Circling Out --- Sprint Option For UFC 4

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  • aholbert32
    (aka Alberto)
    • Jul 2002
    • 33106

    #241
    Re: Circling Out --- Sprint Option For UFC 4

    Originally posted by 1212headkick
    https://www.reddit.com/r/EASportsUFC...side_fighting/ this thread had 50 upvotes. Still wanna say only os is complaining?
    So I read the entire thread and I'm interested in what you think the devs should do when they look at a thread like this.

    On one hand you have 54 people who upvoted this (this is good).

    On the other hand, you read the comments and:

    "I think body shots need a buff, but outside fighting is completely viable I dont think it needs any exta tool set to accomplish it. I would bet money if they incorporate a animation that completely circles out, instead of the like 50% circle out we have now with advanced lunges, that it would be worse for the game."

    "Since the latest patch, I win about 90% of my fights just staying on the outside throwing straights and leg kicks. Also the front kick to the face/body is really nice for keeping distance."

    "So we can have more fighters running away?"

    "I don't agree, as an outside fighter 90% of the time, I can do this just fine. Had a McGregor stay out of range pretty much all fight until I was able to take him to the ground so a buff would actually make me hate this game."

    "I manage to fight on the outside just fine, maybe you just don't know how"

    "So running away should be buffed? no thanks."

    Now these are like 1/3 of the total comments. This is also a post from over a year ago and before the majority of the movement buffs. So my question is if you were a dev, what would you do?

    On one hand, you have 50 upvotes but you have no idea who is actually upvoting (sim, casual, comp or a mix of all)? On the flip side, you have more people commenting in the thread that there shouldnt be a buff than ones arguing there should be. Keep in mind, this was before the movement buffs.

    I'm interested in what people here think because I have no idea what I would do if I was a dev.

    Comment

    • johnmangala
      MVP
      • Apr 2016
      • 4525

      #242
      Re: Circling Out --- Sprint Option For UFC 4

      Find a middle ground that makes most happy. Not concede 100% to comp by excluding circle sprint for those who do want it.

      That could entail adding a balanced circle sprint that has adjustments to make cage cutting more effective v circling away like increased stamina tax, slowed movement, sticky corners etc for circling against the cage. So there wouldn't be a need for comp to complain like tunings made for easily punishing body 1212.

      In fact, if some comp despises 'running' as much as it's made to seem... they could have more fun shutting down and punishing runners.

      Comment

      • 1212headkick
        Banned
        • Mar 2018
        • 1823

        #243
        Re: Circling Out --- Sprint Option For UFC 4

        Y
        Originally posted by aholbert32
        So I read the entire thread and I'm interested in what you think the devs should do when they look at a thread like this.

        On one hand you have 54 people who upvoted this (this is good).

        On the other hand, you read the comments and:

        "I think body shots need a buff, but outside fighting is completely viable I dont think it needs any exta tool set to accomplish it. I would bet money if they incorporate a animation that completely circles out, instead of the like 50% circle out we have now with advanced lunges, that it would be worse for the game."

        "Since the latest patch, I win about 90% of my fights just staying on the outside throwing straights and leg kicks. Also the front kick to the face/body is really nice for keeping distance."

        "So we can have more fighters running away?"

        "I don't agree, as an outside fighter 90% of the time, I can do this just fine. Had a McGregor stay out of range pretty much all fight until I was able to take him to the ground so a buff would actually make me hate this game."

        "I manage to fight on the outside just fine, maybe you just don't know how"

        "So running away should be buffed? no thanks."

        Now these are like 1/3 of the total comments. This is also a post from over a year ago and before the majority of the movement buffs. So my question is if you were a dev, what would you do?

        On one hand, you have 50 upvotes but you have no idea who is actually upvoting (sim, casual, comp or a mix of all)? On the flip side, you have more people commenting in the thread that there shouldnt be a buff than ones arguing there should be. Keep in mind, this was before the movement buffs.

        I'm interested in what people here think because I have no idea what I would do if I was a dev.
        a few comments do not outweigh 50 freaking up votes.

