Interesting. So will all denials, well timed or not, always end up in full sprawl position? And it'll only completely gas the attacker/defender from center octagon right? Like the closer to the cage the td came from, the less stamina drain?
EA Sports UFC 3 Patch 1.13 Available Now - Patch Notes Here
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Re: New patch spoilers - 12/3
If the attacker's stamina drops low enough before reaching the cage, they sprawl. If it does not, then both fighters enter the double leg against the cage.
How much the attacker's stamina drops compared to the defender is based on their initial stamina, ratings, and how long the defender has been trying to defend, as GPD noted. A longer runway = more time to drain, so this is harder to land from greater distances. Being close to the cage with a decent amount of stamina will rarely result in a sprawl, but could still substantially drain the attacker, making it easy for the defender to break out or perform a sub, etc.Comment
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Re: New patch spoilers - 12/3
This warms my heart man. I'm just hoping that we can use it to setup strikes afterwards without there being a delay in between the animations. <div style="width:100%;height:0;padding-bottom:56%;position:relative;"><iframe src="https://giphy.com/embed/Ca8q9EPTZaR9J84oLT" width="100%" height="100%" style="position:absolute" frameBorder="0" class="giphy-embed" allowFullScreen></iframe></div><p><a href="https://giphy.com/gifs/Ca8q9EPTZaR9J84oLT">via GIPHY</a></p>Comment
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Re: New patch spoilers - 12/3
For all those concerned about the undeniable spear takedown, it's technically not undeniable. You can pre-deny it.
QA just reminded me, and we double checked to be sure, that you can in fact instantly sprawl on the spear takedown even when your short-term stamina is at nearly 0%.
As someone mentioned earlier, however, doing so leaves your head open, so it's a big risk to hold the denial.Last edited by Skynet; 12-05-2018, 03:31 PM.Comment
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Re: New patch spoilers - 12/3
For all those concerned about the undeniable spear takedown, it's technically not undeniable. You can pre-deny it.
QA just reminded me, and we double checked to be sure, that you can in fact instantly sprawl on the spear takedown even when your short-term stamina is at nearly 0%.
As someone mentioned earlier, however, doing so leaves your head open, so it's a big risk to hold the denial.Comment
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Re: New patch spoilers - 12/3
I don't understand what the beef is with the Undeniable spear takedown ...even if you get taken down your grapple stamina kicks in most of the time ...giving you a second wind so to speak .
Sent from my Infinix X604 using Operation Sports mobile appComment
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Re: New patch spoilers - 12/3
I don't understand what the beef is with the Undeniable spear takedown ...even if you get taken down your grapple stamina kicks in most of the time ...giving you a second wind so to speak .
Sent from my Infinix X604 using Operation Sports mobile appComment
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Re: New patch spoilers - 12/3
I'm gonna need to REALLLLLLLLLLLY focus on grappling. My hope of keeping it off the ground against strictly grapplers is not gonna work anymore.Comment
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Re: New patch spoilers - 12/3
Sent from my Infinix X604 using Operation Sports mobile appComment
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Re: New patch spoilers - 12/3
For all those concerned about the undeniable spear takedown, it's technically not undeniable. You can pre-deny it.
QA just reminded me, and we double checked to be sure, that you can in fact instantly sprawl on the spear takedown even when your short-term stamina is at nearly 0%.
As someone mentioned earlier, however, doing so leaves your head open, so it's a big risk to hold the denial.
But yeah, again only a sprawl outcome, no push off to standing.Comment
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Re: New patch spoilers - 12/3
My Oleynik getting stronger and strongerLast edited by FlaccoNumba5; 12-05-2018, 04:20 PM.Comment
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Re: New patch spoilers - 12/3
AI is now more responsive to stand-up grapple advantage. #patchspoilers #EAUFC3
Non-grappling AIs will to tend to get up more often when taken down. #patchspoilers #EAUFC3
Fixed a bug causing grapple-oriented AIs to occasionally get up from dominant positions. #patchspoilers #EAUFC3Comment
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Re: New patch spoilers - 12/3
This is an interesting take. Lets break this down. So you are facing someone with Conor McGregor at LW. Conor rocks you and for some reason he decides to take you down, right?
1) Conor is significantly worse on the ground than on his feet. So your opponent just took a worse path to actually beating you than if he just kept it standing and tried to finish you.
2) Conor has a low top game and sub D rating. So there is a good chance that you will be able to get back to your feet or sub him.
So in your example, your opponent is making an extremely bad strategic decision. Thats why i dont have a problem with it.
From a realism perspective, I havent seen a ton of guys get rocked and then immediately defend a takedown. It happens occasionally but its rare because the person who gets rocked is more concerned about getting KO'd than defending against a takedown.
Stats dont mean ****. Ive fought people who have memorized every single damn animation in this game, it doesn't matter what character they chose they will block all your transitions.
As for subs, ill just lol at that. They have been terrrible and will stay terrible since this games inception.
Your sceanario applies to the 10% of players who bothered to memorize all the animations. Id say the majority or 90% of the people playing this game don't even know there are like 60 different kickboxing combos buried beneath a terrible ui.
Im just ranting at this point.PSNID: B_A_N_EComment
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