Your thoughts on GnP in UFC 4

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  • HereticGabriel
    Pro
    • Apr 2016
    • 614

    #16
    Re: Your thoughts on GnP in UFC 4

    GnP seems off. Throwing strikes is delayed and you have to basically spam hooks/straights until you get pulled down. You should be able to pick your shots, throw a straight, wait a second then throw a hook to catch them trying to sway. Throw a hook, followed quickly by a second hook then a straight, pause, then throw a straight and hook. You can’t do that I find as if you pause for even a second you get auto pulled down.

    Not sure what it is but defense seems weird as well, I’ve seen me block 2 strikes and they posture down, then I seen me try to defend against a good 10 plus strikes with no chance to try and scramble/transition before I got KOd...

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    • Creamofwheat
      Rookie
      • Aug 2016
      • 94

      #17
      Re: Your thoughts on GnP in UFC 4

      I honestly don't understand how anybody enjoys the GNP in this game, it's ridiculously unrealistic. Once again EA not giving any form of defensive options off of your back besides a broken swaying mechanic(you can't even block while doing it, go figure). Every opponent I've played against cheeses the automatic posture down and just sits in full guard all day or they'll stack guard, rapidly presses the face buttons to break the guard in three punches and you're left with zero options to defend yourself. I've literally had more success by just mindlessly spamming the face buttons and pressure fighting.

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      • GUCCII
        Rookie
        • Jun 2020
        • 62

        #18
        Re: Your thoughts on GnP in UFC 4

        Gnp and grappling overall looks robotic and slow. Compared to ufc undisputed 3 it looks like ****

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        • Falseperception
          Rookie
          • Jan 2018
          • 236

          #19
          Re: Your thoughts on GnP in UFC 4

          Clinch is dope. Striking is good enough. Not enough options for strikes on the ground. Knees + elbows in more positions seem simple enough to add. Instead of adding strikes on the ground from the limited number in the last game , they somehow have removed more strikes on the ground. After 3 years how can anyone think that this is ok?

          Comment

          • DCowboys22
            Rookie
            • Jun 2011
            • 365

            #20
            Re: Your thoughts on GnP in UFC 4

            Originally posted by Creamofwheat
            I honestly don't understand how anybody enjoys the GNP in this game, it's ridiculously unrealistic. Once again EA not giving any form of defensive options off of your back besides a broken swaying mechanic(you can't even block while doing it, go figure). Every opponent I've played against cheeses the automatic posture down and just sits in full guard all day or they'll stack guard, rapidly presses the face buttons to break the guard in three punches and you're left with zero options to defend yourself. I've literally had more success by just mindlessly spamming the face buttons and pressure fighting.


            Sway isn’t the only defensive option.

            You can sway, Post Left/Right or hold block. Also, if you tap Block after a successful defense then you pull the head down.

            You have to remain calm. Is it easy? No, it can certainly use improvement in the responsiveness all around.

            But it sounds like you aren’t using all of the tools. Also, blocking, sway, posting their shots gives them a big stamina hit. So in a way I welcome their frantic rain. But it’s a dangerous game.

            Lastly, you get hurt standing and they follow you to the ground, the more hurt you are the less likely you survive a frantic attempt to put you out. But isn’t that realistic to MMA?


            Sent from my iPhone using Operation Sports

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            • LeonVegaSuarez
              Rookie
              • Apr 2016
              • 429

              #21
              Re: Your thoughts on GnP in UFC 4

              Elbows and hammerfists are badly needed from postured up positions

              Comment

              • Freakywwe
                Pro
                • Sep 2014
                • 845

                #22
                Re: Your thoughts on GnP in UFC 4

                Originally posted by DCowboys22
                Sway isn’t the only defensive option.

                You can sway, Post Left/Right or hold block. Also, if you tap Block after a successful defense then you pull the head down.

                You have to remain calm. Is it easy? No, it can certainly use improvement in the responsiveness all around.

                But it sounds like you aren’t using all of the tools. Also, blocking, sway, posting their shots gives them a big stamina hit. So in a way I welcome their frantic rain. But it’s a dangerous game.

                Lastly, you get hurt standing and they follow you to the ground, the more hurt you are the less likely you survive a frantic attempt to put you out. But isn’t that realistic to MMA?


