I do really like the circle-out mechanic where opponent loses tracking of you if you lunge around them.
I do feel as if they recover a little bit too quickly from that though, like they 'snap back' to facing you square-on a bit too quickly. Anyone else think so? Maybe I just need to get used to the animation/feature more.
Also ... I believe in this circumstance "Straights equal Hooks; Hooks equal Straights" when attacking from the side ---- so throwing straights is the better option it sounds like? Makes sense in a way.
Great patch so far, look forward to really testing it out this weekend
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It's frustrating that an awesome accessibility feature is being abused by players who most certainly don't need it in ranked.
I tried using feedback for a few fights and I don't understand how people can use it. It's pretty vague trying to determine what type of vibration you are getting. Especially if you have people that feint, I found it significantly more annoying than exploitable, but I do know there are people who have successfully exploited it like Ricochet9
I tried using feedback for a few fights and I don't understand how people can use it. It's pretty vague trying to determine what type of vibration you are getting. Especially if you have people that feint, I found it significantly more annoying than exploitable, but I do know there are people who have successfully exploited it like Ricochet9
I would bet Ricochet9 has a custom controller that mimics the Xbox’s more. From what I’ve heard the vibration is much more noticeable.
It's finally here! Yipee! Patch looks and sounds amazing from the notes and gifs. I'm at work for now, can't wait to play it tonight.
Two questions;
How do I push people down when they're getting up? Is that the same as the push off buttons?
Secondly;
The added fighters are awesome and people finally got David Branch and all but.... I THOUGHT WE WERE GETTING SUGAR SEAN?! I was looking forward to playing as him so much! lol I'm not upset or anything just shocked, till the next patch then
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