        Comment

        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #244
          Re: Circling Out --- Sprint Option For UFC 4

          Originally posted by 1212headkick
          Y

          a few comments do not outweigh 50 freaking up votes.
          See I'm trying to actually have a discussion with some depth to it with you. LOL. I'm trying hard man.

          Yes 50 up votes is good but it doesnt prove what you are claiming it proves. It doesnt prove anything other than that people agree with the original post. We have no idea if they are comp players or another group of sim players. We have no idea what they agree with (half of the post is bashing EA and follow up posts by the OP is just him/her bashing GPD).

          It doesnt show who up voted.
          It doesnt show what kind of player they are.

          Lets flip this though. MMA Game had a poll a few months ago asking people if they wanted they wanted "equalized stats in ranked" and 1,100 people said yes.

          Now I dont play ranked at all and I have been regularly arguing that this would be a disaster for ranked and that even though 1100 people voted yes, that the comments should matter more because there are more people in the comments who disagree with that then the people who voted.

          So what is it? Is it a numbers game? If so, we can use your circling numbers and argue that the majority want circling, OK? But then Game can argue that he has data that shows WAY MORE people want equalized stats in ranked and that the same rule should apply.


          Doesnt affect me at all but I think alot of people her would be pissed if ranked became equalized stats.

          Comment

          • RomeroXVII
            MVP
            • May 2018
            • 1663

            #245
            Re: Circling Out --- Sprint Option For UFC 4

            Originally posted by aholbert32
            See I'm trying to actually have a discussion with some depth to it with you. LOL. I'm trying hard man.

            Yes 50 up votes is good but it doesnt prove what you are claiming it proves. It doesnt prove anything other than that people agree with the original post. We have no idea if they are comp players or another group of sim players. We have no idea what they agree with (half of the post is bashing EA and follow up posts by the OP is just him/her bashing GPD).

            It doesnt show who up voted.
            It doesnt show what kind of player they are.

            Lets flip this though. MMA Game had a poll a few months ago asking people if they wanted they wanted "equalized stats in ranked" and 1,100 people said yes.

            Now I dont play ranked at all and I have been regularly arguing that this would be a disaster for ranked and that even though 1100 people voted yes, that the comments should matter more because there are more people in the comments who disagree with that then the people who voted.

            So what is it? Is it a numbers game? If so, we can use your circling numbers and argue that the majority want circling, OK? But then Game can argue that he has data that shows WAY MORE people want equalized stats in ranked and that the same rule should apply.


            Doesnt affect me at all but I think alot of people her would be pissed if ranked became equalized stats.

            10-8 Aholbert.


            Anywho, yes, count me in as one of those who would be disgusted at equalized stats in ranked. Thinking of Barao's hitting at the same speed of Aldo's or TJ's , or Hendricks at the speed of Adesanya, absolutely ridiculous.
            EA Sports UFC GameChanger
            PSN: RomeroXVII
            ESFL UFC 4 PS4 Champion
            E-Sports Summer Series EA UFC Champion (Season 1)
            ESFL UFC 4 Las Vegas 2022 World Champion

            Comment

            • UFCBlackbelt
              MVP
              • Jan 2018
              • 1067

              #246
              Re: Circling Out --- Sprint Option For UFC 4

              Originally posted by RomeroXVII
              10-8 Aholbert.


              Anywho, yes, count me in as one of those who would be disgusted at equalized stats in ranked. Thinking of Barao's hitting at the same speed of Aldo's or TJ's , or Hendricks at the speed of Adesanya, absolutely ridiculous.
              CM Punk subbing Maia

              Comment

              • 1212headkick
                Banned
                • Mar 2018
                • 1823

                #247
                Re: Circling Out --- Sprint Option For UFC 4

                Originally posted by aholbert32
                See I'm trying to actually have a discussion with some depth to it with you. LOL. I'm trying hard man.

                Yes 50 up votes is good but it doesnt prove what you are claiming it proves. It doesnt prove anything other than that people agree with the original post. We have no idea if they are comp players or another group of sim players. We have no idea what they agree with (half of the post is bashing EA and follow up posts by the OP is just him/her bashing GPD).

