-Allow any fighter to select any color shorts (regardless of country)
-Allow any fighter to select champion shorts (add the newer non-black champion gear/ interim champion gear)
CAF System:
-Give us 100 slots
-Give us all the assets from real fighters (if I want to put RDA's head with Dustin Poirier's hair on Anderson Silva's body with Conor McGregor' tattoos, I should be able to)
-Allow full customization of stats with...
Updated Templates for Skills:
1) Select from a set of skills and attributes that then correspond to stat levels that automatically tune based on your selection
2) You get skills like "BJJ," "Kickboxing," "Wrestling," "Muay Thai," etc.
3) You get three slots labeled "Priority 1/2/3"
4) If you want a more balanced fighter, you'd select three different skills (P1 kickboxing, P2 wrestling, and P2 BJJ).
-If you wanted to be an extreme specialist, you could put wrestling in all three categories and it would max out those stats while leaving significantly reduced stats in stand up.
Not only does this give you a stat mix, it would set the fighting style for your fighter.
5) Select from attributes categories such as "Power," "Cardio," "Timing," etc.
6) You get the same three slots (P1/P2/P3). Again, you want Ngannou power, put "Power" in all three slots but you're going to have terrible cardio and accuracy.
Few examples:
-Khabib would be a "P1: Wrestling, P2: Wrestling, P3: Sambo" with "P1: Skill, P2: Cardio, P3: Cardio." I'd argue he's got wrestling for days blended with sambo, he's got great skills in this areas to finish (submissions) and he's got great cardio.
-Colby Covington: "P1: Wrestling, P2: Wrestling, P3: Boxing" with "P1: Cardio, P2: Cardio, P3: Cardio." I'd argue he's got great wrestling and decent boxing, but doesn't have finishing abilities (skill/power) but won't get tired.
-Glover Teixeira: "P1: Wrestling, P2: BJJ, P3: Boxing" with "P1: Skills, P2: Power, P3: Cardio." At this point, Teixeira wants to take you down and use ground and pound or submissions to finish you on the ground. He's got the skills and power to do it as a first priority, but is also a good boxer whose power translates on feet. I wouldn't give him great cardio, but he's not a gasser either.
The goal here is to get more unique stat mixes than what the current templates allow, while retaining the speed of creating a fighter by inputting a basic set of priorities in skills and attributes you want prioritized for you fighter.
By limiting the number of slots for skills and attributes, you can keep it more realistic and not allow for super CAFs online, but leave full stat editing available for offline use.
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