Official Slider Thread

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  • ClichE_UFC
    Rookie
    • Apr 2016
    • 56

    #16
    Re: Official Slider Thread

    Does anyone have any realistic damage sliders for HW? I want to start a new HW career with some realistic power

    Comment

    • MacGowan
      Sassy
      • Jun 2017
      • 1681

      #17
      Re: Official Slider Thread

      Pro:
      Stamina - +2
      CPU stamina - +2
      Damage - 0 (middle)
      CPU Damage - 0
      Transition speed - +10 (Max)
      CPU Transition speed - +10
      Submission speed - +10
      CPU Submission speed - +10

      Simple subs on.

      Comment

      • AeroZeppelin27
        MVP
        • Nov 2017
        • 2287

        #18
        Re: Official Slider Thread

        Originally posted by aholbert32
        Yes. Any higher with the Player subs, I can sub the CPU easily using simple subs. Any higher with the cpu subs and I get subbed all the time. Its a work in progress though but it was great the last card I played.

        I'm simple subs only now. I hate the mini game. I hate how it looks. I hate that the Cpu constantly seemed to get out of the sub on the last gate. I hate that it blocks the animations.

        One thing to keep in mind: I play with no hud

        Stamina is super important when it comes to subs so these settings give me a decent chance at defending subs and it calms me down when grappling because im unsure if my guy is going to gas on the ground.
        Cool, okay. That's interesting, I might have to try simple subs, I'm not a fan of the mini-game myself, but I am used to it by now so I just faze it out but perhaps simple subs is worth a shot.

        I've been HUD off for a while now too. It's definitely the best way to play offline in particular, and as you point out, it definitely helps with making the ground game more tense.


        I'm currently using:
        AI Transition: +4-6
        AI Subs: +1 (this makes the AI more competent in the mini-game and harder to finish, makes higher end BJJ guys a death sentence if you don't perfectly manage your stamina)

        Pro AI, ACC Clock and Regular subs.

        Pretty basic, but I'm pretty happy with the balance. Although I'm considering playing with Damage. The Pro AI can be HARD to finish or even cleanly counter so I'm wondering if increasing the risk reward will help.

        Some praise I have for the latest AI tuning is that Real Time Clock is actually MUCH more viable now and the AI handles it far better.

        Sadly I've grown accustomed to ACC but I'm glad RTC is improving.

        Comment

        • MacGowan
          Sassy
          • Jun 2017
          • 1681

          #19
          Re: Official Slider Thread

          Originally posted by AydinDubstep
          I need to try out this simple subs system!
          it looks kinda bonkers, and the AI can still "cheat" by defending transitions. But i find my settings make the grappling fast and filled with action. But with the added stamina tax you both have to be careful not to go overboard.

          The sub speed max also mean you don't have to mash x for 10 long seconds, but both players only have to mash for around 3? ish?...

          I have yet to try this configuration out on real players. I wanna get a group of friends together and see if it works better for entry level players.


          I'm also thinking about removing all the HUDs, but I wonder if that will make it more confusing for a new player.

          Comment

          • bigO12677
            Rookie
            • Dec 2014
            • 65

            #20
            Re: Official Slider Thread

            Any changes to the sliders posted???
            Looking to try out some sliders.
            Would appreciate it if people share some more slider ideas.

            Comment

            • bigO12677
              Rookie
              • Dec 2014
              • 65

              #21
              Re: Official Slider Thread

              Any changes to any of the sliders posted???
              Looking to try out some sliders.
              Would appreciate it if people share some more slider ideas.

              Comment

              • AeroZeppelin27
                MVP
                • Nov 2017
                • 2287

                #22
                Re: Official Slider Thread

                Originally posted by ClichE_UFC
                Does anyone have any realistic damage sliders for HW? I want to start a new HW career with some realistic power
                I've tried, raising the damage slider to +2 to +6 contextually per fight will make HW feel far more dangerous, I also generally bop stamina up a click or two as well.

                But it has unintended and unrealistic side effects sadly, from jabs causing flush KOs to your block being decimated from a single strike to the AI not defending enough.

                Personally, I do contextual sliders.
                If I'm fighting Ngannou or Lewis I'll go +5 damage and +2 stamina drain so they'll kill you early or die trying. Depending on who I'm using I'll do default or +1 dam/stam.

                But if I'm fighting Werdum, I keep damage and stamina at default. Essentially adjust based on who you're fighting.

                But that's just me and I don't mind the default damage, it's not perfect but it's serviceable.
                Power punchers don't feel as powerful as they probably should though (Hendo, Rumble, Ngannou) and I'd love to see the ability to throw any strike as a power strike on top of the current strikes.

