Ai still doesn't taunt

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  • ERsports
    Rookie
    • Sep 2012
    • 241

    #1

    Ai still doesn't taunt

    The one ai change I really wanted added isn't in. So unrealistic fighting against Diaz without him ever taunting. Also wanted to see the ai be able to hold when fully mounted but this isn't fixed either. Other ai changes are great though. If they fix career mode and randomize the rivals we could have some long term offline replay value here.
  • AeroZeppelin27
    MVP
    • Nov 2017
    • 2287

    #2
    Re: Ai still doesn't taunt

    Originally posted by ERsports
    The one ai change I really wanted added isn't in. So unrealistic fighting against Diaz without him ever taunting. Also wanted to see the ai be able to hold when fully mounted but this isn't fixed either. Other ai changes are great though. If they fix career mode and randomize the rivals we could have some long term offline replay value here.
    It'd he even more unrealistic if Diaz was pressuring you silly. Got you on the cage, pointed at you like you his b**** then get KTFO because he was caught taunting.

    I honestly don't want the AI to taunt because I think it'd do it too randomly and get itself KO'd taunting in silly spots.

    If it was programmed so the AI did taunt, but always blocked or avoided any strike you tried to labd while taunting that would be okay.

    But anything else and it just risks making an exploitable way to reliably beat the AI.

    Comment

    • MysticJack541
      Rookie
      • Nov 2017
      • 253

      #3
      Re: Ai still doesn't taunt

      I don't think the AI taunts, because it would be really easy to just KO a taunting AI.
      I'm torn on taunting in EA UFC 3, it is pretty good feeling flat lining and taunter with 1 shot, but at the same time someone can't really fight like the Diaz bro's and do a few quick taunts while boxing them up. But ehh, honestly I really don't care to much about taunting.

      Sent from my SAMSUNG-SM-G870A using Operation Sports mobile app

      Comment

      • ERsports
        Rookie
        • Sep 2012
        • 241

        #4
        Re: Ai still doesn't taunt

        I believe a good ai should be able to do anything a player can......for instance the ai would sometimes taunt if I taunt or taunt after a knockdown or taunt if I start running away and am to far to strike. ai culd also break out of the animation if attacked.......I am sure skynet could make it happen......Also the fact the ai doesnt ever hold and allows me to pepper them over and over in full mount down is immersion breaking.

        Comment

        • AeroZeppelin27
          MVP
          • Nov 2017
          • 2287

          #5
          Re: Ai still doesn't taunt

          Originally posted by ERsports
          I believe a good ai should be able to do anything a player can......for instance the ai would sometimes taunt if I taunt or taunt after a knockdown or taunt if I start running away and am to far to strike. ai culd also break out of the animation if attacked.......I am sure skynet could make it happen......Also the fact the ai doesnt ever hold and allows me to pepper them over and over in full mount down is immersion breaking.
          You know you can still pepper it with shots while its holding right?

          I wouldn't mind sweing the AI hold late in the round, say I mount it in the last 20-30 seconds, it'd be immersive to see the AI try and just stall out the round with the hold.

          Or use the hold quickly to get that little GA boost before attempting to transition.

          Comment

          • Skynet
            EA Sports UFC Developer
            • Mar 2015
            • 703

            #6
            Re: Ai still doesn't taunt

            As a couple people here have said, adding taunts to the AI is..dicey at best. They become way too vulnerable, and are not allowed to break out if danger is coming. It's not an idea we've abandoned entirely, but it's not at the top of my list of things to do.

            Comment

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