Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

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  • GrindFactor
    Rookie
    • Nov 2017
    • 264

    #1

    Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

    Anybody else been having issues with input delay? Lot of times I'll move the stick to slip and it wont do it or do it too late, I'll try and uppercut and it'll come out as a leg kick or body kick, I'll try to slip counter with a straight but there is input delay on the straight so it doesn't land right, etc. Sometimes the input delay it's way worse than other times.

    Just a lot of instances of delayed inputs, often inputs that don't work at all, (fakes not working, strikes coming late or not at all, transition fakes being delayed messing things up, etc).

    The input delay issue has caused me a few fights and I feel like it's gotten almost worse since the game came out.

    What do you guys think? Are you experiencing similar input delay problems? BTW this is a brand new controller and I have tried others plus it's connected by USB not wireless which is the best you can get to prevent any input delay... so that leads me to believe it's the game.

    Thoughts?
  • TurkeyOfJive
    Rookie
    • Apr 2016
    • 109

    #2
    Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

    I experience this frequently - something I almost never experienced in UFC3. I think the window to input the "combos" has been shortened resulting in what feels like input lag. It isn't conducive to fluid gameplay.


    edit: I'm also really struggling to pull back strikes that have been out for what feels like a millisecond - again no issue doing this in UFC3.


    edit2: Another thing that bothers me is that almost every fighter in LHW and HW feels awful to use - like they're stuck in the mud.
    Last edited by TurkeyOfJive; 10-02-2020, 11:37 AM.

    Comment

    • GrindFactor
      Rookie
      • Nov 2017
      • 264

      #3
      Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

      Originally posted by TurkeyOfJive
      I experience this frequently - something I almost never experienced in UFC3. I think the window to input the "combos" has been shortened resulting in what feels like input lag. It isn't conducive to fluid gameplay.


      edit: I'm also really struggling to pull back strikes that have been out for what feels like a millisecond - again no issue doing this in UFC3.


      edit2: Another thing that bothers me is that almost every fighter in LHW and HW feels awful to use - like they're stuck in the mud.

      Yeah I can barley use heavyweight at all because it's sooo slowww and sluggish. LHW is more bearable but compared to middleweight it feels 10x slower and it shouldn't.

      If it was just the combos having to be inputting faster, then you wouldn't be getting input delay on lunges and slips with just the right stick. I played UFC 3 a lot and was div 6 so I know what denials should feel like and there are plenty of times where I know I denied a transition, especially one of the easy *** ones to read, but they get through anyway and with all the other issues it has to be input delay.

      Something is definitely wrong.

      Comment

      • GrindFactor
        Rookie
        • Nov 2017
        • 264

        #4
        Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

        I'm also noticing issues with hit recognition. I've heard others mention this too but I saw it clear as day in a fight I just had. My opponent threw an overhand that I was 100% out of the way of (I went back and checked the recording and even slowed it frame by frame) I was at least 3 inches (in game inches) away and it connected. I was shocked like wtf? You play this game long enough you know when you're clearly out of range of a strike I mean the obvious ones.

        This was one of those occasions and I'm telling you it connected anyway.

        So between the input lag and the hit recognition...it's a real problem. Causes you to lose fights problem.

        Any devs out there please compare the input lag and hit recognition of UFC 3 to right now in UFC 4 and guaranteed you'll see exactly what we're talking about. Please fix this stuff. I really want to enjoy this game but ya'll seem determined to make people despise it.

        Comment

        • Windtear
          Banned
          • Mar 2018
          • 67

          #5
          Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

          Originally posted by GrindFactor
          Anybody else been having issues with input delay? Lot of times I'll move the stick to slip and it wont do it or do it too late, I'll try and uppercut and it'll come out as a leg kick or body kick, I'll try to slip counter with a straight but there is input delay on the straight so it doesn't land right, etc. Sometimes the input delay it's way worse than other times.

          Just a lot of instances of delayed inputs, often inputs that don't work at all, (fakes not working, strikes coming late or not at all, transition fakes being delayed messing things up, etc).

          The input delay issue has caused me a few fights and I feel like it's gotten almost worse since the game came out.

          What do you guys think? Are you experiencing similar input delay problems? BTW this is a brand new controller and I have tried others plus it's connected by USB not wireless which is the best you can get to prevent any input delay... so that leads me to believe it's the game.

          Thoughts?
          It was as bad as in UFC 3 but in a different way, quite frankly Input delay in EA's UFC will NEVER go away when the game is built on a failed technology - physics engine with a even worse physics depending animation system that was built by Geoff since UFC1. The root cause can't change when you started with a failed foundation to begin with, plus the massive lagging EA online server only add oil to the wild fire

          I mean physics if fun, and this kind input delay is totally tolerable in offline gameplay or if you have a component team that can properly build it, but that team is definitely not EA Sports

          Physics crapstorm > players input command, this is the core gameplay of all EA's UFC games.
          Last edited by Windtear; 10-03-2020, 12:40 PM.

