Skynet... I think the AI submissions need tuning

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  • Therebelyell626
    MVP
    • Mar 2018
    • 2885

    #1

    Skynet... I think the AI submissions need tuning

    This isn't a "hey devs" thread. I honestly think the submissions against the AI on hard need to be tuned right now. As it stand stands it is way to easy to submit the AI, but it is also waaaaaaayyyyy to easy for the AI to submit me as well. Even when I have the stamina advantage my gates are just not moving against the AI. Regardless of round regardless of stamina. Yes, I want to feel like the CPU AI is a threat on the ground, but right now they are incompetent defensively, and way to competent offensively. The first submission attempt of the fight should not end the fight every time. Submissions should be worked for, or be punishment for me recklessly wasting stamina. Right now the CPU is catching me with subs even when I have them in trouble. I know this is a result of tuning because submissions were not effective against real life competitive opponents online, but what are the odds that we can get a tuner or a setting that balances out things for guys who play offline?
  • AeroZeppelin27
    MVP
    • Nov 2017
    • 2287

    #2
    Re: Skynet... I think the AI submissions need tuning

    While I'm all for AI ground tuning I think the AIs submission game is highly subjective.

    I find the AIs submission game on Pro/Legendary is pretty easy to negate against all but high end grapplers unless I'm gassed when they attempt the sub.

    And even high end grapplers aren't game over as soon as they get a sub.

    I have the AI sub slider set to +1 which definitely helps make the AI harder to submit and gives them a bit more chance of submitting me.

    Maybe try playing with the submission sliders in the mean time? I'd definitely like to see the AI get better offensively and defensively on higher difficulties in regards to transitions and submission attempts. But I don't think the minigame is hard at all unless at a large short or long term stamina disadvantage.

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    • GrimLeiper
      Rookie
      • Nov 2016
      • 353

      #3
      Re: Skynet... I think the AI submissions need tuning

      Only way I can consistently get out of subs vs pro and legendary AI is by using every gate.



      Sent from my HTC Desire 530 using Operation Sports mobile app

      Comment

      • AeroZeppelin27
        MVP
        • Nov 2017
        • 2287

        #4
        Re: Skynet... I think the AI submissions need tuning

        Originally posted by GrimLeiper
        Only way I can consistently get out of subs vs pro and legendary AI is by using every gate.



        Sent from my HTC Desire 530 using Operation Sports mobile app
        I use 3 personally but occasionally I'll fake out to a 4th just to open up access to a fuller segment.

        This isn't explained well in game at all but you're also somewhat expected to do this now. The 2 gate defense was a UFC 2 thing, in 3 the general consensus is to attack 3-4 gates for the first gate or two, then focus on the fullest ones in the later stages of the sub to escape.

        Unless it's a two gate sub, then just ape spaz in 2 or 3 directions from the start lol.

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        • UFCBlackbelt
          MVP
          • Jan 2018
          • 1067

          #5
          Re: Skynet... I think the AI submissions need tuning

          Originally posted by AeroZeppelin27
          While I'm all for AI ground tuning I think the AIs submission game is highly subjective.

          I find the AIs submission game on Pro/Legendary is pretty easy to negate against all but high end grapplers unless I'm gassed when they attempt the sub.

          And even high end grapplers aren't game over as soon as they get a sub.

          I have the AI sub slider set to +1 which definitely helps make the AI harder to submit and gives them a bit more chance of submitting me.

          Maybe try playing with the submission sliders in the mean time? I'd definitely like to see the AI get better offensively and defensively on higher difficulties in regards to transitions and submission attempts. But I don't think the minigame is hard at all unless at a large short or long term stamina disadvantage.
          I had a Legendary fighter with 100 sub defense and the escape sub level 4 perk. I had 0 knockdowns, had full stamina and was dominated Khabib. I ended up getting submitted by a kimura from Khabibs full guard because its just a pain in the *** to deny. I had full stamina and got subbed. Mind you im top ~50 on leaderboards on average and the only time this ever happens is when i fight souza

          The AI with subs feels like a roll of dice.

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          • GrimLeiper
            Rookie
            • Nov 2016
            • 353

            #6
            Re: Skynet... I think the AI submissions need tuning

            Originally posted by UFCBlackbelt
            I had a Legendary fighter with 100 sub defense and the escape sub level 4 perk. I had 0 knockdowns, had full stamina and was dominated Khabib. I ended up getting submitted by a kimura from Khabibs full guard because its just a pain in the *** to deny. I had full stamina and got subbed. Mind you im top ~50 on leaderboards on average and the only time this ever happens is when i fight souza

            The AI with subs feels like a roll of dice.
            In regards to your "roll of the dice" comment, that's exactly how I felt before I started using 4 gates. I always used two or three - because I played UFC 2. Noticed a difference straight away using four gates.

            The result of using 4 gates just means you have more options. I've also escaped subs online using this, subs that I normally wouldn't have escaped.