                It doesnt show who up voted.
                It doesnt show what kind of player they are.

                Lets flip this though. MMA Game had a poll a few months ago asking people if they wanted they wanted "equalized stats in ranked" and 1,100 people said yes.

                Now I dont play ranked at all and I have been regularly arguing that this would be a disaster for ranked and that even though 1100 people voted yes, that the comments should matter more because there are more people in the comments who disagree with that then the people who voted.

                So what is it? Is it a numbers game? If so, we can use your circling numbers and argue that the majority want circling, OK? But then Game can argue that he has data that shows WAY MORE people want equalized stats in ranked and that the same rule should apply.


                Doesnt affect me at all but I think alot of people her would be pissed if ranked became equalized stats.
                Clear difference between stats and mechanics. I could pick joe lauzon and id beat 90 percent of mcgregors. Also it would affect REALISM. Thats why people would be pissed. Because it wouldn't be realistic. And thats why people are pissed now because outside fighting and grappling are underpowered. 10-7. 1212

                Comment

                • tomitomitomi
                  Pro
                  • Mar 2018
                  • 987

                  #248
                  Re: Circling Out --- Sprint Option For UFC 4

                  Originally posted by aholbert32

                  So what is it? Is it a numbers game?
                  Furthermore, how populated is the "pro" Discard group anyway? I don't think you can really complain about the game being allegedly catered towards the top 1% of the playerbase if your counter-argument is a thread that is supported by 50 people (slightly more since it has 87% upvote rate) which is probably a smaller minority.
                  ¯\_(ツ)_/¯

                  Comment

                  • Lauriedr1ver
                    Pro
                    • Nov 2017
                    • 545

                    #249
                    Re: Circling Out --- Sprint Option For UFC 4

                    Originally posted by 1212headkick
                    https://www.reddit.com/r/EASportsUFC...side_fighting/ this thread had 50 upvotes. Still wanna say only os is complaining?
                    Read the comments, most people don't seem to agree. Most of that thread is to do with body shots and there isn't much discussion.

                    There is genuinely so much wrong with the game but there's lots of people who like the broken **** that it is, just accept it an move on.
                    Last edited by Lauriedr1ver; 05-06-2019, 11:15 AM.

                    Comment

                    • aholbert32
                      (aka Alberto)
                      • Jul 2002
                      • 33106

                      #250
                      Re: Circling Out --- Sprint Option For UFC 4

                      Originally posted by 1212headkick
                      Clear difference between stats and mechanics. I could pick joe lauzon and id beat 90 percent of mcgregors. Also it would affect REALISM. Thats why people would be pissed. Because it wouldn't be realistic. And thats why people are pissed now because outside fighting and grappling are underpowered. 10-7. 1212
                      Ok, lets keep going.

                      First, I dont care who you could beat. Its not about that. I have no idea who the best PS4 or Xbox fighter is. You guys dont matter to me and it should have no affect on this conversation.

                      Second, again 1100 people said they wanted this. Many of them (given the people who watch Game's videos) are casual and comp fighters. By their vote, they stated clearly what they want. So you believe those 1100 who stated clearly that they are OK with someone taking CM Punk and submitting Maia (which is completely unrealistic) care about having a realistic circling mechanic? So they are realistic when it comes to mechanics but not realistic when it comes to stats and modes in the game?


                      Third, I'm asking you for ammo. Thats all. When we had the outside fighting discussion last year, the comp fighters had the 3 GCs who were claiming running was the meta, the ESFL discord (which is all comp players), the ESFL chat (which is a mix of casual and comp players), comments like we found in the Reddit thread you linked and Youtube comments.

                      All I had was OS. Thats the reason we had to accept a middle ground. They had the numbers and proof that there was a mix of people who thought that running was a big issue.

                      I dont want a middle ground. If your point is that the MAJORITY wants realism, show it. Show us threads where people are commenting that running isnt an issue. Gives us quotes from the ESFL chats or discord that show comp players complaining about the lack of the ability to circle and outside fighting being too difficult. Show us multiple Youtube comments...anything.

