Circling Out --- Sprint Option For UFC 4
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Re: Circling Out --- Sprint Option For UFC 4
If Advaita doesnt count then please give me someone that does. I’m not asking for video to discount your side. I’m trying to be reasonable and understand your issues.
To me that classified 100% as fighting off of the backfoot and then stopping and planting like you explained earlier. Romero also forced him outside the warning track and against the cage.
Btw in real life the one circling is also “leading” . That’s how traps are set by fighters like Machida, and Cruz. They make you chase then catch you coming in.
As far as the glitch goes. It’s an issue but if it’s rare I dont think it’s something that can be used as an argument against “running” when pressure fighters are rewarded for poor range management with sliding strikes.
I agree about the camera and hopefully that’s fixed for UFC4Comment
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Re: Circling Out --- Sprint Option For UFC 4
Lets be clear here that "blow back" , or "magneto force field" or whatever you want to call it, is not A bug.
RANGE is bugged.
Be it magnetic strikes sucking you into range, causing strikes that were out of range to automatically slide into range, or be it this "blow back" example.
Range. Is bugged.PSN: Lord__Hazanko
Just an average player, with a passion for Martial Arts & Combat SportsComment
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Re: Circling Out --- Sprint Option For UFC 4
Range is bugged.
Head movement is far from fluid. You can’t even evade a 123 by slip slip rolling(U curve)
Lacks a lot of real life footwork patterns (v step u step shuffle step)Comment
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Re: Circling Out --- Sprint Option For UFC 4
https://www.youtube.com/watch?v=FXENY6wLl44 how footwork should be. Oh look zombies claims refuted againComment
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Re: Circling Out --- Sprint Option For UFC 4
Hey big boy, I got an Xbox this week finally. Let's do a best of 5 sometime tomorrow or Friday. I'll record it for everyone here. You can show me how awesome your pressure is and how bad mine is. You in?ZombieRommel on YouTube - UFC3 coverage has begun!Comment
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Re: Circling Out --- Sprint Option For UFC 4
If Advaita doesnt count then please give me someone that does. I’m not asking for video to discount your side. I’m trying to be reasonable and understand your issues.
To me that classified 100% as fighting off of the backfoot and then stopping and planting like you explained earlier. Romero also forced him outside the warning track and against the cage.
Btw in real life the one circling is also “leading” . That’s how traps are set by fighters like Machida, and Cruz. They make you chase then catch you coming in.
As far as the glitch goes. It’s an issue but if it’s rare I dont think it’s something that can be used as an argument against “running” when pressure fighters are rewarded for poor range management with sliding strikes.
I agree about the camera and hopefully that’s fixed for UFC4
Machida and Cruz don't necessarily "make" anyone chase. They condition fighters into chasing or make opponents believe it is their only option - but fighters don't have to do it. In the game, we are basically forced into walking and attacking in straight lines if we are pressuring. There ARE NO diagonal-moving strikes in the game. But defenders CAN diagonally-walk. This makes it very easy to make most strikes whiff outright. In the game, we don't have a lunge with fast recovery (like we did in FNC). We don't have sticky corners on the cage.
Romero did not force Advaita against the cage. That's just where Advaita likes to hang out, because he feels safe there, and I don't blame him. As long as he sits on grapple denials, he is pretty safe and can skirt the cage quickly while blocking and not get trapped.
Advaita fights defensively but I would not call him a runner & he does not leverage all the anti-pressure tools available to him (like he rarely ever shoots a double despite the forward moving GA the aggressor concedes). So it's not as hard to pressure HIM as it is to pressure other guys who use all the tools.
I get you are legit trying to understand my perspective and I admire that.
Basically, instead of anyone fixating on "video evidence", I would rather know if anyone disagrees with the mechanic changes I proposed - the ones I proposed in response to WarMMA's question.
I will however happily play 1212 Thursday or Friday (when I'm off from work) and allow him to do his best to show me how powerful his pressure is, while recording all the fights.ZombieRommel on YouTube - UFC3 coverage has begun!Comment
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Re: Circling Out --- Sprint Option For UFC 4
The blowback bug happens pretty often. It depends on who I'm playing and how much they run but it isn't "infrequent" or "rare". I'd say it's common but doesn't happen constantly. It happens enough to be really annoying.
