Ahhh okay, that makes sense. Well, now that I know exactly, I feel better about it. Easier to swallow than just not knowing. As much as I’d want the 60fps, I understand. I’d be fine without the extra people too I think but at the same time they DO add to the immersion. Anyway, to me, in game like this, gameplay over visuals I understand, really. At least I know now. Just to clarify, I’m fine with how it is right now, as in it’s not a dealbreaker in any sense of the word but just something I’d have loved to have seen.
Thank you! By the way, did you guys get the correct fonts back? In UFC 2 you the right fonts for the names in the fighter intro graphics and the names in the tale of the tape but in UFC 3 the font is one which is basically identical but the ‘R’ is different. Any reason for that? I just find it odd because you had the correct font in the WFA part of the career trailer see, so I’m just wondering.
Also, in those GameSpot/IGN gameplay videos, the font on the tale of the tape (not the names, that was the same font I just mentioned that was changed for UFC 3) looked all weird. Not the same font I don’t think, or if it was the sizes were off. Just wanted to let you know and hope you can pass it on.
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