GPD's official response to Finish the Fight discussion

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  • TheGentlemanGhost
    MVP
    • Jun 2016
    • 1321

    #76
    Re: GPD's official response to Finish the Fight discussion

    Originally posted by iceberg3445
    I agree with you bro. People are acting like the sky is falling and that doesn’t help anything.

    That said, this is something I think we can influence via constructive criticism. I think EA’s decision was a mistake and takes away from the overall quality of the game.

    They should just leave post KO strikes as they were in the beta and, moving forward, incorporate ref stoppages to resolve the entire issue.


    Sent from my iPhone using Operation Sports
    Yeah, I'm not all for it being removed, I don't think anyone is. I'm sure people just need to voice their opinion and as long as it's not a UFC issue, they can bring it back. But I cannot see how it's a complete dealbreaker.

    One of the main reasons I'm not too upset about it is because it doesn't actually involve ref interaction anyway. If refs stepped in, then I'd be a little more concerned. But it felt and looked less immersive to me without that aspect. It seems possible to me, all the FTF animations are from specific positions programmed into the game so the ref interactions would need to be added in accordingly. Of course it would take time to do, but it'd be nice to see him side in to protect the fighter in some positions or pull the winner off in other positions.

    Comment

    • Mopsikopat36
      Banned
      • Jan 2018
      • 24

      #77
      Re: GPD's official response to Finish the Fight discussion

      Originally posted by TheGentlemanGhost
      Yeah, I'm not all for it being removed, I don't think anyone is. I'm sure people just need to voice their opinion and as long as it's not a UFC issue, they can bring it back. But I cannot see how it's a complete dealbreaker.

      One of the main reasons I'm not too upset about it is because it doesn't actually involve ref interaction anyway. If refs stepped in, then I'd be a little more concerned. But it felt and looked less immersive to me without that aspect. It seems possible to me, all the FTF animations are from specific positions programmed into the game so the ref interactions would need to be added in accordingly. Of course it would take time to do, but it'd be nice to see him side in to protect the fighter in some positions or pull the winner off in other positions.
      It wouldn't be a dealbreaker to me if there were more than 1 (!!!!!!) FTF positions for strong knockdowns. I played the beta maybe 10 hours and never got a different FTF position than that awkward stable lateral position with super unspectacular punches.


      I sometimes even do walk off if the KO was super clean and clear but the sudden and instant end to fights looks shytty. It's like porn where the movie ends as the actor is about to nut lel

      Comment

      • Nugget7211
        MVP
        • Nov 2017
        • 1401

        #78
        Re: GPD's official response to Finish the Fight discussion

        Originally posted by Mopsikopat36
        It wouldn't be a dealbreaker to me if there were more than 1 (!!!!!!) FTF positions for strong knockdowns. I played the beta maybe 10 hours and never got a different FTF position than that awkward stable lateral position with super unspectacular punches.


        I sometimes even do walk off if the KO was super clean and clear but the sudden and instant end to fights looks shytty. It's like porn where the movie ends as the actor is about to nut lel
        There is more than one, that's just the most common one. There's knee-on belly and a kinda back ride/back mount one, as far as I can tell all the one's from 2 are still in 3, it's just harder to get to some of them.
        **** off, Nugget7211 - GPD, 2017 & 2018
        Internet Hero - Jack Slack, 2018

        Comment

        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #79
          Re: GPD's official response to Finish the Fight discussion

          Originally posted by Reinfarcements
          I think its more of a "we prefer if you didn't" sort of situation. At least I hope so. The second the UFC can directly control features EA UFC 3 can or cannot have that are actually authentic to the sport, such as follow up strikes after a KO, we are in big trouble.

          In fact at that point, people would probably start pushing for non-UFC MMA games to come out that have no such restrictions. Which would suck because we all wanna use UFC fighters, but at the same time want the team to be able to craft a truly authentic experience without trying to "save image" for the UFC.
          The UFC has complete say so over every element of the game. Its been the case since UFC 1. Its the same reason we dont see technical fouls in NBA 2k or late hits or concussions in Madden. Sports leagues want to control how their sport is portrayed in their games.

          Comment

          • aholbert32
            (aka Alberto)
            • Jul 2002
            • 33106

            #80
            Re: GPD's official response to Finish the Fight discussion

            I think the issue was the speed of the strikes and the amount they landed. With that said, if GPD says they are working on a solution, I'm ok with it. Hopefully we wont have to wait that long for a fix.

