EA Sports UFC 3 Patch 1.13 Available Now - Patch Notes Here

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  • WarMMA
    MVP
    • Apr 2016
    • 4612

    #46
    Re: New patch spoilers - 12/3

    Originally posted by GameplayDevUFC
    The details will be better explianed in the game play blog, but denial timing will play a big role in the stamina tax for both fighters.

    A well timed denial on a driving takedown from the center of the octagon will completely gas the attacker.

    A poorly times denial on a driving takedown from the center of the octagon will completely gas the defender.

    The defender can choose to stop defending at any time to preserve stamina. The attacker cannot.

    Finding the right set-up for these will be interesting.

    Sent from my Pixel using Operation Sports mobile app
    Interesting. So will all denials, well timed or not, always end up in full sprawl position? And it'll only completely gas the attacker/defender from center octagon right? Like the closer to the cage the td came from, the less stamina drain?

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    • Skynet
      EA Sports UFC Developer
      • Mar 2015
      • 703

      #47
      Re: New patch spoilers - 12/3

      Originally posted by WarMMA
      Interesting. So will all denials, well timed or not, always end up in full sprawl position? And it'll only completely gas the attacker/defender from center octagon right? Like the closer to the cage the td came from, the less stamina drain?
      AS GPD said, there's a gameplay blog coming which will outline this much better, GIFs and all, but here's a quick answer:

      If the attacker's stamina drops low enough before reaching the cage, they sprawl. If it does not, then both fighters enter the double leg against the cage.

      How much the attacker's stamina drops compared to the defender is based on their initial stamina, ratings, and how long the defender has been trying to defend, as GPD noted. A longer runway = more time to drain, so this is harder to land from greater distances. Being close to the cage with a decent amount of stamina will rarely result in a sprawl, but could still substantially drain the attacker, making it easy for the defender to break out or perform a sub, etc.

      Comment

      • GamingPractitioner
        Rookie
        • Apr 2016
        • 188

        #48
        Re: New patch spoilers - 12/3

        Originally posted by aholbert32
        @GeoffHarrower: Added the ability to feint takedowns by pressing the block button to cancel any takedown attempt. #patchspoilers #EAUFC3


        Sent from my iPhone using Tapatalk Pro
        This warms my heart man. I'm just hoping that we can use it to setup strikes afterwards without there being a delay in between the animations. <div style="width:100%;height:0;padding-bottom:56%;position:relative;"><iframe src="https://giphy.com/embed/Ca8q9EPTZaR9J84oLT" width="100%" height="100%" style="position:absolute" frameBorder="0" class="giphy-embed" allowFullScreen></iframe></div><p><a href="https://giphy.com/gifs/Ca8q9EPTZaR9J84oLT">via GIPHY</a></p>

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        • Skynet
          EA Sports UFC Developer
          • Mar 2015
          • 703

          #49
          Re: New patch spoilers - 12/3

          For all those concerned about the undeniable spear takedown, it's technically not undeniable. You can pre-deny it.

          QA just reminded me, and we double checked to be sure, that you can in fact instantly sprawl on the spear takedown even when your short-term stamina is at nearly 0%.

          As someone mentioned earlier, however, doing so leaves your head open, so it's a big risk to hold the denial.
          Last edited by Skynet; 12-05-2018, 03:31 PM.

          Comment

          • WarMMA
            MVP
            • Apr 2016
            • 4612

            #50
            Re: New patch spoilers - 12/3

            Originally posted by Skynet
            For all those concerned about the undeniable spear takedown, it's technically not undeniable. You can pre-deny it.

            QA just reminded me, and we double checked to be sure, that you can in fact instantly sprawl on the spear takedown even when your short-term stamina is at nearly 0%.

            As someone mentioned earlier, however, doing so leaves your head open, so it's a big risk to hold the denial.
            Oh ok then it's fine then. That's great news...thought it was just straight up undeniable.

            Comment

            • rabbitfistssaipailo
              MVP
              • Nov 2017
              • 1625

              #51
              Re: New patch spoilers - 12/3

              I don't understand what the beef is with the Undeniable spear takedown ...even if you get taken down your grapple stamina kicks in most of the time ...giving you a second wind so to speak .

              Sent from my Infinix X604 using Operation Sports mobile app

              Comment

              • WarMMA
                MVP
                • Apr 2016
                • 4612

                #52
                Re: New patch spoilers - 12/3

                Originally posted by rabbitfistssaipailo
                I don't understand what the beef is with the Undeniable spear takedown ...even if you get taken down your grapple stamina kicks in most of the time ...giving you a second wind so to speak .