Machida and Cruz don't necessarily "make" anyone chase. They condition fighters into chasing or make opponents believe it is their only option - but fighters don't have to do it. In the game, we are basically forced into walking and attacking in straight lines if we are pressuring. There ARE NO diagonal-moving strikes in the game. But defenders CAN diagonally-walk. This makes it very easy to make most strikes whiff outright. In the game, we don't have a lunge with fast recovery (like we did in FNC). We don't have sticky corners on the cage.
Romero did not force Advaita against the cage. That's just where Advaita likes to hang out, because he feels safe there, and I don't blame him. As long as he sits on grapple denials, he is pretty safe and can skirt the cage quickly while blocking and not get trapped.
Advaita fights defensively but I would not call him a runner & he does not leverage all the anti-pressure tools available to him (like he rarely ever shoots a double despite the forward moving GA the aggressor concedes). So it's not as hard to pressure HIM as it is to pressure other guys who use all the tools.
I get you are legit trying to understand my perspective and I admire that.
Basically, instead of anyone fixating on "video evidence", I would rather know if anyone disagrees with the mechanic changes I proposed - the ones I proposed in response to WarMMA's question.
I will however happily play 1212 Thursday or Friday (when I'm off from work) and allow him to do his best to show me how powerful his pressure is, while recording all the fights.
On the topic of 'diagonal strikes' I found something I'd like to DM you about in private as to not derail the discussion.
Anywho, I wanna see Rommel against 1212headkick for spectator reasons, stream it on Twitch or YT!Last edited by RomeroXVII; 05-22-2019, 07:49 PM.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: Circling Out --- Sprint Option For UFC 4
I actually see it differently. 1212 claims that aggressiveness is the only way to win at a high level. Zombie claims that defensive fighting is the best meta. Best way to prove it is by having them fight using those styles. Especially since 1212 claims to be one of the best players in the world on Xbox.Comment
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Re: Circling Out --- Sprint Option For UFC 4
On the topic of 'diagonal strikes' I found something I'd like to DM you about in private as to not derail the discussion.
I can. Done it before on stream. It benefits you when you have a character with a high headmovement stat. The timing is up to you.
Anywho, I wanna see Rommel against 1212headkick for spectator reasons, stream it on Twitch or YT!
I'm probably not going to stream because it's been a while since I set everything up and I don't want potential bandwidth issues to cause lag. BUT I'll record all the fights on my capture card and get them uploaded somewhere, no matter who wins or loses.
I actually see it differently. 1212 claims that aggressiveness is the only way to win at a high level. Zombie claims that defensive fighting is the best meta. Best way to prove it is by having them fight using those styles. Especially since 1212 claims to be one of the best players in the world on Xbox.
I can jab you 250 times in rd 1 and come out with full stamina in round 2. Since the movement is poor your gonna eat those all day long. And your gonna be so confused because you never know when the hook is comingLast edited by ZombieRommel; 05-23-2019, 12:34 AM.ZombieRommel on YouTube - UFC3 coverage has begun!Comment
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Re: Circling Out --- Sprint Option For UFC 4
My prediction is that 1212 will come forward in an effort to prove that pressure fighting is king. He will get beat to the punch and lose exchanges. (because forward moving strikes have much larger startup frames and slower combos)
Then he will stop moving forward so much and attempt to either grapple or try to fight defensively himself. At which point I think Zombie picks him apart or overwhelms him.
In the end, I dont think anyone changes their mind about anything thoughmLast edited by ZHunter1990; 05-23-2019, 01:49 AM.Half of this game is 90% mental - Tim Sylvia
Xbox GT: ZHunter90/ZackJitsuComment
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Re: Circling Out --- Sprint Option For UFC 4
For sure, DM me.
I'm probably not going to stream because it's been a while since I set everything up and I don't want potential bandwidth issues to cause lag. BUT I'll record all the fights on my capture card and get them uploaded somewhere, no matter who wins or loses.
I hope 1212 will come forward, but if he wants to turtle up, I'm not going to just sit put necessarily. 1212 has said I'm "easy to time coming forward." He also said:
I look forward to 1212 jabbing me 250 times in round 1 and coming out with full stamina in round 2. I look forward to him confusing me to the point that I never know when his hooks are coming.
The funny part is in his last ESFL fight he fought completely on the backfoot and got a ko.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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