Sick of it...

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  • raypace1
    Banned
    • Aug 2017
    • 256

    #1

    Sick of it...

    I am so done with beating the loving ****ing **** out of people for 3 rounds and having them submit me when I have significant stamina AND grapple advantage...


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  • raypace1
    Banned
    • Aug 2017
    • 256

    #2
    Re: Sick of it...

    All of a sudden they made a slight buff to submissions and everyone that quits out as soon as you submit them and messages saying it's boring to fight you come out as submission experts...


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    • RetractedMonkey
      MVP
      • Dec 2017
      • 1624

      #3
      Re: Sick of it...

      I would say this is definitely user error. I don't get subbed by guys like Ferguson in two gaters with a lower stamina pool.

      Your technique is likely all wrong from escaping and GA has nothing to do with the effectiveness of submissions, only how fast you can initiate the minigame.

      All four directions, never use the same pattern twice, always start off holding a different direction in the beginning (either L,U,D, never R because most people hold that direction first). You should be going in these four directions like a madman. Hold for about 3/5ths of a second and then move on. You want your lowest direction to be your priority in lifting, so sneak in more directions on that one. Always plan on escaping the submission around the third gate. If you get there earlier, let them take the gate and escape on the next one. You will have a better ending position (and slam them if you're in a guard sub and your character has it).

      On two gaters, use the four directions anyway for the first gate and the beginning of the second while gradually (and quickly) moving to three, and eventually two directions. Whatever your lowest directions are should be progressively abandoned on that last gate.

      Comment

      • raypace1
        Banned
        • Aug 2017
        • 256

        #4
        Re: Sick of it...

        Originally posted by RetractedMonkey
        I would say this is definitely user error. I don't get subbed by guys like Ferguson in two gaters with a lower stamina pool.

        Your technique is likely all wrong from escaping and GA has nothing to do with the effectiveness of submissions, only how fast you can initiate the minigame.

        All four directions, never use the same pattern twice, always start off holding a different direction in the beginning (either L,U,D, never R because most people hold that direction first). You should be going in these four directions like a madman. Hold for about 3/5ths of a second and then move on. You want your lowest direction to be your priority in lifting, so sneak in more directions on that one. Always plan on escaping the submission around the third gate. If you get there earlier, let them take the gate and escape on the next one. You will have a better ending position (and slam them if you're in a guard sub and your character has it).

        On two gaters, use the four directions anyway for the first gate and the beginning of the second while gradually (and quickly) moving to three, and eventually two directions. Whatever your lowest directions are should be progressively abandoned on that last gate.


        I def try to do these things and more... It just seems most times when I attempt submissions the opponents gates are flying when they have less than a quarter bar of long term stamina, I've rocked them several times, have almost full stamina at this point but when I'm placed in one in the same conditions the gates are crawling...


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        • iHazCode
          Rookie
          • May 2016
          • 397

          #5
          Re: Sick of it...

          You make it sound like this is happening all the time. My only question is, what game mode are you playing in which you run into all these submission experts? I find the game a bit dull since I encounter maybe one person who is competent with subs maybe 1 in every 10 fights.

          Comment

          • raypace1
            Banned
            • Aug 2017
            • 256

            #6
            Re: Sick of it...

            Originally posted by iHazCode
            You make it sound like this is happening all the time. My only question is, what game mode are you playing in which you run into all these submission experts? I find the game a bit dull since I encounter maybe one person who is competent with subs maybe 1 in every 10 fights.


            Its happened enough recently to provoke a stupid, aggressive post about it lol.. But seriously since they made these changes, the same people that would quit out when I submit them since launch and telling me I have no skill are coming out of nowhere dropping desperation submissions on me when I have almost full stamina and I've beaten their body and legs into oblivion and my gates are crawling but when I had them in one a minute before their gates were blazing fast.. Idk


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            Comment

            • TheGentlemanGhost
              MVP
              • Jun 2016
              • 1321

              #7
              Re: Sick of it...

              It's avoidable, but the way transitioning & subs work needs some attention. It shouldn't really take a denied pass to drain you and put you at greater risk of a sub like it does. But a lot of other things around this system would need to be reworked, so here's hoping for a better sub and grappling system next game.

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              Comment

              • xtremeba1000
                Pro
                • Aug 2017
                • 772

                #8
                Re: Sick of it...

                The only time I've ever been submitted was when I gave up cause someone was denying every transition and transition fake the millisecond I would try it. It is pretty easy to get out.

