Was damage reduced?
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Re: Was damage reduced?
EA are currently pandering to this imaginary casual crowd which i guarantee actual causual fans who buy this game dont want based on feedback they are getting. Because this series has lacked a real leader its direction has been all over the place.
AB541Comment
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Re: Was damage reduced?
Start a fight with no one controlling the other player. Now blast them with overhands while they are standing still and see how long it takes to get a rock. What is realistic about that? You know what would reduce rocks? More realistic damage....precision beats power and timing beats speed... and realism beats meta.Comment
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Re: Was damage reduced?
I wish we had legitimate KO power.
There is no excuse Arlovski should take numerous flush overhands from Ngannou when one can do the trick.
Fingers crossed EA does not renew that license, and we can get an actual good legitimate MMA game.Comment
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Re: Was damage reduced?
I'm not against realistic damage. I just dont want rock fests again. There should be more variety of rocks... from barely hurt and hiding to more devastating rocks.Comment
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Re: Was damage reduced?
When 2 decent methodical players go at it, it could very well happen there are very little to no rocks in the whole fight (in EA UFC 3)
Sent from my SM-A505FN using Operation Sports mobile appComment
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Re: Was damage reduced?
Great short and sweet example, hit the nail on the head. This was even a big critisism in FNC from what i remember, but you would have expected EA to figure it out by now that there is a clear line between forgiving and stupidly unrealistic.
AB541Comment
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Re: Was damage reduced?
Rocks could be as easy to get as ufc 3 but they should be more devastating so we dont wind up with rock fests again.Comment
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Re: Was damage reduced?
If people would fight more defensive you wouldnt see that.Comment
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Re: Was damage reduced?
I dont mind if it happens few times but not so often and commonly.Comment
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Re: Was damage reduced?
Then why not fight for standing TKOs so the fight gets called after a bunch of knockdowns instead of fighting for more arcadey stand up?Comment
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Re: Was damage reduced?
You're on to a really good idea here, I'd like a slider for offline at least that allows you to limit the number of rocks per round or fight. Anything after that counts as a tko.Comment
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Re: Was damage reduced?
No one is trying to fight someone dancing around like some sort of fairy in the nutcracker or something. This isn’t the matrix this is UFC. When do you see people sidestep IRL? Literally never. Hopefully they have it in the works to Nerf lunges like they did head movement in UFC 3. “Bobble heads”? You haven’t seen nothing buster. I’ll take Bobble heads any day over “Twinkle Toes” gameplay.Last edited by Counter Punch; 08-01-2020, 09:29 PM....precision beats power and timing beats speed... and realism beats meta.Comment
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Re: Was damage reduced?
Actually with the amount you post you probably do play a lot. That being said I believe you probably should reign in the posts about mechanics. You have no idea what your doing.Comment
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Re: Was damage reduced?
No offense, but I’ve played you before and I’d venture to say you are a casual yourself. If you play a lot then you just are not very good.
Actually with the amount you post you probably do play a lot. That being said I believe you probably should reign in the posts about mechanics. You have no idea what your doing.
******cringe*******...precision beats power and timing beats speed... and realism beats meta.Comment
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