When you’re striking, you’re just... striking. Not even “MMA” striking... it’s just straight up kickboxing. And then once you get a hold of your opponent, it’s just a full-on grappling match. You’re either striking, or you’re grappling. There’s no middle ground.
As a result, “MMA striking” essentially doesn’t exist in the game. You can’t land punches between or during grappling exchanges. You really can’t use your grappling to open up your striking at all. Entire strategies - and fighters who have built their career around such strategies - are impossible in this game.
Think about all the times in MMA where a wrestler/grappler is able to land meaningful strikes - or even outstike entirely - a superior striker, simply because of the takedown threat. Randleman vs Cro Cop, Colby vs Lawler, Khabib vs Edson, Cain vs JDS. I mean, if those were straightup kickboxing matches, I highly doubt they would have gone the way they did. But “MMA striking” is a different story.
This is what EA UFC 3 has entirely wrong. There is no “MMA striking” in this game. It’s just striking. There’s grappling, and there’s striking.
So the superior striker will win the striking exchanges 100% of the time. Because when you’re striking, all you have to focus on is striking. You might have to stop striking for a moment to input a grapple denial, but then it’s right back to essentially k1 rules kickboxing.
I don’t like feeling as if I’m in a kickboxing match until the moment I get a hold of my opponent. I want to feel more of a natural blend between the striking and the grappling. I want to be able to land punches between takedown attempts like Gregor Gillespie. I want to be able to create a sense of chaos by blending my strikes with my grappling.
I want to see scrambles where clinch attempts become punches, and punches become clinch attempts. I want sequences like “punch, clinch, punch” to be as seamless as “punch punch punch”.
This gray area between the striking and the grappling is what MMA games fail to capture. And I believe that if EA is able to capture this type of chaos in their next MMA game, it will make the game 100x better.
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