Combo queue needs to die

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  • tomitomitomi
    Pro
    • Mar 2018
    • 987

    #31
    Re: Combo queue needs to die

    Originally posted by oshighwayman
    because their greed ruins everything, stupid lootboxes, social justice propaganda, rushing programmers etc.


    personally their ruined my favourite games like StarWars Battlefront, Mass Effect, Battlefield and releasing every year FIFA and NHL is ridiculous too, it s same engine with absolut minor changes every year


    https://screenrant.com/video-game-franchises-ea-ruined/
    And here is an article where Bioware worker says EA gave them a lot of freedom.

    Obviously EA deserves a lot of blame but there's no need to start a circlejerk about it.
    ¯\_(ツ)_/¯

    Comment

    • oshighwayman
      Rookie
      • Apr 2016
      • 357

      #32
      Re: Combo queue needs to die

      Originally posted by tomitomitomi
      And here is an article where Bioware worker says EA gave them a lot of freedom.

      Obviously EA deserves a lot of blame but there's no need to start a circlejerk about it.

      https://www.tweaktown.com/news/65354...ess/index.html


      u can think whatever u want, i wonder what those 350 people think of EA right now..hm


      " Despite earning over $1.2 billion in net revenue, Andrew Wilson called Q3 "difficult" as the company missed net revenue and net sales forecasts by $86 million and $116 million respectively. "


      jesus.. not enough money for greedy corporation

      Comment

      • oshighwayman
        Rookie
        • Apr 2016
        • 357

        #33
        Re: Combo queue needs to die

        Originally posted by LoveThisLife
        Many of the complaints you read are valid.

        You all initially release a kickboxing game and have spent the majority of the past year patching in somewhat accessible (yet often absolutely ridiculous (i.e. driving takedown from the center of the cage) MMA elements.

        With the exception of APEX Legends, EA struggles to deliver on promises or meet expectations.

        The post launch support was necessary and gave you an opportunity to address your mistakes/continue developing (for example.. Why was this game launched without post KO strikes? You already did that in UFC 1. I will never forget watching Dana White play UFC 1 and noticing that you could not deliver strikes immediately after a KO and was like "WHAT THE F*&k happened?".)

        u might be right this really feels sometimes like not quite finished kickboxing game and grappling as some kinda of half cooked feature


        i dunno, but i seriously cant watch what s happening when u re going for clinch and other guy start striking, it looks horrible


        i wish that EA will care about these problems, but from reading UFC4 survey it s gonna be all about more cosmetic items and skins and other crap nobody wants

        Comment

        • micmuted
          Rookie
          • Oct 2018
          • 145

          #34
          Re: Combo queue needs to die

          i miss the movement and defense of fnc so much. this game just rips away all your defensive options, actually trying to use head movement is pretty much a guaranteed ko

          other than the occasional slip straight or lean back uppercut (which looks hideous) counter striking is non existent in this game

          they don’t give you enough tools to deter contstant aggression. combine that with the horrendous stamina system and it’s easy to see why the game is in its current state

          Comment

          • HereticFighter
            Rookie
            • May 2018
            • 421

            #35
            Re: Combo queue needs to die

            Originally posted by micmuted
            i miss the movement and defense of fnc so much. this game just rips away all your defensive options, actually trying to use head movement is pretty much a guaranteed ko

            other than the occasional slip straight or lean back uppercut (which looks hideous) counter striking is non existent in this game

            they don’t give you enough tools to deter contstant aggression. combine that with the horrendous stamina system and it’s easy to see why the game is in its current state
            they give you lots of tools, they just don't WORK properly. Timing windows on movement are tight and so avoidance with a tiny bit of lag is purely luck sometimes.

            I fought a guy the other day just throwing jab jab leg kick, jab jab straight, and it was nearly impossible to avoid somehow. Headmovement doing nothing but dropping my block, even major lunge lagging.