                Comment

                • AeroZeppelin27
                  MVP
                  • Nov 2017
                  • 2287

                  #23
                  Re: Official Slider Thread

                  Originally posted by bigO12677
                  Any changes to any of the sliders posted???
                  Looking to try out some sliders.
                  Would appreciate it if people share some more slider ideas.
                  I've been messing around with these at Bantamweight, Featherweight and Flyweight where applicable.

                  AI/Player Stam +2
                  AI trans + 3
                  AI sub speed + 1


                  Main new addition there is the stamina buff, that's to stop guys like TJ and Cruz's AIs gassing out by round 3 or 4 in title fights.

                  Some other broad sets you could try are:

                  Heavyweight:
                  AI/Player Dam + 3
                  AI/Player stam - 2
                  AI trans + 3
                  AI sub + 1

                  LHW:

                  Same, but make Dam + 1 and Stam -1

                  MW:

                  Same but make Dam + 1 and stam default.


                  Are there any specific slider sets you're interested in or are looking for?

                  To put it another way what don't you like about either the AI or the balancing?

                  For me, I hate the AIs sub-par grappling ability and inability to realize when it's TDs aren't working, so I buff AI transition speed from +3 to +10 depending on who I am fighting.

                  This allows the AI to take me down, hit transitions I'd otherwise deny and it's keeping my denials sharp as you have to be quuuuick to hit them.

                  Comment

                  • RomeroXVII
                    MVP
                    • May 2018
                    • 1663

                    #24
                    Re: Official Slider Thread

                    Originally posted by jb12780
                    Just picked this up today, and have seen they have been added to career mode?

                    What is difficulty is everyone using, and what changes have you made to sliders?


                    Sent from my iPhone using Tapatalk
                    I fight against the Pro/Legendary AI

                    +2 Stamina Drain for Player and CPU
                    +2 Damage
                    No Health Recovery for Player and CPU
                    EA Sports UFC GameChanger
                    PSN: RomeroXVII
                    ESFL UFC 4 PS4 Champion
                    E-Sports Summer Series EA UFC Champion (Season 1)
                    ESFL UFC 4 Las Vegas 2022 World Champion

                    Comment

                    • AeroZeppelin27
                      MVP
                      • Nov 2017
                      • 2287

                      #25
                      Re: Official Slider Thread

                      Originally posted by RomeroXVII
                      I fight against the Pro/Legendary AI

                      +2 Stamina Drain for Player and CPU
                      +2 Damage
                      No Health Recovery for Player and CPU
                      Interesting! Do you get many decisions with those settings?

                      Comment

                      • RomeroXVII
                        MVP
                        • May 2018
                        • 1663

                        #26
                        Re: Official Slider Thread

                        Originally posted by AeroZeppelin27
                        Interesting! Do you get many decisions with those settings?
                        Depends on how I'm playing.

                        As of the last few days I've been playing Ranked with No HUD, and this is part of my success because of playing like this. I respect all strikes and try to keep my defense as impeccable as I can. You can't even pressure too much even if you have the AI hurt, you get too overzealous and you will get Rocked and/or Koed!

                        Sent from my SM-G965U using Operation Sports mobile app
                        EA Sports UFC GameChanger
                        PSN: RomeroXVII
                        ESFL UFC 4 PS4 Champion
                        E-Sports Summer Series EA UFC Champion (Season 1)
                        ESFL UFC 4 Las Vegas 2022 World Champion

                        Comment

                        • AeroZeppelin27
                          MVP
                          • Nov 2017
                          • 2287

                          #27
                          Re: Official Slider Thread

                          Originally posted by RomeroXVII
                          Depends on how I'm playing.

                          As of the last few days I've been playing Ranked with No HUD, and this is part of my success because of playing like this. I respect all strikes and try to keep my defense as impeccable as I can. You can't even pressure too much even if you have the AI hurt, you get too overzealous and you will get Rocked and/or Koed!

                          Sent from my SM-G965U using Operation Sports mobile app
                          Cool, I'll have to try them out then. I play an obscenely defensive game as is and most of my fights against the AI go the distance when I'm playing my preferred fighting style and not emulating who I'm using so that could be a welcome change, thanks for sharing!

                          Comment

                          • LarsP
                            Pro
                            • Mar 2016
                            • 720

                            #28
                            Re: Official Slider Thread

                            So I just did Ngannou vs Cain where I used Cain and maxed out the damage slider for Ngannou. It was really fun, every clean punch he lands is a guaranteed rock or knockdown.

                            Comment

                            • MeowingForVengeance
                              Pro
                              • May 2016
                              • 576

                              #29
                              Re: Official Slider Thread

                              I still find the CPU gasses itself out too fast on Pro, so I've been increasing player stamina +2 and leaving CPU's at default. Seems to help my stamina stay roughly around the CPU's.

                              Been experimenting with turning player stamina recovery off, as well. Now that can get challenging, especially in a five-round fight.

                              Comment

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