EA Sports UFC 3 Patch 1.03 Available, Adds Dana White to the Roster - Patch Notes

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  • TheShizNo1
    Asst 2 the Comm Manager
    • Mar 2007
    • 26341

    #91
    Re: Patch spoilers!

    Originally posted by EJ_Manuel
    But God dang you can still Bob and duck and weave like a mime on crack for 20 minutes and never be punished at all.






    Makes sense. And wait, who the heck called for less stamina tax on whiffed strikes? WHAT? You can already throw 130 plus at middleweight and be fine. Why was this done? Who suggested this? What is going on?
    Originally posted by AlEx3KillA
    No stamina tax on head movement yet after a thread of 70 pages on it!
    Good luck catching people who are good at it you will never hit them all is useless against good players who spam it vulnerability does nothing in this case.
    Stop jumping in every thread with this. WE all know how you two (and many others) feel about it. There are multiple threads to discuss this (and apparently a new one smh). At this point it's trolling.

    Sent from my SM-G950U using Operation Sports mobile app
    Originally posted by Mo
    Just once I'd like to be the one they call a jerk off.
    Originally posted by Mo
    You underestimate my laziness
    Originally posted by Mo
    **** ya


    ...

    Comment

    • EJ_Manuel
      Banned
      • Jul 2008
      • 464

      #92
      Re: Patch spoilers!

      Originally posted by OneDrop
      I am wondering this too. As if stamina isn't already way too lenient for striking. I'm going to lose more stamina backdashing and getting outof the way than the guy whiffing ****. "Work the body bro" Sure, all good until one of his 130 strikes is an uppercut that ****s me up while I go body. Besides, if your opponent is smart and mixes up his striking he can throw 130 strikes and you can throw 60 and you'll have the same amount of stamina left. Everything in this game seems to be quantity over quality. Why would people try to be more conservative and more accurate? There's not a big reward for it opposed to throwing your head around throwing hundreds of strikes, fishing for counters.
      Bro you didn't get the memo. Throwing 150 strikes in a round while constantly moving your head isn't the problem, takedown and clinch spammers are.



      LOL

      Comment

      • TheShizNo1
        Asst 2 the Comm Manager
        • Mar 2007
        • 26341

        #93
        Re: Patch spoilers!

        Originally posted by EJ_Manuel
        Bro you didn't get the memo. Throwing 150 strikes in a round while constantly moving your head isn't the problem, takedown and clinch spammers are.



        LOL
        And you, apparently didn't get this memo:
        Originally posted by TheShizNo1
        Stop jumping in every thread with this. WE all know how you two (and many others) feel about it. There are multiple threads to discuss this (and apparently a new one smh). At this point it's trolling.

        Sent from my SM-G950U using Operation Sports mobile app
        Sent from my SM-G950U using Operation Sports mobile app
        Originally posted by Mo
        Just once I'd like to be the one they call a jerk off.
        Originally posted by Mo
        You underestimate my laziness
        Originally posted by Mo
        **** ya


        ...

        Comment

        • AlEx3KillA
          Banned
          • Mar 2018
          • 224

          #94
          Re: Patch spoilers!

          Originally posted by TheShizNo1
          Stop jumping in every thread with this. WE all know how you two (and many others) feel about it. There are multiple threads to discuss this (and apparently a new one smh). At this point it's trolling.

          Sent from my SM-G950U using Operation Sports mobile app
          Trolling is not making a stamina fix after all that mess on the sway thread as customers we are being trolled right now by the dev adding a stamina tax on takedown attempts but not on head movement
          Last edited by AlEx3KillA; 03-15-2018, 06:29 AM.

          Comment

          • SwordOfAllah
            Banned
            • Nov 2017
            • 55

            #95
            Re: Patch spoilers!

            We are banning everyone who makes constructive critics about a feature broken from day 1 now? damn

            Comment

            • TheShizNo1
              Asst 2 the Comm Manager
              • Mar 2007
              • 26341

              #96
              Re: Patch spoilers!

              Originally posted by SwordOfAllah
              We are banning everyone who makes constructive critics about a feature broken from day 1 now? damn
              Nope. Banning for not knowing the verb usage of critic. I addressed this in the other thread you made a comment about this....

