Circling Out --- Sprint Option For UFC 4

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  • 1212headkick
    Banned
    • Mar 2018
    • 1823

    #511
    Re: Circling Out --- Sprint Option For UFC 4

    Originally posted by ZombieRommel
    I feel like I should clarify. I was never arguing that the forcefield/blowback bug is something that players are exploiting on command. Rather, it's a common bug that tends to favor runners and always punishes players who come forward, and it needs to be seriously investigated and squashed so that aggressors are only contending with what the other player is doing and not with spontaneous invisible barriers constructed by the game engine itself.

    About Advaita, last week I lost once to him and then beat him twice, once a decision, and once I KO'd him. I won't go into detail but Advaita is a very good player who has certain holes and tendencies if you know where to look for them. He also doesn't grapple nearly as much as he used to.

    Does the blowback bug happen with him? Yeah. Does he leverage all the penalties players get for coming forward? Yeah. Is he sometimes annoying to fight? In my opinion, yes.

    But in terms of pure running done to maximum effect (combing fwd-moving penalties and grappling GA penalties) I don't think he is the best example.

    I would also argue that Romero wasn't cutting off the ring there. Not because he lacks any kind of skill, but by nature of how the mechanics are designed - the guy who moves backwards is the one leading the dance. When he moves, the camera moves (which is a huge part of the problem, the awful camera tracking) and the aggressor must now react. Due to how similar walk speeds are when blocking and when not blocking, even a non-blocking aggressor can't laterally cut the cage faster than a blocking defender can shift directions (hence my suggestion to increase movement speed for fighters who are not blocking).

    So, blowback bugs, bad camera tracking, movement speeds that are too similar when blocking vs non-blocking, and then all the penalties for coming forward regarding damage, startup, and grapple GA. All of this stuff makes it a pain in the a** to come forward and bring the fight to someone who is hellbent on leveraging all of it to the maximum. Advaita, I would argue, is not one of those players. That guy is kind of off in his own little world. His version of defensive, outside fighting is effective against a lot of people (hence his consistently high LB ranks) and he has uncanny grapple denials on the ground. He's like a weird purple leopard from an alien planet, not someone purposely trying to be as cheesy as possible, even though how he fights can be annoying to deal with.
    Just sounds to me like your easy to time coming forward. Hey zombie why you ignoring everyone here asking for video but tell people they don’t handle pressure well. You continue to make baseless claims with zero video.

    Comment

    • Phillyboi207
      Banned
      • Apr 2012
      • 3159

      #512
      Re: Circling Out --- Sprint Option For UFC 4

      If Advaita doesnt count then please give me someone that does. I’m not asking for video to discount your side. I’m trying to be reasonable and understand your issues.

      To me that classified 100% as fighting off of the backfoot and then stopping and planting like you explained earlier. Romero also forced him outside the warning track and against the cage.

      Btw in real life the one circling is also “leading” . That’s how traps are set by fighters like Machida, and Cruz. They make you chase then catch you coming in.

      As far as the glitch goes. It’s an issue but if it’s rare I dont think it’s something that can be used as an argument against “running” when pressure fighters are rewarded for poor range management with sliding strikes.

      I agree about the camera and hopefully that’s fixed for UFC4

      Comment

      • Haz____
        Omaewa mou shindeiru
        • Apr 2016
        • 4023

        #513
        Re: Circling Out --- Sprint Option For UFC 4

        Lets be clear here that "blow back" , or "magneto force field" or whatever you want to call it, is not A bug.

        RANGE is bugged.

        Be it magnetic strikes sucking you into range, causing strikes that were out of range to automatically slide into range, or be it this "blow back" example.

        Range. Is bugged.
        PSN: Lord__Hazanko

        Just an average player, with a passion for Martial Arts & Combat Sports

        Comment

        • 1212headkick
          Banned
          • Mar 2018
          • 1823

          #514
          Re: Circling Out --- Sprint Option For UFC 4

          Range is bugged.