                      If you want to rely solely on the numbers and up votes, thats fine too....as long as you realize there is a flip side to this. I could ask Game to put up a poll about circling and I guarantee you that the numbers would come up opposite of what you want. ****, I'm willing to bet $500 that more people would vote in a Game poll that they dont want more circling mechanics. I'm that onfident because I know who watches Game's videos and it isnt the sim focused people who are in this thread.

                      If you are so confident, lets put the money up. If you are right, I'll shut the **** up about this forever and you get $500. If you are so confident, its wont be a loss for you.

                      Comment

                      • Phillyboi207
                        Banned
                        • Apr 2012
                        • 3159

                        #251
                        Re: Circling Out --- Sprint Option For UFC 4

                        I think ESFL fights themselves are proof that running was never the meta

                        Tournaments of the best players will always show what’s most effective and I’d say 95% of ESFL fights consisted of either high paced brawls, grappling exchanges, or the ocassionally two dudes playing at a moderate pace.

                        Jigsaw is one of the best outside fighters and even he never dominated ESFL because the game’s meta was always pressure.

                        It’s a lot more balanced now but it has never favored running.

                        Comment

                        • RomeroXVII
                          MVP
                          • May 2018
                          • 1663

                          #252
                          Re: Circling Out --- Sprint Option For UFC 4

                          Originally posted by Lauriedr1ver
                          Read the comments, most people don't seem to agree. Most of that thread is to do with body shots and there isn't much discussion.

                          There is genuinely so much wrong with the game but there's lots of people who like the broken **** that it is, just accept it an move on.
                          Yesterday I hit a side lunge to avoid an incoming knee and it tracked me and hit my head.


                          My opponent was Bisping and I was Rockhold.


                          Aside from tracking issues and a myriad of other things I have in my list, I really think the game would benefit from adding:

                          A Front and Side Block. Watching Iaquinta vs Cerrone reminded me of this.

                          Parrying against specific straight strikes + no freeze up and you can only counter with the strike you parried, along with a cool down if you mistimed a parry so there's no parry spam like UFC 2. Maybe a body kick parry as well with a much stricter window.


                          Have checking and catching kicks be a different input instead of it just being low block. When discussing what inputs to use, Martial and I thought about either L3, or R2+ Flicking down on the Right stick like UD3 like he's mentioned before. Any other ideas would be great too.


                          Adding HOOK range. 1212headkick talks about why the check hook is damn near useless, and I, amongst many others agree. It's also why a lot of hooks land where they shouldn't, and why things are so sketchy with elbows vs hooks as well.


                          Lateral shuffling + better cage cutting.


                          Better fluidity with pivots + counters off pivots.


                          And of course, different animations for different level moves.

                          @Phillyboi Advaita went 7-0 for the first ESFL season, beating guys like Papadoc60, Preunited, GOAT_1099 , Uni and Kenetic_NRG by basically hanging by the cage and rarely taking a step forward, generally just planning to interrupt with planted strikes, taking advantage of the vulnerability moving forward brings + and his striking is supplemented by the fact that his side control is the stuff of nightmares for most gamers.

                          The game is slightly different now due to the tuner, but it's a pretty damn effective style when you realize that hey, if I just hang back and have phenomenal timing, offer significant offence so my opponent has to respect what I do, and know solid counters like the slip counters for example.

                          It's why I have fun fighting the dude, I like chess matches. Definitely check out his fight from last night on ESFL. http://www.twitch.tv/esflgaming/v/42...4?sr=a&t=7118s
                          Last edited by RomeroXVII; 05-06-2019, 12:34 PM.
                          EA Sports UFC GameChanger
                          PSN: RomeroXVII
                          ESFL UFC 4 PS4 Champion
                          E-Sports Summer Series EA UFC Champion (Season 1)
                          ESFL UFC 4 Las Vegas 2022 World Champion

                          Comment

                          • Haz____
                            Omaewa mou shindeiru
                            • Apr 2016
                            • 4023

                            #253
                            Re: Circling Out --- Sprint Option For UFC 4

                            The fact thay there has been 32 pages arguing against what would be a pretty basic mechanic, 100% grounded and rooted in realism and authenticity, is straight up stupifying and baffling to me. Just completely insane. Like really? It's just truly, and honestly sad to me that this is apparently the state of the game/community.


