Career mode:
-Rivalries occur naturally. Fighters And yourself can call out fighters or be called out ,talk crap about performances and more ways to start rivalries. Fights can sometimes not happen right away.
-Fighter respect. Instead of dissing or calling people out a negative way you can call out in a more respectful way or just show respect for fighter performances and etc.
-switching weight-classes any time you want. only can go down one or up one. So if I was a lightweight I could go to welterweight or I can go down to featherweight but if I was a heavyweight I can only go down one since losing weight will be harder but for strong weights they can go up to because gaining weight is easier.
-Being offered better contracts if you are dominating and/or finishing fights. This will give you fast rise to the title.
-Weak contracts. if you are not a fan favorite , Other fighters and prospects are doing better than you and/or not performing good you will have a slow rise to the title.
-Defending belts/Double champ. You have to defend your belts in the same year ,if you go a whole year holding up a division and not defending your belt then you will lose your belt.
-Post fight interview with voiced fighter or just dialogue. Can talk crap about opponent ,show respect ,give thanks to coaches,call out a rival of your choice ,praise fans and more. A prompt shows up and shows a list of rivals and press button to activate call out this fighter if you choose that route. Dialogue or speech changes depending on your performance.
-Very High fight hype/Championship ppv promos/commercials.
-Megan Olivi Interviews backstage after fight.
-More ways to enter the UFC like contender series ,TUF (UFC 1 and UFC 2 FORMAT PLEASE ,UFC 3 TUF WAS TRASH no fense) , Amateur organizations (amateur record doesn't matter ,this is the case in real life) ,Small pro organizations ( Pro record matters and I can stay fighting in the smaller organizations for however long I want until IIIIII CHOOSE TO LEAVE , If I'm becoming a big star or putting on good performances While in small pro organizations I will get contract offers by Dana white to join contender series , Straight into UFC or TUF and yes I can decline all offers).
-Take injured fighters place if you want. A prompt will show that Dana White texted you asking if you want to step in for injured fighter but you won't be the only option. If I'm more popular fighter tries to step in most likely Dana White will take that fight over you. This can also happen for title fights.
-Message/ social media board. I would like to be connected to the UFC and all of its Fighters with a dynamic social media system where shows upcoming fights, upcoming pay-per-views, social media post/tweets from fighters to other fighters, fighters commenting on upcoming fights, their training ,taking pictures and etc. Dana White will post also commenting on different things, fight analyst will post different things and espn (new deal with ufc). Respect fans and Hateful fans will post on the message board/social media about you ,upcoming fights and etc.
-if you can't use strikeforce or other small organizations the ufc have bought I suggest creating your own. 3 Small organizations with trash fighters and realllllyyyyyy good generic fighters (Generic stars and top prospects like yourself can join the UFC or stay and dominate for awhile)
-no more longevity meter we choose when to retire But age should matter for our longevity instead because not everyone can do this forever. The older you get the less speed you have ,less power ,slower reflexes ,get knocked out a lot or be in a lot of wars throughout your career than your chin won't be the same and you will be prone to the Knockout a lot more and etc. Look at Alistair Overeem that man has a bunch of fights under his belt from kickboxing and other sports and he's still in the game fighting but he's not the same when he was young and that shows but nonetheless he's still fighting. We retire when were ready. Let this be the case for other fighters in game too, they should know when to retire and when they're not the same.
-If were performing terribly in the UFC then we will get cut from the Roster and we will have to go through the beginning process again and try to fight our way to get back into the UFC. If i'm a fan favorite this is less the case , lose some and win some type fighter has a medium chance of being cut , if i'm just losing back to back I will have a greater chance of being cut. Get the picture but star power matters so if i'm a guy who hypes up the fights takes on all comers but loses some than i have a low chance of being cut than a guy that isn't a star doesn't hype fights and loses.
-No more scripted career , this our journey our legacy let us have more freedom And make our own decisions. Rivals , Being liked by Fighters ,Choose to duck or take on all comers, double champ defending , up or down weight class at will ,being called out and much much more. We make our own decisions and our decisions impact our career and legacy.
