Problem with movement.

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  • FCB x Finlay
    MVP
    • Nov 2017
    • 1293

    #16
    Re: Problem with movement.

    Originally posted by YourFatZebra
    The walking is fine, but I've seen that complaint and I can kind of get where people are coming from. I think he's specifically referring to the lunging, and I agree with the idea that the lunge needs to be extended slightly. Not much, just slightly. At least the LB full lunge, that should cover more distance than it does currently. Especially because it seems like the fighters enter this locked slow stance when they become real close to each other. Which is fine, but combined with the inability to quickly circle free it can be kind of frustrating.



    This is not a good example of what I'm talking about.
    This is just lunging into an attack. What I'm talking about isn't even necessarily resulting in me getting KO'd just getting somewhat stuck at times trying to circle out if I have already gotten to the cage itself. I understand that this is supposed to be difficult, as it would be in real life. But it does seem like there's either some sort of invisible barrier altering my circling, or that the lunge could use a slight extension.
    Watch mcgregors left foot

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    • FCB x Finlay
      MVP
      • Nov 2017
      • 1293

      #17
      Re: Problem with movement.

      Originally posted by Solid_Altair
      Dude, you lunged into the kick.
      Watch mcgregora left foot, i cirled the right direction away from the powerside. But as yhe lunge distance is so small i can still get hit

      Comment

      • Nugget7211
        MVP
        • Nov 2017
        • 1401

        #18
        Re: Problem with movement.

        Originally posted by FCB x Finlay
        Watch mcgregora left foot, i cirled the right direction away from the powerside. But as yhe lunge distance is so small i can still get hit
        There is no "correct" direction to circle, just circling away from the power side shouldn't automatically get you out. I do agree that the sliding foot is an issue but it's with the kick not the lunges. I'm not sure what you want tbh.
        **** off, Nugget7211 - GPD, 2017 & 2018
        Internet Hero - Jack Slack, 2018

        Comment

        • FCB x Finlay
          MVP
          • Nov 2017
          • 1293

          #19
          Re: Problem with movement.

          Originally posted by Nugget7211
          There is no "correct" direction to circle, just circling away from the power side shouldn't automatically get you out. I do agree that the sliding foot is an issue but it's with the kick not the lunges. I'm not sure what you want tbh.
          A combination of slightly fast movement for higher weight classes and lunges to be increased. I should be able to lunge out of contact if someone is walking towards me. Chaining lunges doesnt work as you literally are still in the hit area.

          Slipping inside is a thing.

          And its not automatically to get ne out its from the powerside.

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          • FCB x Finlay
            MVP
            • Nov 2017
            • 1293

            #20
            Re: Problem with movement.

            Originally posted by Nugget7211
            There is no "correct" direction to circle, just circling away from the power side shouldn't automatically get you out. I do agree that the sliding foot is an issue but it's with the kick not the lunges. I'm not sure what you want tbh.
            Do you belive the mobement to be fast enough and lunges to be long enough.

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            • Nugget7211
              MVP
              • Nov 2017
              • 1401

              #21
              Re: Problem with movement.

              Originally posted by FCB x Finlay
              Do you belive the mobement to be fast enough and lunges to be long enough.
              From what I remember about the beta, yes. It's fairly difficult to get off the fence, which it should be, but it's also reasonably difficult to put someone there, which is it should be. I had no issues with movement in the beta.
              **** off, Nugget7211 - GPD, 2017 & 2018
              Internet Hero - Jack Slack, 2018

              Comment

              • FCB x Finlay
                MVP
                • Nov 2017
                • 1293

                #22
                Re: Problem with movement.

                Originally posted by Nugget7211
                From what I remember about the beta, yes. It's fairly difficult to get off the fence, which it should be, but it's also reasonably difficult to put someone there, which is it should be. I had no issues with movement in the beta.
                It very easy to put someone on the fence. Getting away from the fence should be easy if they are following you and not cornering you. Its not about pushing forward is about pushing across as well. Movement i general is so slow as well. Cant affectively move in and out and its not like real life. They all move like gian villante.

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                • Nugget7211
                  MVP
                  • Nov 2017
                  • 1401

                  #23
                  Re: Problem with movement.

