EA UFC 3 Bugs/Glitches Thread

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  • AeroZeppelin27
    MVP
    • Nov 2017
    • 2287

    #76
    Re: EA UFC 3 Bugs/Glitches Thread

    Originally posted by Counter Punch
    Getup from side control bottom is glitched as chuck liddel. Animation cancels itself. It’s not being denied.
    Yeah I've got this one too. Really annoying.

    Another one I've found is there is.no crowd reaction on catch submissions from stacked submissive, arm traps or sub reversals.
    You get a jarring awkward silence that gets longer and longer until you get the tap, at which point the audio.returns.

    Admittedly, its pretty fitting when your fighting a Brazilian in Brazil. Catch a choke and the crowd just dies.

    But the rest of the time its usually kinda annoying.
    No big issue but it'd be a nice QoL update. They did it in UFC 2 as well from memory though.. so..

    Comment

    • HereticFighter
      Rookie
      • May 2018
      • 421

      #77
      Re: EA UFC 3 Bugs/Glitches Thread

      Originally posted by Counter Punch
      Teleporting strikes
      not only does he slide like 6 feet, he missed you by about 4 inches but the games incredible collision detection decided otherwise.

      Comment

      • Counter Punch
        Pro
        • Apr 2018
        • 949

        #78
        Re: EA UFC 3 Bugs/Glitches Thread

        Originally posted by HereticFighter
        not only does he slide like 6 feet, he missed you by about 4 inches but the games incredible collision detection decided otherwise.
        The hit detection needs work.
        Attached Files
        Last edited by Counter Punch; 06-21-2018, 01:34 PM.
        ...precision beats power and timing beats speed... and realism beats meta.

        Comment

        • GrindFactor
          Rookie
          • Nov 2017
          • 264

          #79
          Re: EA UFC 3 Bugs/Glitches Thread

          Agreed hit detection certainly needs some work. Often a side push kick to the body with your opponent standing right in front of you not moving will not connect, it just like whiffs right by them.... yet the overhand seems to have god-like hit detection, which allows for the overhand spammers to do their thing. It's like a heat-seeking missile, tracks your head almost perfectly every time hah. That needs a hit detection nerf while everything else needs improved hit detection.

          Comment

          • Theinterimkingpin
            Rookie
            • Jun 2018
            • 16

            #80
            Re: EA UFC 3 Bugs/Glitches Thread

            Bug (Be Specific): The judging. An opponent can knock me down once, but i'll come back and piece him up land more significant shots and even get takedowns and still lose the round. For some reason it always happens mainly when i fight in Las Vegas in the game and the opponent automatically wins the round as a result of one knocked down in Las Vegas it's awarded as a 10-8 ffs.

            Game Mode Experienced In: Ranked online

            Can you reproduce it? How?: I can't. Ask the ask the Nevada state athletic Commission, I'VE HAD ENOUGH!!!!!! Not fighting there anymore.

            Video/Picture of Bug (attach to post or link to media):No

            Comment

            • Skynet
              EA Sports UFC Developer
              • Mar 2015
              • 703

              #81
              Re: EA UFC 3 Bugs/Glitches Thread

              Originally posted by Theinterimkingpin
              Bug (Be Specific): The judging. An opponent can knock me down once, but i'll come back and piece him up land more significant shots and even get takedowns and still lose the round. For some reason it always happens mainly when i fight in Las Vegas in the game and the opponent automatically wins the round as a result of one knocked down in Las Vegas it's awarded as a 10-8 ffs.

              Game Mode Experienced In: Ranked online

              Can you reproduce it? How?: I can't. Ask the ask the Nevada state athletic Commission, I'VE HAD ENOUGH!!!!!! Not fighting there anymore.

              Video/Picture of Bug (attach to post or link to media):No
              Losing the round off of a single knockdown, while plausible, is unlikely. However, getting a 10-8 off a single knockdown is impossible.

              If this was in fact a 10-8 round, it tells me that there were a ton of other health events and damage inflicted during that round. A 10-8 can only happen if the winning fighter inflicted significantly more damage and caused notably more health events during the round.

              Sig strikes in the post-fight mean nothing, they're 100% just for show and to be similar to live broadcast.

              Comment

              • metodman39
                Rookie
                • Sep 2016
                • 155

                #82
                Re: EA UFC 3 Bugs/Glitches Thread

                I wanted to report about a small mistake:
                the Russian ****** names are written with a letter A on the end

                Sent from my WAS-LX1 using Operation Sports mobile app

                Comment

                • MeowingForVengeance
                  Pro
                  • May 2016
                  • 576

                  #83
                  Re: EA UFC 3 Bugs/Glitches Thread

                  The Muay Thai combo 2-3b-roundhouse is broken on Marlon Moraes and I think every other fighter I've tried it with who has it listed in-game. The roundhouse kick just doesn't come out.

                  2-3b-leg kick works fine, but the high roundhouse variant does not.

