EA Sports UFC 3 Patch 1.03 Available, Adds Dana White to the Roster - Patch Notes

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • MacGowan
    Sassy
    • Jun 2017
    • 1681

    #196
    Re: Patch spoilers!

    Yeah, i get pretty sad about hearing you guys could have easily added a lot of grappling depth but ended up fixing balancing issues (I personally never come across in my offline casual playing)

    Comment

    • johnmangala
      MVP
      • Apr 2016
      • 4525

      #197
      Re: Patch spoilers!

      Are the new block animations the ones that were being worked on prior to launch but we're scrapped to time constraints?

      This is a good change.

      I hope we get some modern clinch entries as well sometime.

      Single Collar


      Over/Under


      Plum

      Comment

      • aholbert32
        (aka Alberto)
        • Jul 2002
        • 33106

        #198
        Re: Patch spoilers!

        Originally posted by magx950
        If you take backpack and they end up off their feet (Extremely common) it's a takedown. You might also only be thinking of his recent fights.. when he was at 185 single leg was not the top of his takedown arsenal at all.

        again, like I said, im fine with takedowns having increased stamina. the issue is that grappling already sucks BADLY in the game, in terms of effectiveness as well as in terms of mechanics, and they're still nerfing it. It makes it look, to many people who are grappling oriented, that the devs are going with the average player who just wants to "stand and bang".

        you say nobody is disagreeing with the stuff i said.. Well, the devs and game changers talk lots in the striking threads, but it feels like they never seem to acknowledge what needs work when grappling threads are made.
        Why do they have to acknowledge it here when they have direct access to the devs? Dont place this on the devs or the GCs. Its the community.

        The threads regarding things like head movement are SIGNIFICANTLY larger than any grappling complaint thread (except for the ones that specifically reference bugs). If the community wants more variety, they need to be louder about it because from where I stand they seem to care more about striking issues.

        Comment

        • Falseperception
          Rookie
          • Jan 2018
          • 236

          #199
          Re: Patch spoilers!

          Yeah . Honestly I’m having a bit of trouble with stamina - using a guy like Thompson accurately leaves you gassed in the first - using a grappler oriented fighter accurately leaves you gassed - throwing 200 punches and you are fresh ...

          Comment

          • Not_Entertained
            Rookie
            • Jul 2017
            • 314

            #200
            Re: Patch spoilers!

            Originally posted by AydinDubstep
            Kickers have the biggest stamina issues imo especially guys like Diakese, Bruce Lee and other point karate style guys.

            Leading with kicks is a recipe for stamina disaster.

            Have to box for the most part otherwise you fall far behind in the stamina game vs hard AI.
            Bruce Lee is NOT a "point Karate style" guy. That is absolutely not true.

            Comment

            • aholbert32
              (aka Alberto)
              • Jul 2002
              • 33106

              #201
              Re: Patch spoilers!

              Originally posted by MacGowan
              Yeah, i get pretty sad about hearing you guys could have easily added a lot of grappling depth but ended up fixing balancing issues (I personally never come across in my offline casual playing)
              This a million times.

              It sucks because typically half of the fixes dont affect me as an offline player. I'm not saying they arent important. I'm saying that it doesnt affect me because the AI doesnt cheese.

              What would affect me is new positions or grappling mechanics but the community seems to care more about Div 5 and above striking exploits.

              Comment

              • GameplayDevUFC
                Former EA Sports UFC Gameplay Developer
                • Jun 2014
                • 2830

                #202
                Re: Patch spoilers!

                Originally posted by Phillyboi207
                You mean things like seated cage position, possibly rocks on the ground, more momentum positions, possibly even scrambling positions???
                Woah, don't get carried away there.

                Depth, but not a new grappling position within a month of release no.

                Comment

                • MacGowan
                  Sassy
                  • Jun 2017
                  • 1681

                  #203
                  Re: Patch spoilers!

                  Originally posted by aholbert32
                  If the community wants more variety, they need to be louder about it because from where I stand they seem to care more about striking issues.
                  A game designed by twitter would be garbage.

                  It's not the job of the artists to give the audience what they want. It's the job of the artist to give the audience what they need.

                  If the audience knew what they needed they'd be the artist.
                  Last edited by MacGowan; 03-15-2018, 12:31 PM.

                  Comment

                  • magx950
                    Banned
                    • Mar 2018
                    • 72

                    #204
                    Re: Patch spoilers!

                    Originally posted by aholbert32
                    Why do they have to acknowledge it here when they have direct access to the devs? Dont place this on the devs or the GCs. Its the community.

                    The threads regarding things like head movement are SIGNIFICANTLY larger than any grappling complaint thread (except for the ones that specifically reference bugs). If the community wants more variety, they need to be louder about it because from where I stand they seem to care more about striking issues.
                    I can't help the fact that a lot of people in the community suck and don't care about grappling realism

                    But the people in charge of making the MMA game would preferably seem genuinely interested in improving the grappling if there are complaints (there have been lots of threads about it)

                    But you're right about it. The community has a lot of blame to be put on it. Imagine how frustrating that can be though. The gamechangers dont seem to care, the devs don't seem to care, and most other players don't even seem to care, there's like 5 of us who actually care about making it right.

