Needs to be more going on in cage td positions

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  • WarMMA
    MVP
    • Apr 2016
    • 4612

    #1

    Needs to be more going on in cage td positions

    I find this position probably the most stalling position in the game. If both guys just don't do anything and wait for someone to transition, its just one big stall. There needs to be a bit more going on. I say just add two simple things to these positions to make them a bit more active. These are strikes for the DOM fighter (knees to the leg) and allow a break option for SUB fighter in the double leg cage position also. That way there can be a bit more activity in the position like irl. Irl, both fighters are throwing little strikes here and there and are a bit more active in these positions, despite them being stalling positions.

    Last edited by WarMMA; 10-16-2018, 08:37 PM.
  • RetractedMonkey
    MVP
    • Dec 2017
    • 1624

    #2
    Re: Needs to be more going on in cage td positions

    The cage strikes were added to mitigate this. I find it odd they didn't add cage elbows, as they are the most effective and most often use cage strike.

    In any event, the dominant fighter has no way to build GA unless they fake a takedown and the opponent bites. However, the opponent can rack up GA pretty quickly with the cage punches. This kind of evened out the positions. Still something that definitely needs to be expanded on in the next installment, though.

    Cage pressure is one of the biggest aspects of the sport and one of the most underdeveloped in the game.

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    • Solid_Altair
      EA Game Changer
      • Apr 2016
      • 2043

      #3
      Re: Needs to be more going on in cage td positions

      An escape move from the double leg position would be very nice, imo. Maybe it could look like hitting a switch.

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      • WarMMA
        MVP
        • Apr 2016
        • 4612

        #4
        Re: Needs to be more going on in cage td positions

        Originally posted by Solid_Altair
        An escape move from the double leg position would be very nice, imo. Maybe it could look like hitting a switch.
        Yh cud be a switch animation or one where you grab the over/under, pull them up and quickly spin off the cage. I just feel it's needed to balance both positions out. No idea why they only included a break option from just single leg position.

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        • WarMMA
          MVP
          • Apr 2016
          • 4612

          #5
          Re: Needs to be more going on in cage td positions

          Originally posted by RetractedMonkey
          The cage strikes were added to mitigate this. I find it odd they didn't add cage elbows, as they are the most effective and most often use cage strike.

          In any event, the dominant fighter has no way to build GA unless they fake a takedown and the opponent bites. However, the opponent can rack up GA pretty quickly with the cage punches. This kind of evened out the positions. Still something that definitely needs to be expanded on in the next installment, though.

          Cage pressure is one of the biggest aspects of the sport and one of the most underdeveloped in the game.
          This is why I think the DOM should have knees to the legs added. Just like the SUB can build tiny amounts of GA with strikes, the DOM should be able to also. This way these positions will be a bit more active and give players more incentive to work in the positions, rather than just waiting around for a transition block. With this, the positions will end up playing out more like it does irl, with fighters throwing little strikes here and there until someone gets a transition off or the ref breaks it.
          Last edited by WarMMA; 10-17-2018, 03:19 PM.

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          • burningxspirit
            Rookie
            • Apr 2017
            • 224

            #6
            Re: Needs to be more going on in cage td positions

            also on the defensive side, when you block that power double, and when your opponent posture is low after the block.....Travis Browne HELLBOWS baby, with stopping power if damage is low enough
            Last edited by burningxspirit; 10-18-2018, 10:08 PM.

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            • Good Grappler
              Pro
              • May 2018
              • 615

              #7
              Re: Needs to be more going on in cage td positions

              Three things that should be added to cage TD:

              Dom being able to transition to double/single leg from the clinch.

              Dom being able to switch between a single or double.

              Back clinch against the cage. As it stands, if you push your opponent to the cage when in back clinch, nothing happens. I’d like to see the cage come into play.

              Those three things would certainly spice things up a bit. All three were possible in UFC Undisputed 3, by the way.


              Edit: I believe momentum transitions can be used better as well. For example, immediately after a double leg, SUB fighter should have a momentum transition to stand directly back to cage clinch.
              Last edited by Good Grappler; 10-19-2018, 10:35 AM.
              Xbox GT: the relaxed guy

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              • WarMMA
                MVP
                • Apr 2016
                • 4612

                #8
                Re: Needs to be more going on in cage td positions

                Originally posted by Good Grappler
                Three things that should be added to cage TD:

                Dom being able to transition to double/single leg from the clinch.

                Dom being able to switch between a single or double.

                Back clinch against the cage. As it stands, if you push your opponent to the cage when in back clinch, nothing happens. I’d like to see the cage come into play.

                Those three things would certainly spice things up a bit. All three were possible in UFC Undisputed 3, by the way.


                Edit: I believe momentum transitions can be used better as well. For example, immediately after a double leg, SUB fighter should have a momentum transition to stand directly back to cage clinch.
                Yup all good suggestions. And yh it's little things like these that keep UD3's name still in the picture. EA UFC has got to have more going on with grappling.

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