          Head movement is far from fluid. You can’t even evade a 123 by slip slip rolling(U curve)

          Lacks a lot of real life footwork patterns (v step u step shuffle step)

          Comment

          • 1212headkick
            Banned
            • Mar 2018
            • 1823

            #515
            Re: Circling Out --- Sprint Option For UFC 4

            https://www.youtube.com/watch?v=FXENY6wLl44 how footwork should be. Oh look zombies claims refuted again

            Comment

            • ZombieRommel
              EA Game Changer
              • Apr 2016
              • 659

              #516
              Re: Circling Out --- Sprint Option For UFC 4

              Originally posted by 1212headkick
              Just sounds to me like your easy to time coming forward. Hey zombie why you ignoring everyone here asking for video but tell people they don’t handle pressure well. You continue to make baseless claims with zero video.
              Hey big boy, I got an Xbox this week finally. Let's do a best of 5 sometime tomorrow or Friday. I'll record it for everyone here. You can show me how awesome your pressure is and how bad mine is. You in?
              ZombieRommel on YouTube - UFC3 coverage has begun!

              Comment

              • ZombieRommel
                EA Game Changer
                • Apr 2016
                • 659

                #517
                Re: Circling Out --- Sprint Option For UFC 4

                Originally posted by Phillyboi207
                If Advaita doesnt count then please give me someone that does. I’m not asking for video to discount your side. I’m trying to be reasonable and understand your issues.

                To me that classified 100% as fighting off of the backfoot and then stopping and planting like you explained earlier. Romero also forced him outside the warning track and against the cage.

                Btw in real life the one circling is also “leading” . That’s how traps are set by fighters like Machida, and Cruz. They make you chase then catch you coming in.

                As far as the glitch goes. It’s an issue but if it’s rare I dont think it’s something that can be used as an argument against “running” when pressure fighters are rewarded for poor range management with sliding strikes.

                I agree about the camera and hopefully that’s fixed for UFC4
                The blowback bug happens pretty often. It depends on who I'm playing and how much they run but it isn't "infrequent" or "rare". I'd say it's common but doesn't happen constantly. It happens enough to be really annoying.

                Machida and Cruz don't necessarily "make" anyone chase. They condition fighters into chasing or make opponents believe it is their only option - but fighters don't have to do it. In the game, we are basically forced into walking and attacking in straight lines if we are pressuring. There ARE NO diagonal-moving strikes in the game. But defenders CAN diagonally-walk. This makes it very easy to make most strikes whiff outright. In the game, we don't have a lunge with fast recovery (like we did in FNC). We don't have sticky corners on the cage.

                Romero did not force Advaita against the cage. That's just where Advaita likes to hang out, because he feels safe there, and I don't blame him. As long as he sits on grapple denials, he is pretty safe and can skirt the cage quickly while blocking and not get trapped.

                Advaita fights defensively but I would not call him a runner & he does not leverage all the anti-pressure tools available to him (like he rarely ever shoots a double despite the forward moving GA the aggressor concedes). So it's not as hard to pressure HIM as it is to pressure other guys who use all the tools.

                I get you are legit trying to understand my perspective and I admire that.

                Basically, instead of anyone fixating on "video evidence", I would rather know if anyone disagrees with the mechanic changes I proposed - the ones I proposed in response to WarMMA's question.

                I will however happily play 1212 Thursday or Friday (when I'm off from work) and allow him to do his best to show me how powerful his pressure is, while recording all the fights.
                ZombieRommel on YouTube - UFC3 coverage has begun!