              Sent from my SM-G950U using Operation Sports mobile app
              Originally posted by Mo
              Just once I'd like to be the one they call a jerk off.
              Originally posted by Mo
              You underestimate my laziness
              Originally posted by Mo
              **** ya


              ...

              Comment

              • Dankoz
                Rookie
                • Sep 2017
                • 258

                #97
                Re: Patch spoilers!

                Originally posted by EJ_Manuel
                A tax on head movement wouldn't solve every problem but it would be a big step n the right direction. How can anyone deny this?
                It depends how they are able to make it. Strike spam could be way worse than head movement spam after this patch.

                What about failed clinch attempts? They don't take any stamina.
                Last edited by Dankoz; 03-15-2018, 08:03 AM.

                Comment

                • MMA Damage
                  Banned
                  • Feb 2018
                  • 161

                  #98
                  Re: Patch spoilers!

                  A back lunge only evades the first body shot now and the guy spamming forward loses less stamina on whiffed strikes. What kinda logic is that?

                  This game is going to need like 10 patches before its halfway balanced.

                  Comment

                  • HereticGabriel
                    Pro
                    • Apr 2016
                    • 614

                    #99
                    Re: Patch spoilers!

                    Is anything being down to address the super slow takedowns we have now? Something to make grapplers more viable without needing the heavens to line up standing, or resorting to clinch to get a takedown?

                    Comment

                    • aliojin
                      Rookie
                      • Jul 2016
                      • 116

                      #100
                      Re: Patch spoilers!

                      Well, if it is more difficult to get a clinch, a takedown or to keep top position, then grappling should score more than is scoring right now.

                      Comment

                      • WarMMA
                        MVP
                        • Apr 2016
                        • 4612

                        #101
                        Re: Patch spoilers!

                        Originally posted by HereticGabriel
                        Is anything being down to address the super slow takedowns we have now? Something to make grapplers more viable without needing the heavens to line up standing, or resorting to clinch to get a takedown?
                        The speed depends on range now it seems. If you're not near enough to the opponent it will be a slower shot. And in my experience only the double seems slower. The single leg is still fast but covers less ground than before. I honestly rather this than those lightning speed tds from almost halfway across the octagon.

                        Comment

                        • chia
                          MVP
                          • Jul 2005
                          • 1090

                          #102
                          Re: Patch spoilers!

                          Originally posted by WarMMA
                          The speed depends on range now it seems. If you're not near enough to the opponent it will be a slower shot. And in my experience only the double seems slower. The single leg is still fast but covers less ground than before. I honestly rather this than those lightning speed tds from almost halfway across the octagon.
                          Not sure how it is in ranked but in UT this is simply NOT the case. The speed in UT with a 100TD grappler is like shooting in mud if you are out of striking range or right inside the box.

                          The range and speed on the double leg was completely broken before and there was no realism behind it but now it's too far on the other end of the spectrum and the denial window is WAY too large.
                          ilovejiujitsu

                          Comment

                          • burningxspirit
                            Rookie
                            • Apr 2017
                            • 224

                            #103
                            Re: Patch spoilers!

                            Wow, EA dont give a damn bout grappling!

                            Comment

                            • murkr
                              Banned
                              • Mar 2018
                              • 58

                              #104
                              Re: Patch spoilers!

                              Originally posted by aliojin
                              Well, if it is more difficult to get a clinch, a takedown or to keep top position, then grappling should score more than is scoring right now.
                              Exactly . It’s impossible to grapple then it doesn’t even score . Takedown speed is slow af and range is terrible now . They need to increase both. I thought the grappling was good before they changed it to appeal to the top 200 Lool before ufc 3 was already kickboxing game but now it’s just overkill

                              Comment

                              • aholbert32
                                (aka Alberto)
                                • Jul 2002
                                • 33106

                                #105
                                Re: Patch spoilers!

                                Originally posted by Dave_S
                                It should be noted that most people that spam takedown attempts do them because of how easy it is to deny takedown attempts.


                                That’s not true at all.


                                Sent from my iPhone using Tapatalk Pro

                                Comment

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