          Comment

          • Painless taken
            Banned
            • Sep 2018
            • 290

            #6
            Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

            Naw it’s pretty much the same as far as previous games. Hit detection is atrocious tho. Way too times
            A 1-2 body kick whiffs because the weird hit boxes

            Comment

            • Irish0331
              Banned
              • Oct 2016
              • 485

              #7
              Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

              I'm definitely finding the inputs to be a bit more laggy than in 3....and I'm strictly offline.

              Comment

              • GrindFactor
                Rookie
                • Nov 2017
                • 264

                #8
                Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

                Originally posted by Painless taken
                Naw it’s pretty much the same as far as previous games. Hit detection is atrocious tho. Way too times
                A 1-2 body kick whiffs because the weird hit boxes
                I don't know man I jumped on UFC 3 quickly just to see and both the input delay and hit detection was noticeably better.

                I'm trying to remember (really just hope this game gets better) that UFC 3 was a total mess in the beginning. It didn't get to the stage it was in at the end for a while. It took like 5 major patches where they introduced entire new game mechanics.

                So while it doesn't seem like the devs on UFC 4 without the lead guy from UFC 3 working there anymore, care as much to put in all the work to this game as was put into UFC 3... I'm still hoping hah.

                Comment

                • Pappy Knuckles
                  LORDTHUNDERBIRD
                  • Sep 2004
                  • 15966

                  #9
                  Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

                  I don't know what happened but the input lag is crazy. It doesn't matter what weight class I use or whether it's online or offline, it's like I'm fighting on sand. I can't trust my inputs to come out when I want, or that I can avoid strikes.

                  It wasn't like this at launch, so I can't even call this right now. I hope they fix it soon because the game isn't worth playing in this state. Could this possibly be a PS4 Pro problem?
                  Last edited by Pappy Knuckles; 10-06-2020, 10:17 AM.

                  Comment

                  • Irish0331
                    Banned
                    • Oct 2016
                    • 485

                    #10
                    Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

                    Originally posted by Pappy Knuckles
                    Could this possibly be a PS4 Pro problem?
                    Might not be a PS4 Pro issue. I'm experiencing pretty much exactly what you're describing and I have an old PS4. Old meaning I scooped it up near the beginning of it rolling out...like Jan or Feb 2014.

                    Comment

                    • GrindFactor
                      Rookie
                      • Nov 2017
                      • 264

                      #11
                      Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

                      Originally posted by Pappy Knuckles
                      I don't know what happened but the input lag is crazy. It doesn't matter what weight class I use or whether it's online or offline, it's like I'm fighting on sand. I can't trust my inputs to come out when I want, or that I can avoid strikes.

                      It wasn't like this at launch, so I can't even call this right now. I hope they fix it soon because the game isn't worth playing in this state. Could this possibly be a PS4 Pro problem?
                      I think it's a game issue I know guys on xbox who say the same thing. And I agree it feels way worse right now than it did at launch. Don't know what they did but after the latest patch (which didn't fix half the things they claimed it did) is when I started noticing it and it's really bad right now.

                      Sometimes my block input wont even register. I'll just be standing there eating punches and have to lunge back haha. Ridiculous. Also so frustrating how many slipped straights and slipped uppercuts I got screwed on that didn't connect because the input delay. Makes being a counter fighter very difficult because you can't rely on the timing of your sways and your strikes inputting at the right time (as we know it's a very short window to throw a slip or pull counter).

                      Comment

                      • giro160
                        Rookie
                        • Jul 2020
                        • 16

                        #12
                        Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

                        same problem after last patch,now my counters don't work,i not understand why

                        Comment

                        • Painless taken
                          Banned
                          • Sep 2018
                          • 290

                          #13
                          Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

                          It’s actually worse with GNP. It’s like a full second delay before a strike comes out so straights are coming out instead of the hook you moved on to input making it very easy to read on the bottom since you can tel another straight is coming. It’s really bad

                          Comment

                          • TurkeyOfJive
                            Rookie
                            • Apr 2016
                            • 109

                            #14
                            Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

                            Originally posted by Painless taken
                            It’s actually worse with GNP. It’s like a full second delay before a strike comes out so straights are coming out instead of the hook you moved on to input making it very easy to read on the bottom since you can tel another straight is coming. It’s really bad

                            That's an intentional design decision as it's been there from the start - the queue system. I really hope they remove it.

                            Comment

                            • Pappy Knuckles
                              LORDTHUNDERBIRD
                              • Sep 2004
                              • 15966

                              #15
                              Re: Input Delay Seeming Really Bad At Times? Way Worse Than UFC3

                              The input delay has improved for me over the past few days. I didn't see any update, so I don't know what to mark for the change. I hope it stays like this because dealing with it has been so frustrating.

                              Comment

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