Was damage reduced?

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  • johnmangala
    MVP
    • Apr 2016
    • 4525

    #16
    Re: Was damage reduced?

    Originally posted by Counter Punch
    So you’d rather there just be fewer rocks with the same amount of KOs? As if the game didn’t already feel too much like rock’em sock’em robots...
    I dont know what to tell you if you think rocks arent excessive.. I'm not saying remove rocks just reduce the amount of them to realistic levels.

    Comment

    • ab541
      Banned
      • Nov 2017
      • 133

      #17
      Re: Was damage reduced?

      Originally posted by Find_the_Door
      I'd prefer a much higher damage output and more taxing stamina. This would condition players to throw less wrecklessly and in spurts.

      It'd better emulate a fight and give you the constant fear and uncertainty that Undisputed 3 gave you.
      Agree, i think EA can just put all this to bed by making a simulation mode offline option and a simulation mode online ranked. Higher stamina output, higher damage output, keep less rocks but make them more severe when they occur with longer lasting effects from a rock.

      EA are currently pandering to this imaginary casual crowd which i guarantee actual causual fans who buy this game dont want based on feedback they are getting. Because this series has lacked a real leader its direction has been all over the place.

      AB541

      Comment

      • Counter Punch
        Pro
        • Apr 2018
        • 949

        #18
        Re: Was damage reduced?

        Originally posted by johnmangala
        I dont know what to tell you if you think rocks arent excessive.. I'm not saying remove rocks just reduce the amount of them to realistic levels.
        Start a fight with no one controlling the other player. Now blast them with overhands while they are standing still and see how long it takes to get a rock. What is realistic about that? You know what would reduce rocks? More realistic damage.
        ...precision beats power and timing beats speed... and realism beats meta.

        Comment

        • BigSmoke
          Rookie
          • Oct 2018
          • 148

          #19
          Re: Was damage reduced?

          I wish we had legitimate KO power.

          There is no excuse Arlovski should take numerous flush overhands from Ngannou when one can do the trick.

          Fingers crossed EA does not renew that license, and we can get an actual good legitimate MMA game.

          Comment

          • johnmangala
            MVP
            • Apr 2016
            • 4525

            #20
            Re: Was damage reduced?

            Originally posted by Counter Punch
            Start a fight with no one controlling the other player. Now blast them with overhands while they are standing still and see how long it takes to get a rock. What is realistic about that? You know what would reduce rocks? More realistic damage.
            I'm not against realistic damage. I just dont want rock fests again. There should be more variety of rocks... from barely hurt and hiding to more devastating rocks.

            Comment

            • NEWSS
              Rookie
              • Aug 2018
              • 291

              #21
              Re: Was damage reduced?

              When 2 decent methodical players go at it, it could very well happen there are very little to no rocks in the whole fight (in EA UFC 3)

              Sent from my SM-A505FN using Operation Sports mobile app

              Comment

              • ab541
                Banned
                • Nov 2017
                • 133

                #22
                Re: Was damage reduced?

                Originally posted by Counter Punch
                Start a fight with no one controlling the other player. Now blast them with overhands while they are standing still and see how long it takes to get a rock. What is realistic about that? You know what would reduce rocks? More realistic damage.

                Great short and sweet example, hit the nail on the head. This was even a big critisism in FNC from what i remember, but you would have expected EA to figure it out by now that there is a clear line between forgiving and stupidly unrealistic.

                AB541

                Comment

                • johnmangala
                  MVP
                  • Apr 2016
                  • 4525

                  #23
                  Re: Was damage reduced?

                  Rocks could be as easy to get as ufc 3 but they should be more devastating so we dont wind up with rock fests again.

                  Comment

                  • Phillyboi207
                    Banned
                    • Apr 2012
                    • 3159

                    #24
                    Re: Was damage reduced?

                    Originally posted by johnmangala
                    I'm not against realistic damage. I just dont want rock fests again. There should be more variety of rocks... from barely hurt and hiding to more devastating rocks.
                    Rock fests are the result of the players.

                    If people would fight more defensive you wouldnt see that.

                    Comment

                    • johnmangala
                      MVP
                      • Apr 2016
                      • 4525

                      #25
                      Re: Was damage reduced?

                      Originally posted by Phillyboi207
                      Rock fests are the result of the players.

                      If people would fight more defensive you wouldnt see that.
                      So many people dont use sidesteps, casuals are more interested in offense.

                      I dont mind if it happens few times but not so often and commonly.

                      Comment

                      • Phillyboi207
                        Banned
                        • Apr 2012
                        • 3159

                        #26
                        Re: Was damage reduced?

                        Originally posted by johnmangala
                        So many people dont use sidesteps, casuals are more interested in offense.

                        I dont mind if it happens few times but not so often and commonly.
                        Then why not fight for standing TKOs so the fight gets called after a bunch of knockdowns instead of fighting for more arcadey stand up?

                        Comment

                        • Seymorslash
                          Rookie
                          • Nov 2017
                          • 197

                          #27
                          Re: Was damage reduced?

                          Originally posted by Phillyboi207
                          Then why not fight for standing TKOs so the fight gets called after a bunch of knockdowns instead of fighting for more arcadey stand up?
                          You're on to a really good idea here, I'd like a slider for offline at least that allows you to limit the number of rocks per round or fight. Anything after that counts as a tko.

                          Comment

                          • Counter Punch
                            Pro
                            • Apr 2018
                            • 949

                            #28
                            Re: Was damage reduced?

                            Originally posted by johnmangala
                            So many people dont use sidesteps, casuals are more interested in offense.

                            I dont mind if it happens few times but not so often and commonly.
                            Just bleed bro.

                            No one is trying to fight someone dancing around like some sort of fairy in the nutcracker or something. This isn’t the matrix this is UFC. When do you see people sidestep IRL? Literally never. Hopefully they have it in the works to Nerf lunges like they did head movement in UFC 3. “Bobble heads”? You haven’t seen nothing buster. I’ll take Bobble heads any day over “Twinkle Toes” gameplay.
                            Last edited by Counter Punch; 08-01-2020, 09:29 PM.
                            ...precision beats power and timing beats speed... and realism beats meta.

                            Comment

                            • TheSierraNevada
                              Rookie
                              • Jul 2020
                              • 53

                              #29
                              Re: Was damage reduced?

                              Originally posted by johnmangala
                              So many people dont use sidesteps, casuals are more interested in offense.

                              I dont mind if it happens few times but not so often and commonly.
                              No offense, but I’ve played you before and I’d venture to say you are a casual yourself. If you play a lot then you just are not very good.

                              Actually with the amount you post you probably do play a lot. That being said I believe you probably should reign in the posts about mechanics. You have no idea what your doing.

                              Comment

                              • Counter Punch
                                Pro
                                • Apr 2018
                                • 949

                                #30
                                Re: Was damage reduced?

                                Originally posted by TheSierraNevada
                                No offense, but I’ve played you before and I’d venture to say you are a casual yourself. If you play a lot then you just are not very good.

                                Actually with the amount you post you probably do play a lot. That being said I believe you probably should reign in the posts about mechanics. You have no idea what your doing.



                                ******cringe*******
                                ...precision beats power and timing beats speed... and realism beats meta.

                                Comment

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