                  Comment

                  • Skynet
                    EA Sports UFC Developer
                    • Mar 2015
                    • 703

                    #84
                    Re: EA UFC 3 Bugs/Glitches Thread

                    Originally posted by MeowingForVengeance
                    The Muay Thai combo 2-3b-roundhouse is broken on Marlon Moraes and I think every other fighter I've tried it with who has it listed in-game. The roundhouse kick just doesn't come out.

                    2-3b-leg kick works fine, but the high roundhouse variant does not.
                    Looks like there is indeed something missing for the 2-3b-body roundhouse. However, the 2-3b-head roundhouse in not on MT but on kickboxing 3. Leg and body versions are in Muay Thai 3, but not the head version.

                    Demetrious Johnson, for example, can use the 2-3b-head roundhouse.

                    Comment

                    • MeowingForVengeance
                      Pro
                      • May 2016
                      • 576

                      #85
                      Re: EA UFC 3 Bugs/Glitches Thread

                      Originally posted by Skynet
                      Looks like there is indeed something missing for the 2-3b-body roundhouse. However, the 2-3b-head roundhouse in not on MT but on kickboxing 3. Leg and body versions are in Muay Thai 3, but not the head version.

                      Demetrious Johnson, for example, can use the 2-3b-head roundhouse.
                      Moraes has level 4 Muay Thai combos, and looking at his combo list in the game the 2-3b-high roundhouse is definitely listed under Muay Thai combos--combo 43, specifically--but doesn't work. Curiously, there is no 2-3b-body roundhouse listed, though.

                      I looked at Edson Barboza, as well--who also as level 4 MT combos--and it's the same exact thing. Combo 43 listed under MT combos is 2-3b-high roundhouse, which doesn't work. He also doesn't have 2-3b-body roundhouse listed.

                      I'm on PS4, if that makes a difference.

                      Comment

                      • Skynet
                        EA Sports UFC Developer
                        • Mar 2015
                        • 703

                        #86
                        Re: EA UFC 3 Bugs/Glitches Thread

                        Well then. Found the bug on that one. There are some strikes labeled as head kicks but are actually setup as body kicks. The backend is treating them as body, so they go into the combo, but the frontend is treating them as head kicks, so you see a high roundhouse in the combo UI....

                        Odd little find. Thanks.

                        Edit: For the purposes of actual gameplay, the backend wins. High roundhouse is only available to kickboxing lvl 3, and leg/body to muay thai lvl 3.

                        Comment

                        • MeowingForVengeance
                          Pro
                          • May 2016
                          • 576

                          #87
                          Re: EA UFC 3 Bugs/Glitches Thread

                          Originally posted by Skynet
                          For the purposes of actual gameplay, the backend wins. High roundhouse is only available to kickboxing lvl 3, and leg/body to muay thai lvl 3.
                          Makes sense. Thanks for looking into this stuff!

                          Comment

                          • AeroZeppelin27
                            MVP
                            • Nov 2017
                            • 2287

                            #88
                            Re: EA UFC 3 Bugs/Glitches Thread

                            Originally posted by Skynet
                            Looks like there is indeed something missing for the 2-3b-body roundhouse. However, the 2-3b-head roundhouse in not on MT but on kickboxing 3. Leg and body versions are in Muay Thai 3, but not the head version.

                            Demetrious Johnson, for example, can use the 2-3b-head roundhouse.
                            Yes!! These combos don't work! I've posted about this a few times so its real good to see it acknowledged.

                            3-3b-Rear Body Roundhouse
                            2-3b-Rear Body Roundhouse both don't work.

                            Both are listed in the beta combo list and GPD recommend them to someone in a reddit post but under no circumstances have I got them to work.

                            Really hope they can get fixed as both 3-3b and 2-3b are some of my favourite kick setups and it'd be awesome to finally be able to mix up high mid and low kicks off them with guys like Saki and Reem.

                            Comment

                            • RomeroXVII
                              MVP
                              • May 2018
                              • 1663

                              #89
                              Re: EA UFC 3 Bugs/Glitches Thread

                              Originally posted by Counter Punch
                              The hit detection needs work.
                              Agreed. Not as bad as how the game was initially, but there are definitely strikes that 'Land' that really shouldn't.
                              EA Sports UFC GameChanger
                              PSN: RomeroXVII
                              ESFL UFC 4 PS4 Champion
                              E-Sports Summer Series EA UFC Champion (Season 1)
                              ESFL UFC 4 Las Vegas 2022 World Champion

                              Comment

                              • HereticFighter
                                Rookie
                                • May 2018
                                • 421

                                #90
                                Re: EA UFC 3 Bugs/Glitches Thread

                                Originally posted by RomeroXVII
                                Agreed. Not as bad as how the game was initially, but there are definitely strikes that 'Land' that really shouldn't.
                                yeah i had one a couple days ago where my opponent perfectly leaned towards my over hand and even though it clearly missed i knocked him out. I guess its a bit better than before.

                                Comment

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