issue with ground balance using lower rated fighters

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  • CAPTAINKUKAMUNGA
    Rookie
    • Apr 2016
    • 359

    #1

    issue with ground balance using lower rated fighters

    My biggest issue so far from what i have played with the ground balance is that when you get taken down by i higher rated fighter,for example i was Dodson and my opponent was Dj he took me down and had almost zero stamina mine was full i denied at least 3 transitions he did and yet it didnt block a single one even though i blocked the second i saw him transistion.

    I have a feel if it stays like this in ranked its going to be the same as last year with most people picking champs instead of mixing it up and also i think players that use lower rated fighters in ranked should get far more points for a win and have it based off the stat difference how much points you should get.
    UH VAI MORRER!!!!!
  • xtremeba1000
    Pro
    • Aug 2017
    • 772

    #2
    Re: issue with ground balance using lower rated fighters

    My technique is only doing
    Heavyweight-Stipe,Overeem,Cain, Werdum
    Light Heavyweight- Jones, Gus, Cormier
    Middleweight-Bisping, rockhold, romero, jacare, whittaker
    Welterweight- GSP, Thompson, Woodley
    Lightweight- Diaz, Mcgregor, Ferguson, Barboza, Khabib
    Bantamweight(men)- Cruz, Dillashaw, Garbrant
    Bantamweight(women)- Nunes, Schevchenko, Cyborg, Holm, Rousey
    DO NOT PICK mens flyweight, mens featherweight, or womens bantamweight

    Comment

    • ShogunsAssassin
      Rookie
      • Jan 2018
      • 64

      #3
      Re: issue with ground balance using lower rated fighters

      The ground control is so unresponsive compared to striking on the ground How do you arm trap? I don't even get the prompt will mounted.


      Sent from my iPhone using Operation Sports

      Comment

      • RetractedMonkey
        MVP
        • Dec 2017
        • 1624

        #4
        Re: issue with ground balance using lower rated fighters

        The stats have really ruined the ground experience for me. I’ve gotten over the mount being changed and actually kind of like it, but denying transitions with low ratings is very difficult. In UFC 2 it didn’t matter as much as it does now. It’s awful.


        Sent from my iPhone using Operation Sports

        Comment

        • Solid_Altair
          EA Game Changer
          • Apr 2016
          • 2043

          #5
          Re: issue with ground balance using lower rated fighters

          Originally posted by xtremeba1000
          My technique is only doing
          Heavyweight-Stipe,Overeem,Cain, Werdum
          Light Heavyweight- Jones, Gus, Cormier
          Middleweight-Bisping, rockhold, romero, jacare, whittaker
          Welterweight- GSP, Thompson, Woodley
          Lightweight- Diaz, Mcgregor, Ferguson, Barboza, Khabib
          Bantamweight(men)- Cruz, Dillashaw, Garbrant
          Bantamweight(women)- Nunes, Schevchenko, Cyborg, Holm, Rousey
          DO NOT PICK mens flyweight, mens featherweight, or womens bantamweight
          No featherweight because of Edgar?

          Originally posted by ShogunsAssassin
          The ground control is so unresponsive compared to striking on the ground How do you arm trap? I don't even get the prompt will mounted.


          Sent from my iPhone using Operation Sports
          Arm traps are like denials, now. Hold block and flick the right stick to the side of the punch, with good timing.

          Comment

          • ShogunsAssassin
            Rookie
            • Jan 2018
            • 64

            #6
            Re: issue with ground balance using lower rated fighters

            Originally posted by Solid_Altair
            No featherweight because of Edgar?





            Arm traps are like denials, now. Hold block and flick the right stick to the side of the punch, with good timing.

            Thanks.
            That's what I thought I was supposed to do. Must be happening too fast.


            Sent from my iPhone using Operation Sports

            Comment

            • RikGra80
              Rookie
              • Apr 2016
              • 43

              #7
              Re: issue with ground balance using lower rated fighters

              Originally posted by ShogunsAssassin
              Thanks.
              That's what I thought I was supposed to do. Must be happening too fast.


              Sent from my iPhone using Operation Sports
              Not all fighters have arm traps left and right from mount bottom, some have arm trap one direction and hip bump the other direction, have to release R2 for the hip bump

              Comment

              • Solid_Altair
                EA Game Changer
                • Apr 2016
                • 2043

                #8
                Re: issue with ground balance using lower rated fighters

                Originally posted by ShogunsAssassin
                Thanks.
                That's what I thought I was supposed to do. Must be happening too fast.


                Sent from my iPhone using Operation Sports
                Indeed it must be dne a little early. It's not when the strike is one inch from connecting.

                Comment

                • Phillyboi207
                  Banned
                  • Apr 2012
                  • 3159

                  #9
                  Re: issue with ground balance using lower rated fighters

                  Smaller denial windows across the board
                  Last edited by Phillyboi207; 02-06-2018, 06:27 PM.

                  Comment

                  • xtremeba1000
                    Pro
                    • Aug 2017
                    • 772

                    #10
                    Re: issue with ground balance using lower rated fighters

                    Originally posted by Solid_Altair
                    No featherweight because of Edgar?


                    Arm traps are like denials, now. Hold block and flick the right stick to the side of the punch, with good timing.
                    I like Edgar but in ranked he isn't that good against Holloway

                    Comment

                    • AeroZeppelin27
                      MVP
                      • Nov 2017
                      • 2287

                      #11
                      Re: issue with ground balance using lower rated fighters

                      The ground game offline is waaaay to easy no matter the stat differentials, I play with the CPU transitions maxed and mine at normal and its still way too easy to hold Maia in Johnny Hendricks guard, for example, or to shut down Mighty Mouse on the ground.

                      From what I've played online good timing still means the most on the ground.

                      With that said, I've had a few laggy matches were denials are impossible unless you do them completely on intuition and preemptively.

                      Comment

                      • BruceBanner
                        Banned
                        • May 2016
                        • 10

                        #12
                        Re: issue with ground balance using lower rated fighters

                        This is my biggest problem with the game if this gets fixed definitely a step in the right direction

                        Comment

                        • burningxspirit
                          Rookie
                          • Apr 2017
                          • 224

                          #13
                          Re: issue with ground balance using lower rated fighters

                          Skill wins over stats, it's tough but very possible.

                          Comment

                          • YourFatZebra
                            Rookie
                            • Nov 2017
                            • 320

                            #14
                            Re: issue with ground balance using lower rated fighters

                            I feel like they overcorrected the sub gate problem everyone was having at launch 'cause now I can barely ever get a sub even playing as Maia or Ronda. Stamina advantage, grapple advantage, none of it matters. By the time the third or fourth gate comes up they're so close to getting out that the slight delay online gives enough time between me hitting the direction and it registering that, they just get out.

                            Have no idea what to do about that. But the ground game is just all out of sorts. People are saying the denial windows are too wide, we must not be playing the same game. I can't deny **** that I'm calling out loud. Like, preemptively attempting to defend and still failing even though I know what they're going to do.

                            Inconsistence. That seems to be the general theme of UFC 3.

                            Comment

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