides.Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of FameComment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
LOL at breaking through block on the ground. I get your point. Hopefully that gets fixed.Comment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
We didn't have a block meter on EA UFC 1 & 2 and people pounded others for TKO wins without issue.Last edited by Find_the_Door; 12-21-2017, 06:01 PM.Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of FameComment
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