TKO/FTF Animation Mocap Idea

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  • Stealthhh
    Pro
    • Nov 2017
    • 516

    #1

    TKO/FTF Animation Mocap Idea

    First of all I'd just like to thank the devs, gamechangers, and the community for the amount of work and ideas that have made this game better as a whole. Thank you.

    I really, really hope this idea is possible to implement before EA UFC 3 ends its patch cycle. In my honest opinion, this would give it infnite amounts of replayability.

    Hear me out guys.

    Currently we have a FTF system that has 3 different types of knockdowns:

    Active

    Alert

    Severe


    And obviously Knockouts

    What if active knockdowns were actually "active"? See when the game was barely starting to release info prior to the beta, I actually thought active knockdowns meant knockdowns that allowed striking while the opponent covered up and scrambled to a better position. Kind of like UD3. So when the actual info and meaning got released and i found out what it meant, I was a little disappointed because I saw potential in it. However there's possibly still time. Which brings me to my point.

    Here's a video showing some recent fights in the UFC with some great knockouts, notice they don't just fall and lie there like in the game. They either cover up or scramble dramatically to escape or get themselves in a better position, simply just survive. (Originally my plan was to get some gifs in here as well, but my laptop is being a pain so this will have to do.)

    <iframe width="560" height="315" src="https://www.youtube.com/embed/66taTfWOWZk" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
    Notice also how the camera acts irl. I'd love to see the camera "snap" that we have in the game COMPLETELY GONE. Perhaps tune the zoom a little bit, maybe have the zoom happen random?


    <iframe width="560" height="315" src="https://www.youtube.com/embed/RBdyvbcrxq0" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
    Fast forward to 9:17, zoom in does happen sometimes in real fights. Also fighter goes completely limp. FULL RAGDOLL.

    2 games that replicated this pretty well are the ones that have already been talked about in these forums for good reason. UD3 and EA SPORTS MMA. These games had really good looking FTF/TKO scenarios, they didn't really have any delay whatsoever. It felt fluid finishing someone, or going for the finish succeeding or not. The animations looked realistic, and just felt right. Here are two videos just to prove my point further.

    <iframe width="560" height="315" src="https://www.youtube.com/embed/89uAYcOid4w" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
    Heavy ragdoll state/complete ragdoll while downed fighter is finished while unconscious. Brutal but beautiful. We can only do this in the game with glitches so far... Imagine the possibilities.


    <iframe width="560" height="315" src="https://www.youtube.com/embed/7GMNCVYA6aI" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
    Hardly any delay in the FTF moments, and fluidity is key here. I know there's some unrealistic aspects like too many strikes being landed on a fighter getting finished etc. but you get the point you know?


    This should happen when an active knockdown occurs. Bring in more animations for when they fall, so they don't land sitting down all the time. Of course bring in some realistic finishing mocap from what I showed above in the first video. This should all be interactable, in a sense where the DOM fighter is able to throw different strikes to finish, and the SUB fighter has movement, sways, blocking etc. to survive. I really do think EA UFC 3 would benefit greatly from this. Also of course, FULL RAGDOLL KNOCKOUTS with proper weight.

    Edit: The only reason why I bring this up is because the developers have showed an insane amount of work and dedication in these patches. ESPECIALLY GPD. He even said anything is possible. So I like to remain hopeful for this game before I even start looking at the future, UFC 4.
  • johnmangala
    MVP
    • Apr 2016
    • 4525

    #2
    Re: TKO/FTF Animation Mocap Idea

    Hopefully this gets looked into.

    Comment

    • Stealthhh
      Pro
      • Nov 2017
      • 516

      #3
      Re: TKO/FTF Animation Mocap Idea

      Originally posted by johnmangala
      Hopefully this gets looked into.
      I really hope so too man.

      Comment

      • johnmangala
        MVP
        • Apr 2016
        • 4525

        #4
        Re: TKO/FTF Animation Mocap Idea

        One shouldn't have to stand there and wait until the limp body hits the ground. You should be able to grab and transition immediately, just like reality.




        There was a gif of Garbrant doing this to Dillashaw after he knocked him down near the end of round 1 of their first fight but it has been lost.

