EA Sports UFC 3 Content Update #8 Available Now - Patch Notes Here
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Re: Patch spoilers discussion
Originally posted by AydinDubstep -
Re: Patch spoilers discussion
Strictly speaking that is not it. But it is very close to it. And the guy who mentioned frame trapping first probably meant that.
The reason that pressure works in the game is the hesitation caused by the possibility of the opponent continuing his combo. It's not about the actual frames. In fact, the actual frames are tuned to make this strategy less powerful. The frames are actually working against the dude performing the combo pressure. This mitigates the effect of the hesitation. But the hesitation factor is still pretty strong.
A legit frame trap in the game would be landing an overhand cleanly, then striking the opponent with a straight, right away. It would interrupt any attack he would throw at you right after eating the overhand (unless he'd somehow evade it).
In game doesnt our start up and recovery for each strike increase as our stamina increases?
So theoretically it shouldnt be possible to do a frame trap all fight longComment
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Re: Patch spoilers discussion
Originally posted by AydinDubstep
Blocking a lead hook and returning with his own lead hookLast edited by WarMMA; 08-19-2018, 03:17 PM.Comment
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Re: Patch spoilers discussion
So for block counters will the block stun be removed?
Or will the counter strike be sped up?Comment
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Re: Patch spoilers discussion
It all happens very fast but it's tuned to be fully achievable with a bit of practice.Comment
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Re: Patch spoilers discussion
Strike recording in practice should work well for this? I mean to get the timing down.Comment
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Re: Patch spoilers discussion
Originally posted by AydinDubstep
Blocking a lead hook and returning with his own lead hook
But they are different stances! Apparently the lead hook is meant to be unsafe in a situation like this.
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Re: Patch spoilers discussion
Originally posted by AydinDubstep
Blocking a lead hook and returning with his own lead hook
Actual frame traps are very rare in UFC 3. But combo pressure still works very well, despite the frames.Comment
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Re: Patch spoilers discussion
But they are different stances! Apparently the lead hook is meant to be unsafe in a situation like this.
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Re: Patch spoilers discussion
Look at Solid_Altair’s third last comment though
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Re: Patch spoilers discussion
This x 10000. Commiting to the wrong combo IRL can get you seriously hurt....precision beats power and timing beats speed... and realism beats meta.Comment
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Re: Patch spoilers discussion
Last edited by WarMMA; 08-19-2018, 04:51 PM.Comment
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Re: Patch spoilers discussion
Yeah. It would be kind of unsafe on block, in the sense that if it's blocked, you won't have time to block the counter. But you can still slip it.Comment
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Re: Patch spoilers discussion
Yes! That's a very good example. Thanks!
In a strict sense a frame trap is attacking the opponent, ending up with frame advantage (that is rare in this game, even on hit), then (without comboing) using a fast strike that will intercept any strike that opponent throws at you.
Actual frame traps are very rare in UFC 3. But combo pressure still works very well, despite the frames.
As far as I know the block stun in this isnt that crazy to create a lot of true frame trapsComment
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Re: Patch spoilers discussion
Oh I was speaking in terms of real life but game wise, GPD says you can still slip and lugne the block counters. So if you're worried about throwing a lead hook and getting caught by the block counter of your opponent who is in opposite stance, just be prepared to slip or lunge after you throw. That way your being defensively responsible
Oh I thought this was about the safety of the block counter-er, not the person attacking in the first instance.
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