-Different ways to get to the belt faster or slower. Ranking from slower ,medium and fast paced. This will carry over to small organizations and big organizations like the UFC. If I'm a big Prospect and I come into the UFC a semi big star then I will most likely get into the top 5 pretty fast because I'm so good, same goes for if I'm not a star but I beat people pretty decisively then I will be top 10 and etc. You get the picture. Star power, Dominating performances, weak performances , not a star but is a beast ,Journeyman , losing streak ,winning streak , a hype man that's backs up what he says ,a hype man that doesn't live up to his word and etc should matter in small organizations ,THE UFC and the roads to titles.
-Add more gyms to train at (keep existing ones) and with different roster of fighters ranging from different weight classes. So if I'm a lightweight and want to train with luke rockhold or Daniel Cormier that's part of my gym than I should be able to. I actually train in MMA and I seen people that don't like each other settle their differences in sparring and talking this should be the case in our home in game but this shouldn't always work(only way this happens is if your being unsportsmanlike in sparring like taunting ,going for the ko all the time and vise versa). You can also have great relationships with *teammates by training with them often ,giving advice to other fighters and showing respect through liking their performance through social media. We shouldn't get kicked from our gym either if were rivals with other gym members ,this should lock certain things from training with other people in the gym.
-Real Fighters as your cornermen. So if i'm part of a gym instead of generic coaches it should be real fighters from your gym as coaches.
-Weigh in cutscenes and interactions. cutscenes consist of stepping on the scale in our fight attire or underwear (underwear color is different for each fighter depending on country color and fight attire), joe rogan saying the weight of both fighters and face offs. Face offs are different depending on relationships with opponent. Rivals interactions will go face to face and look like there talking crap to each other ,forehead to forehead ,pushing and shoving before dana white steps in and etc. Respectful interaction will consist of hand shakes , goofy interaction ,fists ups and smiling. Neutral relationship will just have the standard hand shake and fight pose or no hand shake and fight pose.
-On the scale poses (flexing arm muscles ,flexing and yelling ,wave at the crowd ,angry stare ,smirking and much more). This we can choose when creating a fighter.
-Crowd interaction towards fighter whether they are liked or disliked by the crowd. They will cheer loudly for you or boo you but they will always cheer for the face off depending on how intense it is or how much they like the match up.
-ESPN UFC desk commentary
-Adding our created fighters to the roster like Fight Night champions. No capping please.
ONLINE CAREER MODE:
-Online career mode dedicated weight class server of 40 players. This will work just like offline career mode but with online players around the world in a server battling it out, training ,being matched up with one another depending on performance and star power and all other feature from offline career mode. players can join a gym to train at, work with real fighters in game to learn moves and etc. Win fights ,win money to pay for better training partners(fighters to train with, the bigger the star the more money you will have to pay to train with them for each camp). A.I fighters will be present. You can make a private server or session to bring your friends and start a private online career.
CHARACTER CUSTOMIZATION OPTIONS:
-CAF sharing. Add another person's created fighter to you “my fighter list”
-Change arm length ,leg length and body length
-USE ALL REAL FIGHTERS BODY SCANS, HAIR SCANS AND TATTOOS.
-Add more body types and keep the ones you have. A Lot more body types for all divisions look at the difference between skinny Israel adesanya and swoll Paulo Costa. We should be able to change the body fat level and muscle mass on our fighters body types. Please ea I'll love you forever.
-more haircuts and beard styles. Please look on the internet for hair styles ranging from different ethnic groups. If i'm using a black dude he should have more hair types lol. More curly hair types, straight hair, wavy hair and etc. Different hair lengths. Short fades ,burst fades ,braids, waves,Odell Beckham hair styles and fades beards and etc. We need more personality and styles please EA PLEASE IM BEGGING YOU WE NEED MORE CUSTOMIZATION.