                Comment

                • raypace1
                  Banned
                  • Aug 2017
                  • 256

                  #9
                  Re: Sick of it...

                  I def like the general structure of the sub system and the gates, I do think stamina and grapple advantage should be applied more but I don't know the numbers its currently using.. People been crying for months about grappling and takedowns being impossible but I'm pretty sure that's a user thing as I do just fine and I use cm punk and c+ fighters against a and a+ fighters and alot of these guys are pretty skilled.. Still, this situation may just be my own shortcomings or mistakes


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                  Comment

                  • Blackman316
                    Pro
                    • Jan 2018
                    • 820

                    #10
                    Re: Sick of it...

                    Originally posted by raypace1
                    Its happened enough recently to provoke a stupid, aggressive post about it lol.. But seriously since they made these changes, the same people that would quit out when I submit them since launch and telling me I have no skill are coming out of nowhere dropping desperation submissions on me when I have almost full stamina and I've beaten their body and legs into oblivion and my gates are crawling but when I had them in one a minute before their gates were blazing fast.. Idk
                    [/url]
                    To be fair, I don't really think damage attrition plays into submission effectiveness, unless sight was partially blocked or something.

                    And as mentioned before: GA has no effect on submissions, only on your counterwindow. I think you need to work on memorizing the cues for several submission inputs as this is where you seemingly dropped the ball. But that's how it is now. Fighter skill, and less player skill, should determine effectiveness. Realism. I love it. Skilled players should be able to deny everything if they expect it, but once a submission is initiated, Maya - for one - should pretty much finish everyone with less than 90 defense.

                    Comment

                    • raypace1
                      Banned
                      • Aug 2017
                      • 256

                      #11
                      Re: Sick of it...

                      Originally posted by Blackman316
                      To be fair, I don't really think damage attrition plays into submission effectiveness, unless sight was partially blocked or something.



                      And as mentioned before: GA has no effect on submissions, only on your counterwindow. I think you need to work on memorizing the cues for several submission inputs as this is where you seemingly dropped the ball. But that's how it is now. Fighter skill, and less player skill, should determine effectiveness. Realism. I love it. Skilled players should be able to deny everything if they expect it, but once a submission is initiated, Maya - for one - should pretty much finish everyone with less than 90 defense.


                      I agree, but Maya that's grabbing his side limping slowly backwards away from cm punk who just spent 4 rounds whailing on his gut shouldn't be able to effortlessly submit cm after being rocked and slammed to the mat...


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                      Comment

                      • GrimLeiper
                        Rookie
                        • Nov 2016
                        • 353

                        #12
                        Re: Sick of it...

                        Hurt or not, a sub specialist can still make people tap. The biggest factors are stats and stamina.

                        If you're being tapped and you have the stamina advantage, you're not escaping correctly.

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                        Comment

                        • RomeroXVII
                          MVP
                          • May 2018
                          • 1663

                          #13
                          Re: Sick of it...

                          Originally posted by raypace1
                          I agree, but Maya that's grabbing his side limping slowly backwards away from cm punk who just spent 4 rounds whailing on his gut shouldn't be able to effortlessly submit cm after being rocked and slammed to the mat...


                          Sent from my iPhone using Operation Sports
                          There have been plenty of UFC Fights where a guy was getting whooped and then pulled a submission out for the win. Nothing more classic than Sonnen vs Silva 1.
                          EA Sports UFC GameChanger
                          PSN: RomeroXVII
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                          • Good Grappler
                            Pro
                            • May 2018
                            • 615

                            #14
                            Re: Sick of it...

                            I like that OP has been humble and admitting its likely user error in subsequent comments.

                            Being said, I advise using 2 gates to escape. Retracted recommends 4 and he’s a good player, so if it works for you it works for you. I personally use 2, and I’m probably a better grappler than retracted. Opposite directions, 2 gates, sporadic patterns.
                            Xbox GT: the relaxed guy

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                            • UFCBlackbelt
                              MVP
                              • Jan 2018
                              • 1067

                              #15
                              Re: Sick of it...

                              The best sub defense depends on your opponent, offense works the same way.

                              For 2 step submissions it's best to stick to 2-3 gates max.

                              For longer I recommend using all four. Mix up your timing a lot. Step 1 you should start building an inconsistent pattern such as switching back and forth fast, then on the third or second gate switch up your timing.

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