                    Comment

                    • chia
                      MVP
                      • Jul 2005
                      • 1090

                      #205
                      Re: Patch spoilers!

                      Originally posted by aholbert32
                      Why do they have to acknowledge it here when they have direct access to the devs? Dont place this on the devs or the GCs. Its the community.

                      The threads regarding things like head movement are SIGNIFICANTLY larger than any grappling complaint thread (except for the ones that specifically reference bugs). If the community wants more variety, they need to be louder about it because from where I stand they seem to care more about striking issues.
                      Because a vast majority of people want to stand and bang but that's not what MMA is. I've gotten 100s (not an exaggeration) of messages spanning UFC 2 and UFC 3 regarding how grappling or submissions or *insert ground related win here* is for **ssies. That's fine and all but the "Stand 'Em Up" crowd shouldn't be dictating what a balanced MMA video game should be.
                      ilovejiujitsu

                      Comment

                      • GameplayDevUFC
                        Former EA Sports UFC Gameplay Developer
                        • Jun 2014
                        • 2830

                        #206
                        Re: Patch spoilers!

                        Originally posted by aholbert32
                        This a million times.

                        It sucks because typically half of the fixes dont affect me as an offline player. I'm not saying they arent important. I'm saying that it doesnt affect me because the AI doesnt cheese.

                        What would affect me is new positions or grappling mechanics but the community seems to care more about Div 5 and above striking exploits.
                        The first patch gave everyone a ton of referee interaction animations on a TKO, and three new fighters, and a bunch of much requested hair updates, new overhand animations, probably something else.

                        This next patch is going to give a bunch of new blocking animations.

                        Both of those changes have nothing to do with high level ranked play.

                        More people cared about Dustin Poirier's hair than grappling depth.

                        Comment

                        • aholbert32
                          (aka Alberto)
                          • Jul 2002
                          • 33106

                          #207
                          Re: Patch spoilers!

                          Originally posted by MacGowan
                          A game designed by twitter would be garbage.

                          It's not the job of the artists to give the audience what they want. It's the job of the artist to give the audience what they need.

                          If the audience knew what they wanted they'd be the artist.
                          Thats not what I'm talking about though. I'm saying there are a list of identified issues and at this point the devs are trying to determine what should be addressed first. They take input from the community to see what they consider immediate.

                          If the community is saying "Fix head movement!!!!" then they will take that into consideration and likely do that first because thats what their customers want.

                          The same goes for other aspects of the game. The only reason why Ngannou's body type was fixed in the first patch was because people were so vocal about it. If the community didnt care, they likely wouldve fixed it later but it wouldnt have been immediate.

                          Comment

                          • Phillyboi207
                            Banned
                            • Apr 2012
                            • 3159

                            #208
                            Re: Patch spoilers!

                            Originally posted by GameplayDevUFC
                            Woah, don't get carried away there.

                            Depth, but not a new grappling position within a month of release no.
                            Oh lol

                            I’ve seen you mention it before so I had hopes it was something in the works already.

                            I’ll go sit in the corner and patiently wait this patch.

                            Comment

                            • aholbert32
                              (aka Alberto)
                              • Jul 2002
                              • 33106

                              #209
                              Re: Patch spoilers!

                              Originally posted by chia
                              Because a vast majority of people want to stand and bang but that's not what MMA is. I've gotten 100s (not an exaggeration) of messages spanning UFC 2 and UFC 3 regarding how grappling or submissions or *insert ground related win here* is for **ssies. That's fine and all but the "Stand 'Em Up" crowd shouldn't be dictating what a balanced MMA video game should be.
                              Yeah but that isnt supposed to describe this community.

                              This is the hardcore community, right?

                              The one that cares about realism above anything, right?

                              I'd argue that this community plus the game changers guide where this game goes as much as any other community. And the people in here arent demanding more grappling depth consistently.

                              Comment

                              • Phillyboi207
                                Banned
                                • Apr 2012
                                • 3159

                                #210
                                Re: Patch spoilers!

                                Originally posted by magx950
                                I can't help the fact that a lot of people in the community suck and don't care about grappling realism

                                But the people in charge of making the MMA game would preferably seem genuinely interested in improving the grappling if there are complaints (there have been lots of threads about it)

                                But you're right about it. The community has a lot of blame to be put on it. Imagine how frustrating that can be though. The gamechangers dont seem to care, the devs don't seem to care, and most other players don't even seem to care, there's like 5 of us who actually care about making it right.
                                Nah

                                You can never say this Dev team doesnt care.

                                They actively listen to our feedback and the GCs feedback.

                                I wish we had a more diverse group for gamechangers tho. Most are competitive high level player so a lot of their feedback is based ln that. Even on this forum it’s mostly low level ranked complaints.

                                One thing I’ll say is I hope we need never see full patches wasted on UT. Half of Madden’s patches go towards that mode and everything else gets ignored.

                                Comment

                                Working...