                  Originally posted by FCB x Finlay
                  It very easy to put someone on the fence. Getting away from the fence should be easy if they are following you and not cornering you. Its not about pushing forward is about pushing across as well. Movement i general is so slow as well. Cant affectively move in and out and its not like real life. They all move like gian villante.
                  That's not what I experienced in the beta at all. Perhaps my opinion will change when I get the full game on tuesday.
                  **** off, Nugget7211 - GPD, 2017 & 2018
                  Internet Hero - Jack Slack, 2018

                  Comment

                  • FCB x Finlay
                    MVP
                    • Nov 2017
                    • 1293

                    #24
                    Re: Problem with movement.

                    Originally posted by Nugget7211
                    That's not what I experienced in the beta at all. Perhaps my opinion will change when I get the full game on tuesday.
                    Play someone who is really agressive.

                    And use higher weights, straw to bantam weight are perfect
                    Last edited by FCB x Finlay; 01-27-2018, 11:15 AM.

                    Comment

                    • TheJamesKraus
                      Pro
                      • Oct 2017
                      • 573

                      #25
                      Re: Problem with movement.

                      I stand still against the cage, cover up and wait for them to commit then act accordingly. Or I circle out to the side that’s open as you would inrl.

                      I think lunges aren’t as exaggerated as they were in UFC 2 but they are still perfectly fine once you get used to them.

                      FCB did you play the beta at all?

                      Comment

                      • FCB x Finlay
                        MVP
                        • Nov 2017
                        • 1293

                        #26
                        Re: Problem with movement.

                        Originally posted by TheJamesKraus
                        I stand still against the cage, cover up and wait for them to commit then act accordingly. Or I circle out to the side that’s open as you would inrl.

                        I think lunges aren’t as exaggerated as they were in UFC 2 but they are still perfectly fine once you get used to them.

                        FCB did you play the beta at all?
                        Yeah played it for the duration it was out. Why?

                        My issue to be clear is with every weight class above feather weight. And its the movement is to slow and lunging being limited to the point where circling effectively isnt an option.

                        Comment

                        • Nugget7211
                          MVP
                          • Nov 2017
                          • 1401

                          #27
                          Re: Problem with movement.

                          Originally posted by FCB x Finlay
                          Yeah played it for the duration it was out. Why?

                          My issue to be clear is with every weight class above feather weight. And its the movement is to slow and lunging being limited to the point where circling effectively isnt an option.
                          Obviously I can't speak for anything other than lightweight, but I thought it was fine at lightweight during the beta. There was an adjustment period where it was more difficult to move off the fence but towards the end of the beta I started to get it and found the movement system to be better than 2's.
                          **** off, Nugget7211 - GPD, 2017 & 2018
                          Internet Hero - Jack Slack, 2018

                          Comment

                          • FCB x Finlay
                            MVP
                            • Nov 2017
                            • 1293

                            #28
                            Re: Problem with movement.

                            Originally posted by Nugget7211
                            Obviously I can't speak for anything other than lightweight, but I thought it was fine at lightweight during the beta. There was an adjustment period where it was more difficult to move off the fence but towards the end of the beta I started to get it and found the movement system to be better than 2's.
                            I havent used lightwright that much tbh. I shall try it

                            Qnd couldnt that be down to move and stike and move your head as well

                            Comment

                            • Nugget7211
                              MVP
                              • Nov 2017
                              • 1401

                              #29
                              Re: Problem with movement.

                              Originally posted by FCB x Finlay
                              I havent used lightwright that much tbh. I shall try it

                              Qnd couldnt that be down to move and stike and move your head as well
                              There's a lot of things that make me prefer the movement in 3, those 2 things and the fact that it's not the easiest thing in the universe to stay off the fence are most of it tbh.

                              Being able to move and strike is probably contributing to making it harder to get off the fence, that's part of what made it so easy in 2, where you could just wait for the opponent to throw and circle around them at almost no risk, which isn't the case in 3 because you can step to cut them off as you throw now.

                              This is one of the things that might just take a while to develop in 3. Like, you might have a rough time getting off the fence for the first week or 2 and then it'll click and you'll be fine at doing. Same thing with block breaking or catching/checking kicks, it'll take a minute for people to get good at it.
                              **** off, Nugget7211 - GPD, 2017 & 2018
                              Internet Hero - Jack Slack, 2018

                              Comment

                              • moozoog
                                Rookie
                                • Apr 2017
                                • 108

                                #30
                                Re: Problem with movement.

                                The lunges work pretty well for me. Might depend on the fighter, but I don't know.

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