        Comment

        • Stealthhh
          Pro
          • Nov 2017
          • 516

          #5
          Re: TKO/FTF Animation Mocap Idea

          Originally posted by johnmangala
          One shouldn't have to stand there and wait until the limp body hits the ground. You should be able to grab and transition immediately, just like reality.




          There was a gif of Garbrant doing this to Dillashaw after he knocked him down near the end of round 1 of their first fight but it has been lost.
          You're seriously the king of gifs man. The more attention this thread gets the more chance we have to replicate this in the game! Keep em comin! 😁

          Comment

          • MacGowan
            Sassy
            • Jun 2017
            • 1681

            #6
            Re: TKO/FTF Animation Mocap Idea

            I'm looking forward to seeing this new patch. Hopefully they can further smoothen out this awkward gap between striking and grappling.

            Comment

            • GameplayDevUFC
              Former EA Sports UFC Gameplay Developer
              • Jun 2014
              • 2830

              #7
              Re: TKO/FTF Animation Mocap Idea

              Originally posted by MacGowan
              I'm looking forward to seeing this new patch. Hopefully they can further smoothen out this awkward gap between striking and grappling.
              I think you guys are going to like this patch a lot.


              You won't get everything you want, but it'll scratch all the right itches for sure.

              Comment

              • Mr_Cool_Ice
                Rookie
                • Nov 2017
                • 173

                #8
                Re: TKO/FTF Animation Mocap Idea

                You heard it here first, improved KOs coming!


                Also, great post Stealth!
                Last edited by Mr_Cool_Ice; 08-10-2018, 01:47 AM.

                Comment

                • Stealthhh
                  Pro
                  • Nov 2017
                  • 516

                  #9
                  Re: TKO/FTF Animation Mocap Idea

                  Originally posted by GameplayDevUFC
                  I think you guys are going to like this patch a lot.


                  You won't get everything you want, but it'll scratch all the right itches for sure.
                  My excitement is through the roof after hearing this!

                  Comment

                  • Stealthhh
                    Pro
                    • Nov 2017
                    • 516

                    #10
                    Re: TKO/FTF Animation Mocap Idea

                    Originally posted by Mr_Cool_Ice
                    You heard it here first, improved KOs coming!


                    Also, great post Stealth!
                    Thank you!

                    Comment

                    • diogomn
                      Rookie
                      • Aug 2018
                      • 53

                      #11
                      Re: TKO/FTF Animation Mocap Idea

                      Originally posted by GameplayDevUFC
                      I think you guys are going to like this patch a lot.


                      You won't get everything you want, but it'll scratch all the right itches for sure.

                      FUK YEAH !!!!!!

                      Comment

                      • martialxd
                        Rookie
                        • Sep 2017
                        • 301

                        #12
                        Re: TKO/FTF Animation Mocap Idea

                        Originally posted by GameplayDevUFC
                        I think you guys are going to like this patch a lot.


                        You won't get everything you want, but it'll scratch all the right itches for sure.
                        This is Patch TIP
                        I can't wait to see this.

                        i guess next week is start Patch news
                        then next 2 weeks come out

                        Comment

                        • Reinfarcements
                          Pro
                          • Nov 2017
                          • 633

                          #13
                          Re: TKO/FTF Animation Mocap Idea

                          Great thread, keep fighting the good fight man.

                          Originally posted by GameplayDevUFC
                          I think you guys are going to like this patch a lot.


                          You won't get everything you want, but it'll scratch all the right itches for sure.
                          So its true....This is the Patch to end all Patches....

                          Praise be

                          Comment

                          • Mr_Cool_Ice
                            Rookie
                            • Nov 2017
                            • 173

                            #14
                            Re: TKO/FTF Animation Mocap Idea

                            Originally posted by GameplayDevUFC
                            I think you guys are going to like this patch a lot.


                            You won't get everything you want, but it'll scratch all the right itches for sure.
                            GPD, can you say what we WON'T be getting this patch?

                            Comment

                            • Stealthhh
                              Pro
                              • Nov 2017
                              • 516

                              #15
                              Re: TKO/FTF Animation Mocap Idea

                              I'd seriously be happy if we even just got full ragdoll knockouts, and a heavy ragdoll state while the fighter is being finished unconscious 😀

                              Comment

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