                            "Comp players dont like it" is the new "Jon Jones Pulsing Picograms"


                            This is apparently the stock arguement to shut down any and all ideas which could help pull the game away from the watered down arcade fighter it currently is.

                            Circling out?
                            -No, comp players don't like it.

                            Realistic Stamina?
                            -No, comp players don't like it.

                            Realistic damage/blocking that doesn't require memorization of "block breakers"?
                            No, comp players don't like it.

                            Stats based on authenticity and not arbitrary tiers?
                            No, comp players don't like it.
                            PSN: Lord__Hazanko

                            Just an average player, with a passion for Martial Arts & Combat Sports

                            Comment

                            • aholbert32
                              (aka Alberto)
                              • Jul 2002
                              • 33106

                              #254
                              Re: Circling Out --- Sprint Option For UFC 4

                              Originally posted by Phillyboi207
                              I think ESFL fights themselves are proof that running was never the meta

                              Tournaments of the best players will always show what’s most effective and I’d say 95% of ESFL fights consisted of either high paced brawls, grappling exchanges, or the ocassionally two dudes playing at a moderate pace.

                              Jigsaw is one of the best outside fighters and even he never dominated ESFL because the game’s meta was always pressure.

                              It’s a lot more balanced now but it has never favored running.
                              That's true but thats not what the chat says. Last spring when the running meta argument was full blast, I would watch ESFL fights and see people constantly claiming someone was running even though that didnt match what i was seeing on the screen.

                              Thats when I realized that when they say "running", they dont mean actually running. They mean someone who is not constantly engaging. If its not a high paced action fight (striking or grappling), they dont want it.

                              Comment

                              • bmlimo
                                MVP
                                • Apr 2016
                                • 1123

                                #255
                                Re: Circling Out --- Sprint Option For UFC 4

                                Originally posted by aholbert32
                                Ok, lets keep going.

                                First, I dont care who you could beat. Its not about that. I have no idea who the best PS4 or Xbox fighter is. You guys dont matter to me and it should have no affect on this conversation.

                                Second, again 1100 people said they wanted this. Many of them (given the people who watch Game's videos) are casual and comp fighters. By their vote, they stated clearly what they want. So you believe those 1100 who stated clearly that they are OK with someone taking CM Punk and submitting Maia (which is completely unrealistic) care about having a realistic circling mechanic? So they are realistic when it comes to mechanics but not realistic when it comes to stats and modes in the game?


                                Third, I'm asking you for ammo. Thats all. When we had the outside fighting discussion last year, the comp fighters had the 3 GCs who were claiming running was the meta, the ESFL discord (which is all comp players), the ESFL chat (which is a mix of casual and comp players), comments like we found in the Reddit thread you linked and Youtube comments.

                                All I had was OS. Thats the reason we had to accept a middle ground. They had the numbers and proof that there was a mix of people who thought that running was a big issue.

                                I dont want a middle ground. If your point is that the MAJORITY wants realism, show it. Show us threads where people are commenting that running isnt an issue. Gives us quotes from the ESFL chats or discord that show comp players complaining about the lack of the ability to circle and outside fighting being too difficult. Show us multiple Youtube comments...anything.

                                If you want to rely solely on the numbers and up votes, thats fine too....as long as you realize there is a flip side to this. I could ask Game to put up a poll about circling and I guarantee you that the numbers would come up opposite of what you want. ****, I'm willing to bet $500 that more people would vote in a Game poll that they dont want more circling mechanics. I'm that onfident because I know who watches Game's videos and it isnt the sim focused people who are in this thread.

                                If you are so confident, lets put the money up. If you are right, I'll shut the **** up about this forever and you get $500. If you are so confident, its wont be a loss for you.
                                Has to be in a forum, in a YouTubed page his fans will agree with anything he say

                                Comment

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