-more eyebrow types. Bushy, clean ,lined up eyebrows ,unibrows, slashes on eyebrows and etc
-Scar tissue placements
-More tattoos. Please create some more art.
-more taunts. Lets us use signature taunts.
-More names, last names and nicknames. Think ea mma and how you can place nicknames in front or the middle of your name. No nickname. Bruce buffer says nickname or last name or full name if you can make that happen.
FIGHTER HEAD MOVEMENT:
-we need to distinguish head movements and footwork from other Fighters that rarely used head movement and good footwork. I shouldn't be Demian Maia and move my head around like I'm a Dominick cruz. Every fighter should move their heads in different ways and have different reflexes. Think EA Sports Fight Night Champions, you guys had a good job on creating head movement ,tiny hit box (so your punch actually has to land where your throwing it because if not you will miss slightly) and counter punching off slipping. Every fighters reaction time and strike speed off of a counter should be different. Look at conor he can slip and make you pay fast and Demian maia is slower to the counter.
GRAPPLING:
-After 3 ea UFC games I can proudly say that I do not like and will never like the slow-paced, fainting left and right up and down, waiting for your opponent to move one side and just to get blocked the next and just overall laying on top of each other throwing tiny strikes just to get a reaction or “advantage”. This is not wrestling this is not Jiu Jitsu this is not any form of grappling you will ever see in your life. I actually train MMA and it's more fast paced trying to get position while trying to make your own moves ,stopping others movements and ending up in different positions. It will be kinda hard to come up with a system they can implement this type of grappling but it can be done and it has been done it just needs to be tweaked down a lot more.
Same goes for clinch fighting. In the clinch you are moving around at a fast rate throwing different strike(no canceling each other strikes unless you both throw the same thing and you hit each others limb). And the UFC games it looks like you're taking baby steps *around to try to move around in the clinch when it should feel like fast walking and simultaneously striking at the same time. I believe that in the clinch the button inputs should be the entire controller and modifying for different strikes and cancelling with different buttons not just the right analog stick.
-Head movement on the ground and blocking from all positions. There shouldn't be no cancelling each others movements and transition because you got hit with a baby punch or big punch. We need to keep the flow. I should try to be able to block my head with one hand during a transition or trying to move my head out the way during transition and if I get hit it shouldn't cancel my transition but your strikes should land on my block or through my whole transition.
-I never understood why the ground and pound knockout animations were so bad but I believe the way to change this is by using ragdoll knockout physics on knocked out opponent using ground and pound. As soon as you knock him out his body will go limp and you will “finish the fight” until the ref pulls you off.
STRIKING AND CAMERA ANGLE:
The striking right now is pretty good I guess but I would say make head movement and reflexes unique towards all fighters and the speed of counter punches and counter kicks higher or lower depending on Fighters. Way more animations for each strike variations. Strikes should be distinguished by fight styles because a muay fighter doesn't punch like a boxer and a boxer doesn't punch like a Muay Thai Fighter. Watch some videos and how certain people punch and kick and you will see what I'm talking about. Also if I'm throwing a strike some Fighters usually block the side are not punching from to make sure they are defending themselves, we need to be able to defend ourselves even when we are striking whether it's punching or kicking. The only way we should be completely open is when we're both throwing strikes at the same time, going to war, a fighter doesn't have a strike animation that blocks the side he isn't strike from or timing our opponent ,we hit the fighter on the open side he's striking from.
-I would like to see The Fight Night Champions camera angle be in UFC 4 or a more over-the-shoulder camera view. Just give us more camera angles that can give us this immersive feeling of being close to the fight.
ADD ONS/OTHER IDEAS:
-Fight Night champions replay anytime I want
- when the round is over show the replay on left or right hand corner in a box and fighters in their corners in a split screen but audio on their opponent side is off.
- Capture only top 15 fighters in all divisions and its TOP prospects ,no more journeyman/Low tier fighters no one plays as.
-More fighter perks.
-KO ragdoll physics standing and KO ragdoll physics on ground
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