            Sent from my HTC Desire 530 using Operation Sports mobile app

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            • 1212headkick
              Banned
              • Mar 2018
              • 1823

              #7
              Re: Skynet... I think the AI submissions need tuning

              The indicators on gates arent only for your opponent. Its a race to hit it first. Never start defense from the right. Change escape timing. Keep high stamina. If you waist your temp stam thats gg and completely on you. I do agree even in online subs are easy to get. Your stamina shouldnt be lowered from consecutive sub attempts.


              You should be making your opponents work to drain stam. But gnp is far too weak to force them to work. I use ortega. I easily escape mount by faking up first evenn on high level players like dmart and buc flair. I dont feel the slightest threat from gnp. Full mount should be a gg position as should crucix(not as hard to escape as you think. Even prodigy couldn't hold me in crucifix. Gnp is not enough of a threat to setup the rest of your ground game

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              • UFCBlackbelt
                MVP
                • Jan 2018
                • 1067

                #8
                Re: Skynet... I think the AI submissions need tuning

                Originally posted by 1212headkick
                The indicators on gates arent only for your opponent. Its a race to hit it first. Never start defense from the right. Change escape timing. Keep high stamina. If you waist your temp stam thats gg and completely on you. I do agree even in online subs are easy to get. Your stamina shouldnt be lowered from consecutive sub attempts.


                You should be making your opponents work to drain stam. But gnp is far too weak to force them to work. I use ortega. I easily escape mount by faking up first evenn on high level players like dmart and buc flair. I dont feel the slightest threat from gnp. Full mount should be a gg position as should crucix(not as hard to escape as you think. Even prodigy couldn't hold me in crucifix. Gnp is not enough of a threat to setup the rest of your ground game
                this is about AI not players. \


                and i'd say the only person who geniuenly scares me on top is Advaita because that guy denies literally EVERYTHING no matter how you fake

                Comment

                • 1212headkick
                  Banned
                  • Mar 2018
                  • 1823

                  #9
                  Re: Skynet... I think the AI submissions need tuning

                  Originally posted by UFCBlackbelt
                  this is about AI not players. \


                  and i'd say the only person who geniuenly scares me on top is Advaita because that guy denies literally EVERYTHING no matter how you fake
                  Core gameplay mechanics are the same. Advaitas good but hes no matty ice and hell tell you i have the best gnp defense on xbox

                  Comment

                  • 1212headkick
                    Banned
                    • Mar 2018
                    • 1823

                    #10
                    Re: Skynet... I think the AI submissions need tuning

                    Change the a.i as much as you like. Ground wont improve till gnp and positions improve But you have to be absoloute **** online or offline to get subbed with full stamina

                    Comment

                    • UFCBlackbelt
                      MVP
                      • Jan 2018
                      • 1067

                      #11
                      Re: Skynet... I think the AI submissions need tuning

                      Originally posted by 1212headkick
                      Change the a.i as much as you like. Ground wont improve till gnp and positions improve But you have to be absoloute **** online or offline to get subbed with full stamina
                      yeah I doubt that, I've regularly been in the top 50~10 so if that's "****" then I guess the majority of UFC players are ****. I only get subbed by jacare online because of his stats but that's fair, but the AI on legendary can easily sub you full stamina or not. Patterns don't even matter because the AI auto blocks the direction you go in, it literally is a matter of a guessing game and has NOTHING to do with the skill you use when defending subs online.


                      Reiterating:

                      Defending subs online =/= defending subs against legendary AI.

                      Comment

                      • 1212headkick
                        Banned
                        • Mar 2018
                        • 1823

                        #12
                        Re: Skynet... I think the AI submissions need tuning

                        Offline ai responds better when you hit two gates and not 4. Online vice versa. Also delay your timing in certain points. I agree though at times the ai has psychic power. And most people in this game are bad.

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                        • RomeroXVII
                          MVP
                          • May 2018
                          • 1663

                          #13
                          Re: Skynet... I think the AI submissions need tuning

                          Originally posted by UFCBlackbelt
                          this is about AI not players. \


                          and i'd say the only person who geniuenly scares me on top is Advaita because that guy denies literally EVERYTHING no matter how you fake
                          *Smiles in reversing Advaita consistently*
                          EA Sports UFC GameChanger
                          PSN: RomeroXVII
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                          • UFCBlackbelt
                            MVP
                            • Jan 2018
                            • 1067

                            #14
                            Re: Skynet... I think the AI submissions need tuning

                            Originally posted by RomeroXVII
                            *Smiles in reversing Advaita consistently*

                            its probably cause im still in the using a wide screen tv camp rather than 1ms

                            Comment

                            • Good Grappler
                              Pro
                              • May 2018
                              • 615

                              #15
                              Re: Skynet... I think the AI submissions need tuning

                              Originally posted by UFCBlackbelt
                              its probably cause im still in the using a wide screen tv camp rather than 1ms
                              Can you elaborate on this? What’s a 1ms? Is using a flat screen TV not the best way to go?
                              Xbox GT: the relaxed guy

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