Tweaks To Blocking System Needed Now

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  • Boiler569
    MVP
    • Apr 2016
    • 2006

    #31
    Re: Tweaks To Blocking System Needed Now

    Personally, I'm still reluctant to use too much head movement in this game. Partially due to the auto-aim type issue you talk about; partially due to the lack of responsiveness.

    I haven't played fight night in like 8 years...but I just remember I *LOVED* the head movement mechanics in those games; I better as Joe Frazier and Hagler

    Just seemed....so reactive, smooth, effective....

    Although UFC 3 head movement has gotten better since launch, I still think it needs some real work.

    That said, the guy who ended my recent LEC streak @ 40 wins used head movement quite effectively early on. So it's not a totally crap mechanic by any means. But....I just don't trust it fully still...
    PSN: Boiler569
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    • HereticFighter
      Rookie
      • May 2018
      • 421

      #32
      Re: Tweaks To Blocking System Needed Now

      Originally posted by Boiler569
      Personally, I'm still reluctant to use too much head movement in this game. Partially due to the auto-aim type issue you talk about; partially due to the lack of responsiveness.

      I haven't played fight night in like 8 years...but I just remember I *LOVED* the head movement mechanics in those games; I better as Joe Frazier and Hagler

      Just seemed....so reactive, smooth, effective....

      Although UFC 3 head movement has gotten better since launch, I still think it needs some real work.

      That said, the guy who ended my recent LEC streak @ 40 wins used head movement quite effectively early on. So it's not a totally crap mechanic by any means. But....I just don't trust it fully still...
      Yeah its frustrating sometimes. I tend to use lunges against guys that are fighting from range and only use lot of head-movement against guys that are extremely predictable. Even then, its still really difficult with the auto-aim and just a little lag.

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