EA Sports UFC 3 Content Update #8 Available Now - Patch Notes Here
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Re: Patch spoilers discussion
Stamina for me. It will result in less cpu aggression for the non roster fighters.
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Re: Patch spoilers discussion
AI submission speed + 1.
These changes make the AIs ground game much more challenging and fun. On default its just too easy to stuff and hold the AI down.
But everyone is different, hence why we wanted sliders in all the offline modes, cause they're great for tailoring parts of the game more to your liking.Comment
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Re: Patch spoilers discussion
Is there a full list of announced spoilers anywhere? Or just have to scour through Geoff’s twitter page?
Anyone wanna help a severely ADHD’d brotha out and give me the highlights of the grappling changes, and major striking changes? In exchange I’ll PM you the secrets of the grappling EA doesn’t want you to know lolXbox GT: the relaxed guyComment
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Re: Patch spoilers discussion
Could we get four fighters in this patch?
O'Malley, Stamann, Groovy Lando and Alexander Hernandez all appeared in mo-cap suits on GPDs Twitter around the same time.
While they're all pretty good additions. I'll be a bit peeved if we get Hernandez before Branch given Branch has been ranked since before launch and Hernandez debuted afterwards.Comment
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Re: Patch spoilers discussion
For me, AI transition speed + 4 (or if we can change it between fights 4 for strikers, 5 for wrestlers, 6 for high end grapplers)
AI submission speed + 1.
These changes make the AIs ground game much more challenging and fun. On default its just too easy to stuff and hold the AI down.
But everyone is different, hence why we wanted sliders in all the offline modes, cause they're great for tailoring parts of the game more to your liking.
I find it so damn hard to keep them on the ground! The deny window for me is soooo fast I fail 80% of the times.. I need more practiceComment
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Re: Patch spoilers discussion
So did death & taxes take a percentage hit?
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Re: Patch spoilers discussion
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