EA Sports UFC 3 Patch 1.03 Available, Adds Dana White to the Roster - Patch Notes
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Re: Patch spoilers!
I understand why they hesitate to do added stamina tax to head movement. It should be very careful because it related to stamina stuff. and It will not be able to solve the current issue itself. "Vulnerability tuning while ducking and side slipping, making the vulnerability higher on ducks, and making vulnerability last longer on side sways" is very helpful to solve the issue. Lets imagine your stamina drain when you using head movement for defend. It bring to your stamina drain like snow ball. Just 1,2 rounds are fine but when being 3 round, you will yell "where is freaking my stamina? so stamina tax on head movement should left the last option for fix the current issue, imo.
That’s part of the meta in real life. You take a risk either going all out early or you pace yourself. The dudes with endless stamina are some of the toughest fightsComment
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Re: Patch spoilers!
Nobody cares about his opinion period!
even the dev ignore's him! when you make silly statements like my opinion matters more than anyone else on a forum. You're opinion doesn't matter to anyone at all!!Comment
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Re: Patch spoilers!
I mean... that sounds perfect. Then you’d learn to start being smart with your stamina / head movement.
That’s part of the meta in real life. You take a risk either going all out early or you pace yourself. The dudes with endless stamina are some of the toughest fights
In MMA defending takes more energy than offense very often. A guy trying to get off his back should be spending more energy than the guy on top in half guard, too, but for some reason it costs basically no energy.Comment
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Re: Patch spoilers!
They do. No lie....the devs told me months ago that they intended to make this a striking only game but that damn UFC forces them to keep grappling in the game.
This is GPD's underhanded way of turning this into a Glory kickboxing game. I'm glad you guys are starting to uncover this conspiracy.Comment
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Re: Patch spoilers!
They do. No lie....the devs told me months ago that they intended to make this a striking only game but that damn UFC forces them to keep grappling in the game.
This is GPD's underhanded way of turning this into a Glory kickboxing game. I'm glad you guys are starting to uncover this conspiracy.Comment
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Re: Patch spoilers!
They do. No lie....the devs told me months ago that they intended to make this a striking only game but that damn UFC forces them to keep grappling in the game.
This is GPD's underhanded way of turning this into a Glory kickboxing game. I'm glad you guys are starting to uncover this conspiracy.
This change is for those grapplers.
The grapplers who want to play realistically will get their buffs in due time.Comment
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Re: Patch spoilers!
I mean... that sounds perfect. Then you’d learn to start being smart with your stamina / head movement.
That’s part of the meta in real life. You take a risk either going all out early or you pace yourself. The dudes with endless stamina are some of the toughest fightsComment
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Re: Patch spoilers!
Its dropping today??😀😀
Wow you guys never fail to amaze me!!
I find it insane that anyone could come on here and talk about how bad the game is without know the track record. Yes of course things need to be fixed or balanced but this is an amazing game and we are only a month and half from the launch.I am super excited to what the finished product brings.
Mainly id like to give a big thanks to whole EA team i love this game and i find it a blast
I also want to thank everyone else that takes the time to help out someone in a jam its much appreciated.Comment
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Re: Patch spoilers!
They do. No lie....the devs told me months ago that they intended to make this a striking only game but that damn UFC forces them to keep grappling in the game.
This is GPD's underhanded way of turning this into a Glory kickboxing game. I'm glad you guys are starting to uncover this conspiracy.
I don't think the devs are stupid so this is the only thing that makes sense at this pointComment
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Re: Patch spoilers!
I hate grapplers who make the game look bad by shooting for TDs non stop, over and over again with no setup, forcing people to tweet me with ridiculous TD denial stats and stamina values as evidence that the game isn't a good simulation.
This change is for those grapplers.
The grapplers who want to play realistically will get their buffs in due time.Comment
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Re: Patch spoilers!
So shooting takedowns should have "realistic"stamina
Meanwhile were getting 300+ strikes per 3 round fight from each fighter while head movement costs zero energy and half of the 300 strikes are uppercuts or hooks but if they land they magically don't lose stamina it's all goodComment
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Re: Patch spoilers!
At this point it's either incompetence or hatred. Strikes from almost every position on the ground are useless. It's super easy to get off your back even against a superior grappler, which wasn't even always the case. The double leg animation looks like a high school kids fifth attempt at a double. I could go on for hours. And then they further nerf takedown attempts by making stamina even worse from the brain-dead denial window.
I don't think the devs are stupid so this is the only thing that makes sense at this point
The incompetence part is something most people dont know about but I've already broken the NDA so here goes. During mocap, the devs had the option of bringing in some high level grapplers to do the mo-cap but they decided to go another route.
They asked me to mo-cap it even though I have no wrestling experience. Zero. So thats likely why it looks like a "high school kid did it". It should actually look worse given that I'm a middle aged man.
Keep digging though. Youve only hit the top of this grappling conspiracy.Comment
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