                Sent from my Infinix X604 using Operation Sports mobile app
                Beef was just that it was "free". But its really not, so there's no issue anymore tbh...at least not with me. Once I can at least pre deny i'm good.

                Comment

                • xtremeba1000
                  Pro
                  • Aug 2017
                  • 772

                  #53
                  Re: New patch spoilers - 12/3

                  I'm gonna need to REALLLLLLLLLLLY focus on grappling. My hope of keeping it off the ground against strictly grapplers is not gonna work anymore.

                  Comment

                  • rabbitfistssaipailo
                    MVP
                    • Nov 2017
                    • 1625

                    #54
                    Re: New patch spoilers - 12/3

                    Originally posted by xtremeba1000
                    I'm gonna need to REALLLLLLLLLLLY focus on grappling. My hope of keeping it off the ground against strictly grapplers is not gonna work anymore.
                    You need only fear the grapplers who deny everything ...



                    Sent from my Infinix X604 using Operation Sports mobile app

                    Comment

                    • GameplayDevUFC
                      Former EA Sports UFC Gameplay Developer
                      • Jun 2014
                      • 2830

                      #55
                      Re: New patch spoilers - 12/3

                      Originally posted by Skynet
                      For all those concerned about the undeniable spear takedown, it's technically not undeniable. You can pre-deny it.

                      QA just reminded me, and we double checked to be sure, that you can in fact instantly sprawl on the spear takedown even when your short-term stamina is at nearly 0%.

                      As someone mentioned earlier, however, doing so leaves your head open, so it's a big risk to hold the denial.
                      Thanks for double checking that. I couldn't remember and starting second guessing myself after I tweeted it. Glad we still allowed the pre-deny.

                      But yeah, again only a sprawl outcome, no push off to standing.

                      Comment

                      • FlaccoNumba5
                        Rookie
                        • Nov 2016
                        • 345

                        #56
                        Re: New patch spoilers - 12/3

                        My Oleynik getting stronger and stronger
                        Last edited by FlaccoNumba5; 12-05-2018, 04:20 PM.

                        Comment

                        • tissues250
                          MVP
                          • Apr 2016
                          • 1526

                          #57
                          Re: New patch spoilers - 12/3

                          So, When is the patch coming out?

                          Comment

                          • Reinfarcements
                            Pro
                            • Nov 2017
                            • 633

                            #58
                            Re: New patch spoilers - 12/3

                            Originally posted by tissues250
                            So, When is the patch coming out?
                            Not sure but it seems the new Season is upon us, so my guess is very soon.

                            Comment

                            • aholbert32
                              (aka Alberto)
                              • Jul 2002
                              • 33106

                              #59
                              Re: New patch spoilers - 12/3

                              AI is now more responsive to stand-up grapple advantage. #patchspoilers #EAUFC3

                              Non-grappling AIs will to tend to get up more often when taken down. #patchspoilers #EAUFC3

                              Fixed a bug causing grapple-oriented AIs to occasionally get up from dominant positions. #patchspoilers #EAUFC3

                              Comment

                              • Morgan Monkman
                                North of 60
                                • Apr 2016
                                • 1385

                                #60
                                Re: New patch spoilers - 12/3

                                Originally posted by aholbert32
                                This is an interesting take. Lets break this down. So you are facing someone with Conor McGregor at LW. Conor rocks you and for some reason he decides to take you down, right?

                                1) Conor is significantly worse on the ground than on his feet. So your opponent just took a worse path to actually beating you than if he just kept it standing and tried to finish you.

                                2) Conor has a low top game and sub D rating. So there is a good chance that you will be able to get back to your feet or sub him.

                                So in your example, your opponent is making an extremely bad strategic decision. Thats why i dont have a problem with it.

                                From a realism perspective, I havent seen a ton of guys get rocked and then immediately defend a takedown. It happens occasionally but its rare because the person who gets rocked is more concerned about getting KO'd than defending against a takedown.
                                I haven't seen many people get a guaranteed takedown off a stun either but whatever.

                                Stats dont mean ****. Ive fought people who have memorized every single damn animation in this game, it doesn't matter what character they chose they will block all your transitions.

                                As for subs, ill just lol at that. They have been terrrible and will stay terrible since this games inception.

                                Your sceanario applies to the 10% of players who bothered to memorize all the animations. Id say the majority or 90% of the people playing this game don't even know there are like 60 different kickboxing combos buried beneath a terrible ui.

                                Im just ranting at this point.
                                PSNID: B_A_N_E

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