                Comment

                • 1212headkick
                  Banned
                  • Mar 2018
                  • 1823

                  #518
                  Re: Circling Out --- Sprint Option For UFC 4

                  Originally posted by ZombieRommel
                  Hey big boy, I got an Xbox this week finallyy. Let's do a best of 5 sometime tomorrow or Friday. I'll record it for everyone here. You can show me how awesome your pressur is and how bad mine is. You in?
                  I’ll be waiting

                  Comment

                  • RomeroXVII
                    MVP
                    • May 2018
                    • 1663

                    #519
                    Re: Circling Out --- Sprint Option For UFC 4

                    Originally posted by ZombieRommel
                    The blowback bug happens pretty often. It depends on who I'm playing and how much they run but it isn't "infrequent" or "rare". I'd say it's common but doesn't happen constantly. It happens enough to be really annoying.

                    Machida and Cruz don't necessarily "make" anyone chase. They condition fighters into chasing or make opponents believe it is their only option - but fighters don't have to do it. In the game, we are basically forced into walking and attacking in straight lines if we are pressuring. There ARE NO diagonal-moving strikes in the game. But defenders CAN diagonally-walk. This makes it very easy to make most strikes whiff outright. In the game, we don't have a lunge with fast recovery (like we did in FNC). We don't have sticky corners on the cage.

                    Romero did not force Advaita against the cage. That's just where Advaita likes to hang out, because he feels safe there, and I don't blame him. As long as he sits on grapple denials, he is pretty safe and can skirt the cage quickly while blocking and not get trapped.

                    Advaita fights defensively but I would not call him a runner & he does not leverage all the anti-pressure tools available to him (like he rarely ever shoots a double despite the forward moving GA the aggressor concedes). So it's not as hard to pressure HIM as it is to pressure other guys who use all the tools.

                    I get you are legit trying to understand my perspective and I admire that.

                    Basically, instead of anyone fixating on "video evidence", I would rather know if anyone disagrees with the mechanic changes I proposed - the ones I proposed in response to WarMMA's question.

                    I will however happily play 1212 Thursday or Friday (when I'm off from work) and allow him to do his best to show me how powerful his pressure is, while recording all the fights.

                    On the topic of 'diagonal strikes' I found something I'd like to DM you about in private as to not derail the discussion.

                    Originally posted by 1212headkick
                    Range is bugged.

                    Head movement is far from fluid. You can’t even evade a 123 by slip slip rolling(U curve)

                    Lacks a lot of real life footwork patterns (v step u step shuffle step)
                    I can. Done it before on stream. It benefits you when you have a character with a high headmovement stat. The timing is up to you.


                    Anywho, I wanna see Rommel against 1212headkick for spectator reasons, stream it on Twitch or YT!
                    Last edited by RomeroXVII; 05-22-2019, 07:49 PM.
                    EA Sports UFC GameChanger
                    PSN: RomeroXVII
                    ESFL UFC 4 PS4 Champion
                    E-Sports Summer Series EA UFC Champion (Season 1)
                    ESFL UFC 4 Las Vegas 2022 World Champion

                    Comment

                    • Lauriedr1ver
                      Pro
                      • Nov 2017
                      • 545

                      #520
                      Re: Circling Out --- Sprint Option For UFC 4

                      Originally posted by 1212headkick
                      I’ll be waiting
                      Maybe we can see who actually has the bigger dick in this dick measuring compition.

                      Comment

                      • RomeroXVII
                        MVP
                        • May 2018
                        • 1663

                        #521
                        Re: Circling Out --- Sprint Option For UFC 4

                        Originally posted by Lauriedr1ver
                        Maybe we can see who actually has the bigger dick in this dick measuring compition.
                        😭😭😭😭😭😭😭😭this is hilarious.


                        Let's stay on topic.

                        So question: has anybody else tried successfully circling like Advaita?
                        EA Sports UFC GameChanger
                        PSN: RomeroXVII
                        ESFL UFC 4 PS4 Champion
                        E-Sports Summer Series EA UFC Champion (Season 1)
                        ESFL UFC 4 Las Vegas 2022 World Champion

                        Comment

                        • aholbert32
                          (aka Alberto)
                          • Jul 2002
                          • 33106

                          #522
                          Re: Circling Out --- Sprint Option For UFC 4

                          Originally posted by Lauriedr1ver
                          Maybe we can see who actually has the bigger dick in this dick measuring compition.
                          I actually see it differently. 1212 claims that aggressiveness is the only way to win at a high level. Zombie claims that defensive fighting is the best meta. Best way to prove it is by having them fight using those styles. Especially since 1212 claims to be one of the best players in the world on Xbox.