            Combine that with horrible collision detection (seriously 8+ inches away often especially body kicks but everything else too) and its just a mess. Once i got into div 5 its just awful most of the time. When every mistake costs so much you notice all the lag, delay and missed ****. I have to stop playing for a while I'm just raging now even when i win, its just so ****ing clunky and unresponsive.

            Comment

            • SUGATA
              MVP
              • Apr 2016
              • 1375

              #36
              Re: Combo queue needs to die

              Originally posted by SUGATA
              Honestly I think Combo buffering (queue) is Ok and good thing:

              1. It has short enough memory window so only short (3 moves) series are remembered

              2. You CAN cancel / clear queue by pressing Block

              3. Queue is a good tool when you have laggy connection, otherwise you will see no combos at all

              4. It is realistic - irl you already have the combo in your mind you want to perform before you start it.

              5. If we had timed not queue Combo input mechanics - it was too difficult and unstable to perform b/c of lags, analog changing move’s speed b/c of stamina and statuses.
              2. is wrong here.


              https://forums.operationsports.com/f...post2049746044
              Full PATCH and Live tuners LIST for EA UFC 5
              EA UFC 3 integral META Guide
              Fighting games PSYCHOLOGY Guide
              All my IDEAS, GUIDES, Reports and Threads on OS ("Find all threads")

              Comment

              • 1212headkick
                Banned
                • Mar 2018
                • 1823

                #37
                Re: Combo queue needs to die

                Theres gotta be something done. The queue is the reason for input delay

                Comment

                • oshighwayman
                  Rookie
                  • Apr 2016
                  • 357

                  #38
                  Re: Combo queue needs to die

                  Originally posted by 1212headkick
                  Theres gotta be something done. The queue is the reason for input delay
                  unfortunately only thing we can really change is just ourselves. everything else.. we told the devs, but either they cant do anything about it or they dont have any money left or whatever

                  Comment

                  • Phillyboi207
                    Banned
                    • Apr 2012
                    • 3159

                    #39
                    Re: Combo queue needs to die

                    Originally posted by 1212headkick
                    Theres gotta be something done. The queue is the reason for input delay
                    MK has a queue and there isnt really any delay

                    The 30fps is the real culprit. This game would be soooo much smoother is we had true 60fps gameplay

                    Comment

                    • bmlimo
                      MVP
                      • Apr 2016
                      • 1123

                      #40
                      Re: Combo queue needs to die

                      Originally posted by Phillyboi207
                      MK has a queue and there isnt really any delay

                      The 30fps is the real culprit. This game would be soooo much smoother is we had true 60fps gameplay
                      Or if the game combo were slower(at least without input extra speed)

                      Comment

                      • Balboa
                        Rookie
                        • Mar 2017
                        • 52

                        #41
                        Re: Combo queue needs to die

                        UT needed to have it set up like a regular caf instead of the Slots and Fighter types (brawler etc, "dont see a look see do fighter hmmmm") but if the moves were able to be placed the same way you set up a Caf (all level moves for jabs etc) it would have been so much better.
                        Also UT has no short term rewards, you literally need 100's of pieces (Tokens, moves etc) to get just one move.
                        Example. i tried to work on a bizarro McGregor , I got the silver one, then to get the gold one, I would have had to get a silver conor move plus 27 other tokens etc., then you need 32 more tokens and such to get the Fighter. The silver moves are all random grabs, so basically I couldnt do it and gave up.
                        another is i have about 6 things Ive attempted to work on getting since the game launched, but those tokens are no longer available so i have 6 different "Missions" going that will never get finished, because you cant get the parts needed for the Set. Very frustrating, ALot of US cant play 10 hours a day. but we do play maybe 3 hours every other day. But thats not enough to complete sets at all. The Reward is few and Far between.

                        Comment

                        • BigMOMMA
                          Rookie
                          • May 2019
                          • 10

                          #42
                          Re: Combo queue needs to die

                          The queue combos literally kill the game for the old PS4, to the point you don't even want to throw combos

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