EA UFC 3 Bugs/Glitches Thread
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Re: EA UFC 3 Bugs/Glitches Thread
Me and AydinDubstep go more into detail about this problem on this topic:
https://forums.operationsports.com/f...ring-cafs.html
Both had the issue happen during customising tattoos.Comment
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Re: EA UFC 3 Bugs/Glitches Thread
every time at the beginning of the round in LEC i will see my opponents stamina meter including how much stamina is there. it flashes only long enough to see how much they have.Last edited by HereticFighter; 08-04-2018, 04:00 PM.Comment
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Re: EA UFC 3 Bugs/Glitches Thread
Glitches
The referee stopped and crash
LIVE EVENT MODE
it's happened again
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Re: EA UFC 3 Bugs/Glitches Thread
I don't have footage or much of an explanation as to how this occurred but it's never happened before until yesterday.
I was in online quick fight, I was Michael Bisping taking on a GSP player in Middleweight. I was dominating the fight so I slowed down and took this opportunity to practice head movement on a live player, I started doing the head movement much faster and so I guess to have fun or mock me, GSP did the same thing. So we both stopped fighting and just rolled the head movement around like mad. THen we both FROZE. Both our fighters got stuck leaning backwards. 30 seconds went by and both fighters unfroze and whatever buttons we were spamming to try and get control back came through.
I don't know how it really happened or how it fixed itself.
Also, for the longest time sometimes there's that white UFC logo background for a good 30 seconds to a minute before or even sometimes in between rounds of a fight. What's that all about? And sometimes the rounds actually reset but damage and stamina remains which has been noted before.
Sorry for lengthy post, trying to contribute. Thank you.Comment
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Re: EA UFC 3 Bugs/Glitches Thread
I think there's definitely an issue with the back flat postured up position. Say you're the guy on the bottom, with full stamina and almost full head health (haven't been getting rocked or anything), the guy postured up is losing stamina as he is striking and yet all it takes is a few punches even with you blocking to TKO you. And every transition out of that position is stopped by a strike. So you're basically screwed. You're getting hit by these weak, slow pidder padder shots, and get TKO'ed... def an issue.Comment
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Re: EA UFC 3 Bugs/Glitches Thread
Stamina drain on the Spinning Side Kick is wayyy too high, especially for how off the tracking is on that move. You would literally hit the tip of somebody's knuckles on the guard and lose 90% of your stamina.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: EA UFC 3 Bugs/Glitches Thread
I think there's definitely an issue with the back flat postured up position. Say you're the guy on the bottom, with full stamina and almost full head health (haven't been getting rocked or anything), the guy postured up is losing stamina as he is striking and yet all it takes is a few punches even with you blocking to TKO you. And every transition out of that position is stopped by a strike. So you're basically screwed. You're getting hit by these weak, slow pidder padder shots, and get TKO'ed... def an issue.
Basically, the Dom player wants to only throw strikes that intercept and cancel the SUB fighters attempts to transition out.
Each strike counts as a Sig Strike, causes a large stamina drain to short and long term stamina.
You can either just lay and pray from here to quickly gas the opponent or posture up once they gas and go for a TKO.
How to escape!?:
It's not as hard as it sounds and requires patience, DO NOT attempt to transition without ATLEAST 50% GA advantage or you will be hit and your transition cancelled.
Essentially your either trying to get a large GA buff then escape to HG, or if you have backdoor escapes, buck back up to back mount. Rolling back to mount isn't advisable.
I don't think this position is broken, I think back mount flat should feel like one.of if not the most dangerous ground positions in game for the Sub player, which it somewhat does
However I wouldn't be adverse to another method of escape for the sub player either, from memory you can totally time a strike to cancel Sub fake attempts and stuff like that, its a breeze to keep the AI in back flat, for example.
It's a position you never want to be in, and once your in it, its almost too late, akin to real life.Comment
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Re: EA UFC 3 Bugs/Glitches Thread
Lead leg body side kick is probably my favourite kick in game, yet its obscenely easy to avoid and taxes more stamina than a whiffed advancing rear roundhouse kick..Comment
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Re: EA UFC 3 Bugs/Glitches Thread
Apparently when somebody puts their back to the point where it's almost going to go flat against the cage, they can shoot an uncounterable, undeniable takedown despite the other guy having GA.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: EA UFC 3 Bugs/Glitches Thread
checking leg kicks doesn't always stop the second strike of a 2 piece combo from landing. Particularly the lead leg kick to overhand/looping cross. sometimes they kinda react, sometimes not at all.
Had it in multiple modes online/offline.Comment
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Re: EA UFC 3 Bugs/Glitches Thread
I wish the stamina tax had been applied across all execution instead of only a huge increase on whiffs. I had a fight against a garbrandt where he threw 196 strikes in round one, landed 54, but because i blocked a lot of them (he was very good at mixing up the strike angles making headmovement next to impossible) even though i threw 120 strikes and landed 62 there was barely a difference in our stamina by round 2 because he had 2 knockdowns.
Most spammers are in your face all the time, which means you'll end up blocking more strikes than evading against tough pressure fighters. At least it looks like we should be able to stay down during active KD's, that should help immensely.Comment
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Re: EA UFC 3 Bugs/Glitches Thread
the whiff tax on all kicks seems kinda crazy, only need to miss one roundhouse to the head, and even if they don't counter immediately, the recovery window for one kick becomes exceedingly long.
I wish the stamina tax had been applied across all execution instead of only a huge increase on whiffs. I had a fight against a garbrandt where he threw 196 strikes in round one, landed 54, but because i blocked a lot of them (he was very good at mixing up the strike angles making headmovement next to impossible) even though i threw 120 strikes and landed 62 there was barely a difference in our stamina by round 2 because he had 2 knockdowns.
Most spammers are in your face all the time, which means you'll end up blocking more strikes than evading against tough pressure fighters. At least it looks like we should be able to stay down during active KD's, that should help immensely.
The stamina tax on the insane volume striking that the pressure fighter guys use, the ones where they're basically glued to your face, throwing 150 strikes a round, needs to be increased.
If you throw that many strikes in a single round your overall stamina should be way reduced by the next round. Right now it has basically zero impact.
Yet you get hit with 2 knees in the clinch and you're stamina drops 50%....
Stamina system is just all messed up.Comment
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Re: EA UFC 3 Bugs/Glitches Thread
The stamina tax on the insane volume striking that the pressure fighter guys use, the ones where they're basically glued to your face, throwing 150 strikes a round, needs to be increased.
If you throw that many strikes in a single round your overall stamina should be way reduced by the next round. Right now it has basically zero impact.
Yet you get hit with 2 knees in the clinch and you're stamina drops 50%....
Stamina system is just all messed up.Comment
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