            Comment

            • Mopsikopat36
              Banned
              • Jan 2018
              • 24

              #81
              Re: GPD's official response to Finish the Fight discussion

              Originally posted by Nugget7211
              There is more than one, that's just the most common one. There's knee-on belly and a kinda back ride/back mount one, as far as I can tell all the one's from 2 are still in 3, it's just harder to get to some of them.
              Proof or didn't happen mate?! Never saw one even on YouTube. Still even if there were 3, UD 3 had like 6-8 or more i think Ufc 2 had way more than 3.

              Comment

              • mikenyc721
                Rookie
                • Dec 2017
                • 71

                #82
                Re: GPD's official response to Finish the Fight discussion

                Isn't the motto "ITS IN THE GAME"?

                Comment

                • Nugget7211
                  MVP
                  • Nov 2017
                  • 1401

                  #83
                  Re: GPD's official response to Finish the Fight discussion

                  Originally posted by Mopsikopat36
                  Proof or didn't happen mate?! Never saw one even on YouTube. Still even if there were 3, UD 3 had like 6-8 or more i think Ufc 2 had way more than 3.
                  Didn't record everything I did in the beta, and I was just mentioning the 3 I can definitely remember (they had different FTF subs), there could totally be more
                  **** off, Nugget7211 - GPD, 2017 & 2018
                  Internet Hero - Jack Slack, 2018

                  Comment

                  • aholbert32
                    (aka Alberto)
                    • Jul 2002
                    • 33106

                    #84
                    Re: GPD's official response to Finish the Fight discussion

                    Originally posted by mikenyc721
                    Isn't the motto "ITS IN THE GAME"?
                    I was waiting for this post. Happens every year with an EA game when someone discovers a feature they want isnt in the game.

                    Comment

                    • MysticJack541
                      Rookie
                      • Nov 2017
                      • 253

                      #85
                      Re: GPD's official response to Finish the Fight discussion

                      I think peoples frustration comes from the lack of the "little things".

                      No follow up strikes after a KO, Body models being off, ref interaction, seated cage position, GnP sways, Ground posturing system,staredowns before the fight being out of character.

                      All of these things may not be a big deal if we were just missing one, but when you add them all up, it becomes a big deal. I'm still getting EA UFC 3 no doubt, but if UFC 4 doesn't match UD3's depth i'm not getting it. That being said, please don't take this post as bashing, I appreciate GPD's presence in this forum and the amount of work he's done to change the game to our liking.


                      Sent from my SAMSUNG-SM-G870A using Tapatalk

                      Comment

                      • Mopsikopat36
                        Banned
                        • Jan 2018
                        • 24

                        #86
                        Re: GPD's official response to Finish the Fight discussion

                        Originally posted by mikenyc721
                        Isn't the motto "ITS IN THE GAME"?
                        Ironical isnt it ? And the UFCs motto used to be "AS REAL AS IT GETS". Haha. Meanwhile we speed up the hypetrain on Ngannou who jumped on Reem after that MK style uppercut. He represented true UFC gentleman style lol double morality at its best

                        Comment

                        • iceberg3445
                          Rookie
                          • Dec 2017
                          • 431

                          #87
                          Re: GPD's official response to Finish the Fight discussion

                          Originally posted by GameplayDevUFC
                          There must be some confusion, because it is being left the same as in the beta.



                          There were no post KO strikes in the beta either (in the way being discussed here).


                          That being said, walk off KOs are incredibly rare in UFC (unless you’re mark hunt) and making them the only standing KO animation implies that realism isn’t a priority. If it was, ref stoppages would be included and this whole thread would be a non issue.

                          Very disappointed that a lack of resources is leading to these gameplay issues.

                          Slight digression but related to this gameplay issue: We definitely appreciate your feedback and responsiveness, but as someone who has invested a significant amount of money in the EA UFC franchise, it’s frustrating when gameplay issues are known and not addressed.

                          It seems to me like EA (or whoever is allocating resources and setting release dates) isn’t providing the resources necessary to enable game devs to release complete and well-rounded games. This is starting to feel like EA UFC 3.0

                          Each game has upgraded features which is great, but there are still areas that lack attention and the result is significant gameplay discrepancy that pulls players out of the immersion (and ultimately hurts game reviews and sales).

