A lot of peoples issues would be solved if they simply used...

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  • Morgan Monkman
    North of 60
    • Apr 2016
    • 1385

    #1

    A lot of peoples issues would be solved if they simply used...

    <iframe width="560" height="315" src="https://www.youtube.com/embed/4o79mKNgwWE" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

    honestly, sometimes i fight guys and it feels exactly like this mauling above, no head movement.

    For all you guys complaining about the jab straight, take Edmonds advice.
    PSNID: B_A_N_E
  • ImAnOlogist
    Rookie
    • Jan 2018
    • 381

    #2
    Re: A lot of peoples issues would be solved if they simply used...

    If I slip and counter the first few jab straight combos typically my opponent stops doing that because they know they're getting caught. You don't have to be legit with it just show them it's there and you can use it. I find the threat of anything is always worse than the actual thing.

    Comment

    • UFCBlackbelt
      MVP
      • Jan 2018
      • 1067

      #3
      Re: A lot of peoples issues would be solved if they simply used...

      Originally posted by Morgan Monkman
      <iframe width="560" height="315" src="https://www.youtube.com/embed/4o79mKNgwWE" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

      honestly, sometimes i fight guys and it feels exactly like this mauling above, no head movement.

      For all you guys complaining about the jab straight, take Edmonds advice.

      This and stop constantly pushing forward. It annoys me that i cant just move out the way like ufc2 and make them miss similar to holly rousey. I always have to counter which makes me a knockout artist with cruz.

      I dont mind because it almost always ends up
      Me winning by knockout, but i wish people would back up more and it would be more tactical

      Comment

      • OPSPunk
        Banned
        • Apr 2018
        • 575

        #4
        Re: A lot of peoples issues would be solved if they simply used...

        That video was funny as hell. But also accurate

        Comment

        • Morgan Monkman
          North of 60
          • Apr 2016
          • 1385

          #5
          Re: A lot of peoples issues would be solved if they simply used...

          Originally posted by UFCBlackbelt
          This and stop constantly pushing forward. It annoys me that i cant just move out the way like ufc2 and make them miss similar to holly rousey. I always have to counter which makes me a knockout artist with cruz.

          I dont mind because it almost always ends up
          Me winning by knockout, but i wish people would back up more and it would be more tactical
          Ya, the magnetic strikes make kicks and punches land when they shouldn't especially when you are trying to stay on the outside.
          PSNID: B_A_N_E

          Comment

          • Counter Punch
            Pro
            • Apr 2018
            • 949

            #6
            Re: A lot of peoples issues would be solved if they simply used...

            Originally posted by UFCBlackbelt
            This and stop constantly pushing forward. It annoys me that i cant just move out the way like ufc2 and make them miss similar to holly rousey. I always have to counter which makes me a knockout artist with cruz.

            I dont mind because it almost always ends up
            Me winning by knockout, but i wish people would back up more and it would be more tactical
            After the patch (but before the live tuner) the head health regen “bug” forced people to play cautiously and keep distance. Now people just walk forward the whole time because single strikes do very little damage and head health recovers wayyyyy too fast
            ...precision beats power and timing beats speed... and realism beats meta.

            Comment

            • ricochet90
              Banned
              • Dec 2017
              • 35

              #7
              Re: A lot of peoples issues would be solved if they simply used...

              Agreed and a lot of people are not useing diners and minor lunges with head movement. Majority of a real fight revolves around feinting and footwork and players just aren’t understanding that . For example the guy in the video below accused me of exploiting when I was just useing all my tools to check mate him <iframe width="560" height="315" src="https://www.youtube.com/embed/RUL_BLvcb3I" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
              Last edited by ricochet90; 05-06-2018, 12:03 PM.

              Comment

              • Counter Punch
                Pro
                • Apr 2018
                • 949

                #8
                Re: A lot of peoples issues would be solved if they simply used...

                Originally posted by ricochet90
                Agreed and a lot of people are not useing diners and minor lunges with head movement. Majority of a real fight revolves around feinting and footwork and players just aren’t understanding that . For example the guy in the video below accused me of exploiting when I was just useing all my tools to check mate him https://youtu.be/RUL_BLvcb3I
                A few thing.

                1) this fight looks awful and doesnt resemble an actual MMA fight at all

                2) At one point he hit you with 5 body kicks in like 15 seconds and it did almost nothing

                3) when he rocked you the first time, you recovered extremely quick and were able to keep pressing forward into the phone booth

                4) you pretty much exploited all of the unbalanced, unrealistic aspects of the game to win

                5) both of you are very skilled st the game in its current state, so not hating
                ...precision beats power and timing beats speed... and realism beats meta.

                Comment

                • Morgan Monkman
                  North of 60
                  • Apr 2016
                  • 1385

                  #9
                  Re: A lot of peoples issues would be solved if they simply used...