                          Comment

                          • ZombieRommel
                            EA Game Changer
                            • Apr 2016
                            • 659

                            #523
                            Re: Circling Out --- Sprint Option For UFC 4

                            Originally posted by RomeroXVII
                            On the topic of 'diagonal strikes' I found something I'd like to DM you about in private as to not derail the discussion.



                            I can. Done it before on stream. It benefits you when you have a character with a high headmovement stat. The timing is up to you.


                            Anywho, I wanna see Rommel against 1212headkick for spectator reasons, stream it on Twitch or YT!
                            For sure, DM me.

                            I'm probably not going to stream because it's been a while since I set everything up and I don't want potential bandwidth issues to cause lag. BUT I'll record all the fights on my capture card and get them uploaded somewhere, no matter who wins or loses.

                            Originally posted by aholbert32
                            I actually see it differently. 1212 claims that aggressiveness is the only way to win at a high level. Zombie claims that defensive fighting is the best meta. Best way to prove it is by having them fight using those styles. Especially since 1212 claims to be one of the best players in the world on Xbox.
                            I hope 1212 will come forward, but if he wants to turtle up, I'm not going to just sit put necessarily. 1212 has said I'm "easy to time coming forward." He also said:

                            I can jab you 250 times in rd 1 and come out with full stamina in round 2. Since the movement is poor your gonna eat those all day long. And your gonna be so confused because you never know when the hook is coming
                            I look forward to 1212 jabbing me 250 times in round 1 and coming out with full stamina in round 2. I look forward to him confusing me to the point that I never know when his hooks are coming.
                            Last edited by ZombieRommel; 05-23-2019, 12:34 AM.
                            ZombieRommel on YouTube - UFC3 coverage has begun!

                            Comment

                            • ZHunter1990
                              EA Game Changer
                              • Jan 2016
                              • 572

                              #524
                              Re: Circling Out --- Sprint Option For UFC 4

                              My prediction is that 1212 will come forward in an effort to prove that pressure fighting is king. He will get beat to the punch and lose exchanges. (because forward moving strikes have much larger startup frames and slower combos)

                              Then he will stop moving forward so much and attempt to either grapple or try to fight defensively himself. At which point I think Zombie picks him apart or overwhelms him.

                              In the end, I dont think anyone changes their mind about anything thoughm
                              Last edited by ZHunter1990; 05-23-2019, 01:49 AM.
                              Half of this game is 90% mental - Tim Sylvia
                              Xbox GT: ZHunter90/ZackJitsu

                              Comment

                              • RomeroXVII
                                MVP
                                • May 2018
                                • 1663

                                #525
                                Re: Circling Out --- Sprint Option For UFC 4

                                Originally posted by ZombieRommel
                                For sure, DM me.

                                I'm probably not going to stream because it's been a while since I set everything up and I don't want potential bandwidth issues to cause lag. BUT I'll record all the fights on my capture card and get them uploaded somewhere, no matter who wins or loses.



                                I hope 1212 will come forward, but if he wants to turtle up, I'm not going to just sit put necessarily. 1212 has said I'm "easy to time coming forward." He also said:


                                I look forward to 1212 jabbing me 250 times in round 1 and coming out with full stamina in round 2. I look forward to him confusing me to the point that I never know when his hooks are coming.

                                The funny part is in his last ESFL fight he fought completely on the backfoot and got a ko.
                                EA Sports UFC GameChanger
                                PSN: RomeroXVII
                                ESFL UFC 4 PS4 Champion
                                E-Sports Summer Series EA UFC Champion (Season 1)
                                ESFL UFC 4 Las Vegas 2022 World Champion

                                Comment

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