                          For instance, the new stand up is great and fluid, but when fighters enter the clinch it’s as if they are playing a completely separate clunky minigame that obviously didn’t receive the same attention or care as did the stand up mechanics.

                          It seems like these gameplay problems/discrepancies would be fixed if you guys were given the resources necessary to make a complete and well rounded game.




                          Sent from my iPhone using Operation Sports

                          Comment

                          • aholbert32
                            (aka Alberto)
                            • Jul 2002
                            • 33106

                            #88
                            Re: GPD's official response to Finish the Fight discussion

                            Originally posted by MysticJack541
                            I think peoples frustration comes from the lack of the "little things".

                            No follow up strikes after a KO, Body models being off, ref interaction, seated cage position, GnP sways, Ground posturing system,staredowns before the fight being out of character.

                            All of these things may not be a big deal if we were just missing one, but when you add them all up, it becomes a big deal. I'm still getting EA UFC 3 no doubt, but if UFC 4 doesn't match UD3's depth i'm not getting it. That being said, please don't take this post as bashing, I appreciate GPD's presence in this forum and the amount of work he's done to change the game to our liking.


                            Sent from my SAMSUNG-SM-G870A using Tapatalk
                            Its funny though because people (and we are really only talking about 20 or so people here) get riled up here because of the little things but seem to ignore the fact that UFC 3 arguably does the bigger things (gameplay related) better.

                            For example, UD3's striking doesnt have the depth of UFC 3. I'd argue that the grappling and submission systems are better in UFC 3. Clinch to me is a tie (maybe a slight lean to UD3).

                            Now the things you listed are things I want in the game but lets break it down. Its an cutscene (staredowns), artwork (a small percentage of 250 fighters being off) and a couple of animations.

                            Now I think adding those things would be great but I find if interesting that people are praising a lower quality but deeper striking and grappling system over a higher quality but less deep system.

                            Comment

                            • MysticJack541
                              Rookie
                              • Nov 2017
                              • 253

                              #89
                              Re: GPD's official response to Finish the Fight discussion

                              Originally posted by aholbert32
                              Its funny though because people (and we are really only talking about 20 or so people here) get riled up here because of the little things but seem to ignore the fact that UFC 3 arguably does the bigger things (gameplay related) better.

                              For example, UD3's striking doesnt have the depth of UFC 3. I'd argue that the grappling and submission systems are better in UFC 3. Clinch to me is a tie (maybe a slight lean to UD3).

                              Now the things you listed are things I want in the game but lets break it down. Its an cutscene (staredowns), artwork (a small percentage of 250 fighters being off) and a couple of animations.

                              Now I think adding those things would be great but I find if interesting that people are praising a lower quality but deeper striking and grappling system over a higher quality but less deep system.
                              In my opinion the clinch in EA UFC 3 is no where even near the level of UD3. From the animations, to the strikes, to the movement. Like not even close. The grappling is a much closer battle. UD3 has every position that EA UFC 3 does minus seated back control. UD3 has more GnP variety, sways, strike catch to subs, more sub switches. The posture system in UD3 is way more realistic and fluid, actual GnP TKO's, I believe UD3 has more subs (I may be wrong) Seated cage position, the list goes on. The only real advantage I feel EA UFC 3's ground system has is the sweeps and reversals, I feel like in UD3 they happened way to often online compared to EA UFC 2. As far as the striking goes based off the beta EA3 still lacks some things that UD3 had, like lunging strikes, step in strikes, I'll reserve judgement on fighter specific strikes until the full game. Overall EA UFC 3 wins the striking. I definitely feel like UD3's clinch and grappling is the much high quality and in-depth system compared to EA UFC 3, but that's just my opinion.

                              Comment

                              • mannyonelover
                                Pro
                                • Apr 2016
                                • 645

                                #90
                                GPD's official response to Finish the Fight discussion

                                It’s unfortunate because I think EA definitely has the potential to outdo undisputed 3 but as an overall package UD3 has The crown!
                                So many little things that are left out of the game in terms of positions finishing fights and the overall feel, they concentrated on fighters uniqueness but left out big holes in the overall representation of MMA!
                                You need to take the good with the bad slightly late stoppages gives the game character and not incorporating the referee was a huge mistake.


                                Sent from my iPhone using Operation Sports

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