                  Originally posted by ricochet90
                  Agreed and a lot of people are not useing diners and minor lunges with head movement. Majority of a real fight revolves around feinting and footwork and players just aren’t understanding that . For example the guy in the video below accused me of exploiting when I was just useing all my tools to check mate him <iframe width="560" height="315" src="https://www.youtube.com/embed/RUL_BLvcb3I" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
                  using haptic feedback lmao, i knew you were doing something cheap.

                  Go ahead, post our fight everywhere, you beat me by decision playing like a try hard.
                  PSNID: B_A_N_E

                  Comment

                  • ricochet90
                    Banned
                    • Dec 2017
                    • 35

                    #10
                    Re: A lot of peoples issues would be solved if they simply used...

                    Originally posted by Counter Punch
                    A few thing.

                    1) this fight looks awful and doesnt resemble an actual MMA fight at all

                    2) At one point he hit you with 5 body kicks in like 15 seconds and it did almost nothing

                    3) when he rocked you the first time, you recovered extremely quick and were able to keep pressing forward into the phone booth

                    4) you pretty much exploited all of the unbalanced, unrealistic aspects of the game to win

                    5) both of you are very skilled st the game in its current state, so not hating
                    Wait a second so useing the full range of movement is an exploit ? The steps are in the game, as far as the body kicks situation he hit me with body kicks at the wrong time when my stamina was not low , the only way to eat stamina is to hit the body when the opponent is whiffed out, people use haptic feed back in this game which gives controller vibration to let you know when your opponent is striking, so the name of the game like a real mma fight is feinting.

                    Comment

                    • ricochet90
                      Banned
                      • Dec 2017
                      • 35

                      #11
                      Re: A lot of peoples issues would be solved if they simply used...

                      Originally posted by Morgan Monkman
                      using haptic feedback lmao, i knew you were doing something cheap.

                      Go ahead, post our fight everywhere, you beat me by decision playing like a try hard.
                      I don’t use haptic feed back people do that’s y I feint

                      Comment

                      • Counter Punch
                        Pro
                        • Apr 2018
                        • 949

                        #12
                        Re: A lot of peoples issues would be solved if they simply used...

                        Originally posted by ricochet90
                        Wait a second so useing the full range of movement is an exploit ? The steps are in the game, as far as the body kicks situation he hit me with body kicks at the wrong time when my stamina was not low , the only way to eat stamina is to hit the body when the opponent is whiffed out, people use haptic feed back in this game which gives controller vibration to let you know when your opponent is striking, so the name of the game like a real mma fight is feinting.
                        I never said anything about you using full range of movement. Holding forward isnt full range of movement.

                        You character eats body kicks and your character winces in pain, but nothing really happens. Thats a broken mechanic. Mark hubt kicks you in the body its gonna do way more than that.

                        Why did they even put Mark Hunt in the game if you can't even fight like he does in real life?
                        ...precision beats power and timing beats speed... and realism beats meta.

                        Comment

                        • ricochet90
                          Banned
                          • Dec 2017
                          • 35

                          #13
                          Re: A lot of peoples issues would be solved if they simply used...

                          Originally posted by Counter Punch
                          I never said anything about you using full range of movement. Holding forward isnt full range of movement.

                          You character eats body kicks and your character winces in pain, but nothing really happens. Thats a broken mechanic. Mark hubt kicks you in the body its gonna do way more than that.

                          Why did they even put Mark Hunt in the game if you can't even fight like he does in real life?
                          what are you talking about ? Did you see my stamina in the late round ? It was clearly low from eating body kicks, His kicks were effective but partially blocked the reason he got no rocks was because I was not vaunrable. I’m referring to full range of movement in reply ur comment of useing exploits. Tell me what exactly is the exploit I’m useing ?

                          Comment

                          • Morgan Monkman
                            North of 60
                            • Apr 2016
                            • 1385

                            #14
                            Re: A lot of peoples issues would be solved if they simply used...

                            Originally posted by ricochet90
                            what are you talking about ? Did you see my stamina in the late round ? It was clearly low from eating body kicks, His kicks were effective but partially blocked the reason he got no rocks was because I was not vaunrable. I’m referring to full range of movement in reply ur comment of useing exploits. Tell me what exactly is the exploit I’m useing ?
                            You literally said in another thread you are using haptic feedback because it tells you when strikes are coming so you can use a minor lunge to dodge the punch, how is that not cheap and exploiting the game?
                            PSNID: B_A_N_E

                            Comment

                            • ryangil23
                              Rookie
                              • May 2016
                              • 418

                              #15
                              Re: A lot of peoples issues would be solved if they simply used...

                              Originally posted by Morgan Monkman
                              You literally said in another thread you are using haptic feedback because it tells you when strikes are coming so you can use a minor lunge to dodge the punch, how is that not cheap and exploiting the game?
                              Haha seriously? People are even going to these lengths now? Man.

                              Comment

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