                Sent from my iPhone using Operation Sports
                See, I had no idea about this. I haven't seen it mentioned once in any in-game manuals or talked about at all by devs. This is the type of **** that annoys me. Why do I have to go into fights and trial and error until I figure out the mechanics, insetad of them making a two minute video to show the differences? I'll have to try this out when I get home and see if that will help

                Comment

                • DCowboys22
                  Rookie
                  • Jun 2011
                  • 365

                  #23
                  Re: Your thoughts on GnP in UFC 4

                  Originally posted by Freakywwe
                  See, I had no idea about this. I haven't seen it mentioned once in any in-game manuals or talked about at all by devs. This is the type of **** that annoys me. Why do I have to go into fights and trial and error until I figure out the mechanics, insetad of them making a two minute video to show the differences? I'll have to try this out when I get home and see if that will help


                  Glad to help. Also, Block is like the General Defense against Straight punches & Hooks. But it comes with the block meter so you can’t just hold it and expect to survive without taking some damage.

                  Sways are used specifically to dodge Straight punches. Posting left/right is specific to stopping Hooks.

                  Many times you can see a pattern in how your opponent GNP’s. So you can use each tool.

                  Swaying and Posting are more effective at getting outta there quick as a successful sway or post can lead to sweeps, get-ups, or a quick posture control. BUT they are more dangerous if you get it wrong. Swaying into a Hook is going to hurt you.

                  Like I said, it’s not easy, and it shouldn’t be. The whole thing is a balancing act.

                  On offense, you can quickly drain your stamina against good defenders, so you should pick your shots a bit and try to make em count.

                  On defense, you gotta be able to use each tool to and stay calm to get outta there safely .


                  Sent from my iPhone using Operation Sports

                  Comment

                  • Counter Punch
                    Pro
                    • Apr 2018
                    • 949

                    #24
                    Re: Your thoughts on GnP in UFC 4

                    Strikes from the bottom (and postured down in general) should do more damage (and have the ability to open up cuts) particularly elbows from full guard bottom. I’m not saying anything much more the what they do now, but they literally serve no purpose other than manipulating the grapple advantage meter. You would need to add the ability to block or sway (or both) from the top, but that would be great because it would open up opportunities for transitions and sweeps from the bottom if balanced with GA properly. I think it would add a lot to the ground game.
                    Last edited by Counter Punch; 08-12-2020, 09:13 PM.
                    ...precision beats power and timing beats speed... and realism beats meta.

                    Comment

                    • teezie
                      Rookie
                      • Jun 2004
                      • 140

                      #25
                      Re: Your thoughts on GnP in UFC 4

                      Originally posted by Freakywwe
                      You can't. Another big loss imo. Impossible to play with Khabib realistically. In UFC 3, I'd sit in half guard peppering my opponent, deny his transition, move to pustured up and rain elbows. It felt satisfying as hell with Khabib. He's boring af to play with now
                      Have the devs explained why they stripped the ground game like this? How is this realistic at all???

                      Comment

                      • KoryDub
                        Rookie
                        • Dec 2016
                        • 81

                        #26
                        Re: Your thoughts on GnP in UFC 4

                        Originally posted by DCowboys22
                        Posting left/right is specific to stopping Hooks.


                        Swaying and Posting are more effective at getting outta there quick as a successful sway or post can lead to sweeps, get-ups, or a quick posture control. BUT they are more dangerous if you get it wrong.
                        This is going to be a dumb question - what is 'posting' and how are you accomplishing this?

                        Comment

                        • LeonVegaSuarez
                          Rookie
                          • Apr 2016
                          • 429

                          #27
                          Re: Your thoughts on GnP in UFC 4

                          I don't think the system itself is bad. It's a lot deeper than it seems at first. What I don't like is the visual aspect, it gets way too repetitive with only hooks and straights and too many fights end like this.

                          Comment

                          • mannyonelover
                            Pro
                            • Apr 2016
                            • 645

                            #28
                            Re: Your thoughts on GnP in UFC 4

                            It’s slow and strikes seem to be sluggish with no impact!!


                            Sent from my iPhone using Operation Sports

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                            • Whiteboy_Hatcher
                              Rookie
                              • Jul 2020
                              • 5

                              #29
                              Re: Your thoughts on GnP in UFC 4

                              I've been complaining about them removing elbows and hammerfists from postured up positions since the beta dropped.

                              Boggles my mind who makes these decisions. They are a major part of MMA, ESPECIALLY the elbows !!!!

                              Just ridiculous.. hoping they add them back in in a patch

                              Comment

                              • Counter Punch
                                Pro
                                • Apr 2018
                                • 949

                                #30
                                Re: Your thoughts on GnP in UFC 4

                                Originally posted by KoryDub
                                This is going to be a dumb question - what is 'posting' and how are you accomplishing this?
                                Hold L1/Left Bumper and hold the right stick in the direction you think the hook is going to come from (right or left). You will put your arm up and impede the path of the strike.
                                ...precision beats power and timing beats speed... and realism beats meta.

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